Jason Felds
4e4d91aba7
Take care of one of AJ's TODOs.
2011-01-15 15:00:13 -05:00
Jason Felds
c76a13f3b9
Add 2nd attack metric, rename 1st one.
2011-01-15 14:43:05 -05:00
Jason Felds
aaf9c33dab
Add attack run time metric for Player.
2011-01-15 14:25:35 -05:00
Jason Felds
bec941520a
Add metric for Combo Stopped message flexibility.
2011-01-15 14:17:52 -05:00
Jason Felds
0e8e48b1a9
Wave modifications possible.
2011-01-15 13:52:07 -05:00
Jason Felds
a7c033a987
Add more flexible modifier modifications.
2011-01-15 13:28:56 -05:00
Jason Felds
5104c7e086
Err...hope I don't fail on the merge.
2011-01-15 13:06:13 -05:00
Jason Felds
2013fff457
Add metric for changing blink mod frequency.
...
Done as a partial request for WinDEU...
whether he realizes it or not. ;)
2011-01-15 13:00:00 -05:00
Jason Felds
fde91aef8e
Merge touches to .hgignore. This was painless.
2011-01-14 21:39:02 -05:00
Jason Felds
16d6eaea48
Add some extra files to ignore.
2011-01-14 21:35:15 -05:00
Alberto Ramos
de540e0481
pump receptors code tweak
...
ignore crashinfo
adding new simile format idea
2011-01-14 19:31:08 -07:00
Jason Felds
8b66c7cf4c
Fix simple errors.
...
TeruFSX, I may need you to verify the ones at the bottom.
2011-01-14 14:58:45 -05:00
Jason Felds
c6741f06fe
Put operators on the other Segments.
2011-01-14 10:33:12 -05:00
Jason Felds
602cfa6910
Handle all ops consistently for StopSegments.
...
If there is a reason why not all operators were implemented,
I haven't seen one. Blame the Java experience within me.
2011-01-14 10:16:26 -05:00
Jason Felds
5e32606caa
Revert. Intended 64-bit doesn't work with Luna.
2011-01-13 23:27:43 -05:00
Jason Felds
59bc23ea99
Abstract common functionality.
...
There may be a better way to rewrite these still.
2011-01-13 21:27:19 -05:00
Jason Felds
1be52bf71f
Converting most of DDR Extreme scoring to lua.
...
There is a bit more to do...refactoring may be worth looking into.
2011-01-13 21:08:01 -05:00
Flameshadowxeroshin
44e0cd8ff9
add the ability to disable scoring modes
2011-01-13 19:45:13 -06:00
Flameshadowxeroshin
f0a370a79b
64-bit scoring
2011-01-13 18:23:22 -06:00
Flameshadowxeroshin
a4c27f0c39
put it all together
2011-01-12 21:53:51 -06:00
Flameshadowxeroshin
80fd35115a
horrendous stuff
2011-01-12 21:52:31 -06:00
Alberto Ramos
3fc25efc33
fixing things...
2011-01-12 20:27:03 -07:00
Alberto Ramos
70ed1bbb6f
eh
2011-01-12 20:26:33 -07:00
AJ Kelly
05bf14b55f
ScreenTextEntry docs update
2011-01-12 13:30:53 -06:00
AJ Kelly
6ac706b089
ignore Program/StepMania*.lib
2011-01-12 13:30:44 -06:00
AJ Kelly
17e557c396
[ScreenTextEntry] Added Load(TextEntrySettings) Lua binding. [freem]
...
TextEntrySettings is implemented similar to the Attributes in BitmapText.
example settings and explanation:
local teSettings = {
SendOnPop = "", -- ScreenMessage to send on pop (optional, "SM_None" if omitted)
Question = "", -- The question to display
InitialAnswer = "", -- Initial answer text
MaxInputLength = 0, -- Maximum amount of characters
Password = false, -- Mask character input (optional)
Validate = nil, -- Validation function; function(answer, errorOut), must return boolean, string.
OnOK = nil, -- On OK; function(answer)
OnCancel = nil, -- On Cancel; function()
ValidateAppend = nil, -- Validate appending a character; function(answer,append), must return boolean
FormatAnswerForDisplay = nil, -- Format answer for display; function(answer), must return string
};
2011-01-12 13:11:41 -06:00
AJ Kelly
7827af4b2a
forgot this one
2011-01-12 13:11:05 -06:00
AJ Kelly
ba68b6b8ca
work in progress stuff
2011-01-12 13:05:16 -06:00
AJ Kelly
8943c2a325
Added CloseConnection() Lua binding.
2011-01-12 13:05:07 -06:00
AJ Kelly
655558844b
add work in progress .ssc/.msd5 format
2011-01-11 22:24:51 -06:00
AJ Kelly
c630eea400
simplify textglowmode check
2011-01-11 14:12:39 -06:00
AJ Kelly
f615c39879
[ScreenManager] Added ReloadOverlayScreens() Lua binding.
2011-01-11 00:48:38 -06:00
AJ Kelly
1a630d42e2
merge with the death star
2011-01-11 00:00:19 -06:00
AJ Kelly
3925c38316
trying to undo the death of default branch
2011-01-10 23:58:53 -06:00
Jason Felds
f631becd70
See previous commit.
2011-01-10 22:46:38 -05:00
Jason Felds
8b4d758e4c
Make sure DELAYS come before STOPS.
2011-01-10 22:45:48 -05:00
AJ Kelly
45b1664147
[Character] Added GetDisplayName Lua binding.
2011-01-10 16:49:41 -06:00
AJ Kelly
9e29a843a5
preparing for alternate song art files (e.g. album cover, piu-style disc)
2011-01-10 16:48:50 -06:00
AJ Kelly
bc793efd82
add missing Genre item
2011-01-10 01:10:51 -06:00
AJ Kelly
c5c9604cd3
update lua doc; HasEdits requires StepsType arg
2011-01-10 00:53:50 -06:00
Flameshadowxeroshin
751f9e56ea
way down in westmoreland where the sensi come from
2011-01-09 21:25:30 -06:00
Flameshadowxeroshin
9a5d28f927
migs scoring
2011-01-09 21:11:54 -06:00
AJ Kelly
101711b965
one of these days, I'd like for Caps Lock to work...
2011-01-09 18:00:47 -06:00
AJ Kelly
28084a1609
add stroke for frutiger alt
2011-01-09 17:44:56 -06:00
AJ Kelly
6fddbba0ee
just small comment cleanup
2011-01-09 17:44:45 -06:00
AJ Kelly
b3f257599d
small cleanup
2011-01-09 17:40:58 -06:00
AJ Kelly
c53f5008fc
fix duplicate command running
2011-01-09 17:26:28 -06:00
AJ Kelly
000a5ba452
Various metrics changes to RoomWheel: Desc is now Description, Width metrics are removed, and hardcoded commands (halign,0;shadowlength,0;maxwidth,[width metric]) are removed.
2011-01-09 16:53:29 -06:00
Jason Felds
73b6fa9e17
Clarify original post, add new entry.
2011-01-09 17:10:49 -05:00
Jason Felds
205b06b116
FIXME fixed: beat values un-hardcoded.
...
Time signature data is now used.
2011-01-09 17:06:40 -05:00