Commit Graph
33953 Commits
Author SHA1 Message Date
AJ Kelly 52ed5c3f55 Merge pull request #245 from sigatrev/ActorScroller
fix ActorScroller wrapping
2014-07-26 19:27:34 -05:00
freem bc73e053bb telling Visual Studio to shut up about more warnings wrt/double and float 2014-07-26 19:01:49 -05:00
freem 71abf53d3c we dropped Visual C++ 6 support a long time ago, so remove most of the boolean operator hacks.
However, the == one is still required (at least on Visual Studio 2008, not sure about others).
Feel free to revert this if it's causing problems elsewhere.
2014-07-26 19:00:50 -05:00
sigatrev b0cac56864 fix ActorScroller wrapping
looping actor scrollers would never reach destination items with number
higher than the number of items.
2014-07-26 18:55:39 -05:00
freem ec66fc21bb explicit float postfix added to some numbers in order to get visual studio to shut up 2014-07-26 16:06:18 -05:00
freem 3239e4698d update ScreenGameOver with a fancier "game over" graphic and bigger text 2014-07-26 15:48:36 -05:00
Kyzentun 32e5d7e90c Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation. 2014-07-25 14:33:15 -06:00
freem 527e93c792 [Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation 2014-07-25 12:59:47 -05:00
freem 0756bfa5f4 make [ScreenHowToPlay] CharacterName metric work again 2014-07-25 01:39:33 -05:00
Kyzentun c05a173d52 Fixed UpdateHasteRate and PlayerInfo:GetLifeMeter to check whether the life meter is null before using it. 2014-07-25 00:20:38 -06:00
Jason Felds 1cee5c0e68 Merge pull request #234 from dtinth/xcode5.1.1
Make StepMania compile in Xcode 5.1.1
2014-07-24 19:56:43 -04:00
Thai Pangsakulyanont dbc1dba403 Merge branch 'master' of https://github.com/stepmania/stepmania into xcode5.1.1 2014-07-25 08:46:27 +09:00
Thai Pangsakulyanont 0b8ee8475c add note 2014-07-25 08:45:24 +09:00
freem 166ae6ea11 fix really awkward positioning of this line (was using spaces instead of tabs) 2014-07-24 17:51:02 -05:00
freem c0a8528d6a DX8->DX9 in the rarely updated Manual 2014-07-24 16:58:34 -05:00
freem f286be18ab make a note about DirectX 9 in the NSIS installer script
(I'm not sure how to fix it just yet)
2014-07-24 16:57:19 -05:00
freem ba76310feb add missing nextrow character for options rows 2014-07-24 14:08:37 -05:00
Kyzentun bc7217908d Added Sprite::NewBlankSprite for use by NoteSkinManager. Removed default texture loading from Sprite::Sprite. Should fix problems with white banners and garbage on videos. 2014-07-24 03:38:17 -06:00
Kyzentun ba0a0c69d2 Fixed Course::GetTotalSeconds to work on courses that don't have a medium difficulty. A course with only double charts was probably the one that made the crash manifest. 2014-07-23 13:25:04 -06:00
Kyzentun 84766a7cff Changed LogDisplay to use the full message for IgnoreIdentical. 2014-07-23 00:09:04 -06:00
Thai Pangsakulyanont 1d1c2925f1 Make StepMania compile in Xcode 5.1.1
project:

- Mac OS X 10.6 SDK is used.
- Architecture has been set to 32-bit. Otherwise, `MemoryCardDriverThreaded_MacOSX` and `HIDDevice` will not compile.
- Replaced the outdated `README` file with a new `README.md`.

libmad:

- Use FPM_64BIT instead of FPM_INTEL. Otherwise, it will not compile. Also, latest Xcode seems not to support `$(...)` expansion in defining macros. Instead, they are hardcoded in the build settings.

stepmania:

- Removed compiler flags `-finline-limit` and `-falign-loops=16`
2014-07-23 12:49:58 +09:00
freem d4aa57e161 add missing Class attribute for ScreenOptionsEditProfile 2014-07-22 20:08:40 -05:00
Kyzentun 3cef425d63 Added IgnoreIdentical param to LogDisplay for use in ignoring identical error messages. 2014-07-22 17:51:40 -06:00
AJ Kelly 020b3916e8 Merge pull request #233 from sigatrev/StringToDifficulty
add OldStyleStringToDifficulty method
2014-07-22 17:54:36 -05:00
sigatrev 7622c7d423 add OldStyleStringToDifficulty method
because SM recognizes them in .sm files.
2014-07-22 17:39:55 -05:00
AJ Kelly 8483e4c8b0 Merge pull request #232 from sigatrev/SavePrefs
SavePreferences. looks harmless enough to me!
2014-07-22 16:56:41 -05:00
sigatrev 49c8846cc0 SavePreferences
for custom option screens.
2014-07-22 16:52:42 -05:00
Kyzentun 69b5f1ae61 Fixed two typos. 2014-07-19 16:05:16 -06:00
Kyzentun 4c97ff64a0 Changed CheckEnum to use lua_isnoneornil so that enum args can be made properly optional. Changed PlayMusicPart to allow nil for optional args so optional args would be independent. 2014-07-19 15:20:02 -06:00
AJ Kelly 305e80a08b Merge pull request #230 from sigatrev/GameSoundManager
add SOUND:IsTimingDelayed method and fixed SOUND:PlayMusicPart
2014-07-19 15:35:47 -05:00
sigatrev f87c9f83b4 add SOUND:IsTimingDelayed method and fixed SOUND:PlayMusicPart
PlayMusicPart does not immediately start the new music. IsTimingDelayed
will return true until the new music has started.

The "applyRate" argument of PlayMusicPart was being applied to the
"align_beat" property. Added an additional argument to for "align_beat"
and made "applyRate" work properly.
2014-07-19 15:03:54 -05:00
Kyzentun 0f607df55e Changed NoteSkinManager::LoadActor to always return a Sprite on failure because some elements must be a sprite. 2014-07-19 10:11:14 -06:00
Kyzentun 22662a3b04 Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment. 2014-07-18 23:54:25 -06:00
kyzentun 020fb06930 Merge pull request #218 from kyzentun/ErrorReporting
Better Lua Error Reporting
2014-07-18 21:52:03 -06:00
Kyzentun cb168e29aa Added Common Error font for use by error reporting so that themes that replace Common Normal won't have a problem. 2014-07-18 18:04:51 -06:00
Kyzentun a2e6d186e3 Created Def.LogDisplay for displaying messages in a log. Changed error reporting layer to use Def.LogDisplay. Changed engine error reporting to not clip errors to a single line. 2014-07-18 16:29:46 -06:00
Kyzentun ddf4ba3a22 Readded increment_version.pl because it's actually needed for building on OSX. 2014-07-17 03:05:50 -06:00
kyzentun 135d1df197 Merge pull request #229 from dguzek/mkrelease
new mkrelease script for OS X
2014-07-16 03:08:09 -06:00
Dan Guzek bf4599421f new mkrelease script for OS X
This commit does a few things:
1. includes a new mkrelease script for OS X devs to bundle releases with
2. removes the old Perl scripts that sort of accomplished the same task
3. includes a README documenting how to use the new script

The old scripts were brittle and inefficient.

The new script is written in Ruby because it is what I'm familiar with and because OS X has shipped with Ruby since version 10.5.0.
2014-07-16 05:04:53 -04:00
Kyzentun 8a65dfaefa Tested and fixed error reporting for NoteSkinManager. Changed Sprite::Sprite() to load the default texture. 2014-07-16 02:03:06 -06:00
freem dfd7b11412 [ScreenSystemLayer] restore "Not Present" text in CoinMode_Home
(also gave a possible answer to the comment added during the removal of pay mode)
2014-07-15 20:39:01 -05:00
Kyzentun 0f72d7cc6b Changed NoteSkinManager to use new error reporting and avoid crashing. Fixed DoChangeTheme to switch to the InitialScreen if the screen doesn't exist in the theme being changed to. Fixed error reporting in MeterDisplay. 2014-07-15 13:28:06 -06:00
Kyzentun 273b76d3c7 ActorUtil::ResolvePath updated for error reporting. Changed BitmapText to work with either a font name or a path. ThemeManager::GetPathInfoRaw fixed to use correct error dialog. ThemeManager::GetPathInfo fixed to report correct error for missing theme elements. 2014-07-14 18:02:28 -06:00
Kyzentun 6cf23c4dc3 Changed many parts of GameCommand to improve error reporting. Fixed GameCommand setpref to not set when loading the command. Minor fix to ScreenOptionsExample.ini to explain that SongInCurrentSongGroup is unusable. CommonMetrics, CourseContentsList, HoldJudgent, OptionRowHandler all have minor changes to fix crashes on malformed theme data. 2014-07-14 15:41:04 -06:00
Kyzentun fb1a251b7a Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling. 2014-07-12 14:59:10 -06:00
AJ Kelly 6104c3f6d4 Merge pull request #220 from spigwitmer/busted-without-ffmpeg
Fixes issue #216 : Cannot build with --without-ffmpeg
robo puppy mistreatment alert
2014-07-10 21:06:11 -05:00
Pat Mac 35052f29b4 Fixes issue #216 : Cannot build with --without-ffmpeg 2014-07-10 04:09:30 +00:00
freem 3b1270b909 fix autogen freaking out after the Minimaid commit
thanks to @spigwitmer for the fix
2014-07-09 22:25:34 -05:00
Kyzentun 63311ab62f Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics. 2014-07-08 20:01:33 -06:00
Kyzentun aa564628c5 Changed InputFilter to not assert on unrecognized input devices or buttons. 2014-07-08 17:24:09 -06:00