kyzentun
135d1df197
Merge pull request #229 from dguzek/mkrelease
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new mkrelease script for OS X
2014-07-16 03:08:09 -06:00
Dan Guzek
bf4599421f
new mkrelease script for OS X
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This commit does a few things:
1. includes a new mkrelease script for OS X devs to bundle releases with
2. removes the old Perl scripts that sort of accomplished the same task
3. includes a README documenting how to use the new script
The old scripts were brittle and inefficient.
The new script is written in Ruby because it is what I'm familiar with and because OS X has shipped with Ruby since version 10.5.0.
2014-07-16 05:04:53 -04:00
Kyzentun
8a65dfaefa
Tested and fixed error reporting for NoteSkinManager. Changed Sprite::Sprite() to load the default texture.
2014-07-16 02:03:06 -06:00
freem
dfd7b11412
[ScreenSystemLayer] restore "Not Present" text in CoinMode_Home
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(also gave a possible answer to the comment added during the removal of pay mode)
2014-07-15 20:39:01 -05:00
Kyzentun
0f72d7cc6b
Changed NoteSkinManager to use new error reporting and avoid crashing. Fixed DoChangeTheme to switch to the InitialScreen if the screen doesn't exist in the theme being changed to. Fixed error reporting in MeterDisplay.
2014-07-15 13:28:06 -06:00
Kyzentun
273b76d3c7
ActorUtil::ResolvePath updated for error reporting. Changed BitmapText to work with either a font name or a path. ThemeManager::GetPathInfoRaw fixed to use correct error dialog. ThemeManager::GetPathInfo fixed to report correct error for missing theme elements.
2014-07-14 18:02:28 -06:00
Kyzentun
6cf23c4dc3
Changed many parts of GameCommand to improve error reporting. Fixed GameCommand setpref to not set when loading the command. Minor fix to ScreenOptionsExample.ini to explain that SongInCurrentSongGroup is unusable. CommonMetrics, CourseContentsList, HoldJudgent, OptionRowHandler all have minor changes to fix crashes on malformed theme data.
2014-07-14 15:41:04 -06:00
Kyzentun
fb1a251b7a
Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling.
2014-07-12 14:59:10 -06:00
sigatrev
bc1cb0c0ae
SetGame lua docs
2014-07-12 10:32:48 -05:00
sigatrev
08f3864191
SetGame method
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Added SetGame method to GameManager.
Altered Stepmania::ChangeCurrentGame() to allow a second input,
selecting which theme will be loaded after game is changed.
2014-07-12 09:30:32 -05:00
AJ Kelly
6104c3f6d4
Merge pull request #220 from spigwitmer/busted-without-ffmpeg
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Fixes issue #216 : Cannot build with --without-ffmpeg
robo puppy mistreatment alert
2014-07-10 21:06:11 -05:00
Pat Mac
35052f29b4
Fixes issue #216 : Cannot build with --without-ffmpeg
2014-07-10 04:09:30 +00:00
freem
3b1270b909
fix autogen freaking out after the Minimaid commit
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thanks to @spigwitmer for the fix
2014-07-09 22:25:34 -05:00
Kyzentun
63311ab62f
Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
2014-07-08 20:01:33 -06:00
Kyzentun
aa564628c5
Changed InputFilter to not assert on unrecognized input devices or buttons.
2014-07-08 17:24:09 -06:00
freem
995a9c6d37
add pkgingo's (Win32) Minimaid driver.
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* new makefile config option "HAVE_MINIMAID"
* update all Visual Studio projects
2014-07-08 16:51:11 -05:00
Kyzentun
bee284d0c7
Rewrote ScreenSystemOverlay overlay/default.lua to be able to display multiple messages. Added Reload Overlay Screens option to debug menu.
2014-07-08 01:02:36 -06:00
Kyzentun
026f968fa4
Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError.
2014-07-07 00:39:27 -06:00
Kyzentun
ff1392cdba
Made Screen not go to next screen if the screen name is empty.
2014-07-05 14:14:23 -06:00
Kyzentun
a7a98a690e
Replaced every use of lua_call with RunScriptOnStack. Modified RunScriptOnStack to report an error to log and system message using a passed in context string. Modified every use of RunScriptOnStack to avoid crashing so that the reported error can be seen.
2014-07-05 01:34:05 -06:00
Kyzentun
e9220c56b7
Added Actor:GetDestX/Y/Z to Lua API.
2014-07-04 02:03:05 -06:00
kyzentun
3c028c2321
Merge pull request #206 from kyzentun/InputCallbacks
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This seems solid in my testing, I've converted Consensual to use it instead of CodeMessageCommand.
2014-07-03 23:15:03 -06:00
Kyzentun
dfd0a5e897
Added semicolon that moshekaplan forgot.
2014-07-03 11:47:06 -06:00
Kyzentun
a117b38f38
Merge branch 'patch-3' of https://github.com/moshekaplan/stepmania
2014-07-03 11:24:18 -06:00
Kyzentun
0d060a0e5c
Merge branch 'patch-2' of https://github.com/moshekaplan/stepmania
2014-07-03 11:23:19 -06:00
Moshe Kaplan
e52ff00295
Remove memory leak in RageSurfaceUtils::Palettize
2014-07-03 11:27:22 -04:00
Moshe Kaplan
240d1715c9
Minor performance enhancement
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`list.empty()` runs in constant time; `list.size` can run in linear time.
`list.empty()` runs in constant time; `list.size` can run in linear time.
Sources:
http://www.cplusplus.com/reference/list/list/size/
http://www.cplusplus.com/reference/list/list/empty/
2014-07-03 10:10:40 -04:00
Moshe Kaplan
c0b790cb1f
= Operator should check for self-assignment
2014-07-03 09:33:25 -04:00
Kyzentun
63f1eea7ca
Changed SCREENMAN:SetNewScreen and AddNewScreenToTop to emit an error for an invalid screen instead of crashing stepmania.
2014-07-01 22:40:00 -06:00
AJ Kelly
d9dc82e9d6
Merge pull request #210 from kyzentun/HeartCalories
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Heart calories
2014-07-01 10:58:57 -05:00
Kyzentun
9a9da05cfb
Added doc explaining what a theme needs to support heart rate calorie calculation.
2014-07-01 02:21:24 -06:00
Kyzentun
947479f154
Added heart rate based calorie counting method to Profile as an alternative to step count based calorie counting. Removed unused IsWeightSet from Profile::SaveGeneratlDataCreateNode.
2014-07-01 01:36:00 -06:00
Kyzentun
e25995267c
Fixed invalid LineNames in ScreenOptionsExtended in _fallback metrics.
2014-06-29 12:43:10 -06:00
Kyzentun
0cd1584b01
Documentation from Matt for ArrowEffects namespace.
2014-06-29 11:30:11 -06:00
sigatrev
466718e016
created ArrowEffects namespace
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and exposed all arrow effects functions. This can allow themed elements
to move with columns during gameplay, such as column specific judgments,
flashes, or whatever else.
2014-06-28 01:26:57 -05:00
AJ Kelly
fffcdd08e6
Merge pull request #208 from kyzentun/AutoSetStyleInSetCurrSteps
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AutoSetStyle convenience
2014-06-27 22:16:27 -05:00
Kyzentun
6cb9dec854
Changed SetCompatibleStyle to only change when incompatible.
2014-06-27 21:11:34 -06:00
Kyzentun
afc090ca73
Changed GAMESTATE:SetCurrentSteps and GAMESTATE:SetCurrentTrail to attempt to set a compatible style if AutoSetStyle is true.
2014-06-27 20:20:50 -06:00
freem
f6af8fc685
update repo Lua.xml to try and match generated one better.
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PlayerOptions is still organized differently (keep it this way, it's better).
(ControllerStateDisplay isn't in Linux Makefile, hence its absence here... dunno if we're gonna bother keeping it or not.)
2014-06-27 16:11:56 -05:00
freem
6643c50eee
add missing ActorMultiVertex to VS2008 project file
2014-06-27 16:09:38 -05:00
freem
330fe36a8e
update Lua.xml a bit, before I smack the VS2008 project into building ActorMultiVertex
2014-06-27 16:02:26 -05:00
Kyzentun
b08d766657
Fixed fake conflict in ThemeAndGamePrefs.lua.
2014-06-26 23:57:40 -06:00
kyzentun
c29c9c0cee
Merge pull request #201 from kyzentun/FixSetFail
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Fix global fail setting overriding song options.
2014-06-26 22:25:21 -06:00
Kyzentun
27c6a54d82
Added AddInputCallback and RemoveInputCallback to Lua API for screen. ScreenManager now passes input to the lua side of each screen in addition to the engine side.
2014-06-26 21:33:54 -06:00
Kyzentun
dcf819d297
Moved all sanity checking for OptionRowHandlerLua to a separate function so that a malformed row does not crash StepMania, and instead prints an error to the log file, and creates a row that does nothing. Added AllowAnything arg to CheckEnum.
2014-06-25 12:08:57 -06:00
AJ Kelly
0b7ca07576
Merge pull request #199 from kyzentun/RateCompensation
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Changed GetYOffset to make CMods an MMods compensate for music rate.
2014-06-23 14:53:24 -05:00
kyzentun
2ee02c442f
Merge pull request #197 from kyzentun/SaveScreenshot
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SaveScreenshot for Lua
2014-06-23 12:51:55 -06:00
Kyzentun
d472d28490
Fixed accidental old name for ArbitrarySpeedMods in metrics for edit mode.
2014-06-23 00:25:18 -06:00
Kyzentun
8fd8bc644b
Rewrote Sprite::ScaleToClipped and CropTo to actually work reliably and do what their names say.
2014-06-21 19:40:14 -06:00
Kyzentun
de8799ebdc
Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
2014-06-20 22:48:00 -06:00