SetGame lua docs
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@@ -723,6 +723,8 @@
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<Function name='GetFirstStepsTypeForGame'/>
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<Function name='IsGameEnabled'/>
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<Function name='StepsTypeToLocalizedString'/>
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<Function name='SetGame'/>
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<Function name='GetEnabledGames'/>
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</Class>
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<Class name='GameSoundManager'>
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<Function name='DimMusic'/>
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@@ -2173,6 +2173,12 @@ save yourself some time, copy this for undocumented things:
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<Function name='StepsTypeToLocalizedString' return='string' arguments='StepsType st'>
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Return the localized string representation of <code>st</code>.
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</Function>
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<Function name='GetEnabledGames' return='{string}'>
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Returns a table of all selectable games.
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</Function>
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<Function name='SetGame' return='void' arguments='string Game, string Theme' >
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Sets the current game to <code>Game</code>. The second argument is optional, and if provided will determine which theme is loaded when the game changes. If Stepmania was run with a commandline argument setting the theme, that will override the second argument of this function.
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</Function>
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</Class>
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<Class name='GameSoundManager'>
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<Function name='DimMusic' return='void' arguments='float fVolume, float fDuration'>
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