Commit Graph

57 Commits

Author SHA1 Message Date
Steve Checkoway ef22ba5d57 SONGMAN API change. 2007-04-07 05:11:47 +00:00
Steve Checkoway c29eed3108 Simplify. 2007-04-07 02:37:38 +00:00
Chris Danford 43ef38383d separate CurrentStageIndex into separate number per game and per player. This allowed for staggered join periods. 2007-03-25 09:37:14 +00:00
Chris Danford 9061e2c1c1 move stage logic out of SongManager
allow selecting between multiple StepsTypes on ScreenSelectMusic (ala Pump's combined single/double list)
2007-02-23 21:13:45 +00:00
Glenn Maynard de6ca466d2 more enum standardization 2006-10-07 04:39:48 +00:00
Glenn Maynard 8a4ddd1515 Invalid 2006-10-07 04:13:43 +00:00
Chris Danford af3e1c571c move Steps searching out of song into SongUtil so that it can be shared with CourseEntry 2006-06-13 01:10:37 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford 37f82b43f7 remove CStringArray #define 2005-12-09 21:36:22 +00:00
Chris Danford 1cfda9a901 remove unused PlayMusic overload 2005-07-22 22:17:34 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford 4223e09cc8 GetPathTo -> GetPath 2005-02-06 03:32:53 +00:00
Chris Danford 683587e81b rename: m_sPreferredGroup -> m_sPreferredSongGroup
add SongGroup to ModeChoice
2004-12-01 07:24:55 +00:00
Chris Danford 8fe7c75a9a cleanup
Don't use GetSteps with the really long parameter list absolutely necessary.
2004-11-24 16:25:47 +00:00
Charles Lohr 26913ee5dc Fix: Autogen issues with Ez2. 2004-09-13 15:08:57 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Andrew Livy 336411233f Credit modification. 2003-12-14 08:11:05 +00:00
Andrew Livy f598a50e6f MusicBannerWheel Comparison Fixes 2003-09-15 22:21:18 +00:00
Glenn Maynard 14d12df8e0 Fix warnings. 2003-09-07 22:48:25 +00:00
Andrew Livy 378f7a3a4a Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later 2003-09-07 22:03:23 +00:00
Chris Danford 248a61513a Add scrolls: split and alternate 2003-08-17 00:15:54 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard a026a7d9f6 remove m_bUseBGIfNoBanner and m_BannerCacheType 2003-06-23 08:39:34 +00:00
Andrew Livy 978a7ae3cc More Ez2dancer Theme - Almost done Style Select.
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Andrew Livy dd8d872d28 More Scrolling Banner Changes....
Now you can have songs automatically play AND have a confirm on them.
Can also change rotation of the banner / whole list via metrics. (allowing for vertical scrolling lists) or more importantly, a 4th mix interface ;)
2003-06-09 01:13:25 +00:00
Andrew Livy b5d733398d para theme stuff 2003-06-07 22:49:10 +00:00
Andrew Livy efb49096a8 Pump Song Select now using Masked Banners. 2003-06-02 19:25:29 +00:00
Andrew Livy 26fafd1c5f Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling. 2003-05-09 00:18:37 +00:00
Aaron VonderHaar c822a41fca Song.h => song.h 2003-04-22 12:13:36 +00:00
Chris Danford 1b38fe101c Show banners while MusicWheel is moving fast.
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford 67a3a59a00 fix SMEX glitches
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford f65c3498c5 Added metrics to show/hide ROULETTE and RANDOM 2003-03-13 23:58:30 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 6b8395335d s/_DEBUG/DEBUG/ 2003-02-15 05:15:24 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford 93c1166402 more on high score work 2003-01-22 05:29:27 +00:00
Andrew Livy d144d137bb Now returns to the correct Difficulty on pump music select instead of whatever the first one is... 2003-01-21 13:33:56 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Andrew Livy 98d2d76ed0 Pump Song Select now with 'bouncing' icons when selected. 2003-01-18 19:07:52 +00:00
Andrew Livy fac3d3aa69 Pump Music Select Screen now with sounds for changing songs or cycling songs.
Also a metric to have it play preview music pump or ddr style.
2003-01-16 21:21:09 +00:00
Andrew Livy 7f01598bcc Sped up ScrollingBannerList a bit 2003-01-15 21:25:47 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00