Glenn Maynard
|
485d75cbbe
|
fix warning
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2004-02-09 19:24:26 +00:00 |
|
Thad Ward
|
6faa6ebb17
|
FALSE is not aways defined, so we need to define it if it isn't.
|
2004-02-09 13:30:25 +00:00 |
|
Thad Ward
|
e2dbd2e79e
|
remove unused "ScreenEvaluation totalscore labels 1x2"
add missing "ScreenEvaluation totalscore label"
|
2004-02-09 12:04:57 +00:00 |
|
Thad Ward
|
ea3b564761
|
change difficulty icons load to handle the current number of difficulties.
"ScreenEvaluation score label" and "ScreenEvaluation totalscore label" might be animated sprites as well.
|
2004-02-09 11:49:46 +00:00 |
|
Glenn Maynard
|
99c61581e2
|
fix crash
|
2004-02-09 09:17:12 +00:00 |
|
Glenn Maynard
|
dfe55c48c2
|
"ScreenEvaluation time label" doesn't need to mess with frames
at all (that prevents it from being used as a sprite animation)
|
2004-02-09 08:35:16 +00:00 |
|
Thad Ward
|
e6e16a2226
|
the Time label probably won't have more than one frame, which is state 0.
|
2004-02-09 08:28:43 +00:00 |
|
Chris Danford
|
f1c2476a32
|
add XmlFile
working on moving high scores to XML
|
2004-02-09 08:10:01 +00:00 |
|
Glenn Maynard
|
0356a7ee84
|
fix output paths
|
2004-02-09 07:30:18 +00:00 |
|
Glenn Maynard
|
0980c32e4c
|
add RageUtil_CircularBuffer.h
|
2004-02-09 06:51:21 +00:00 |
|
Chris Danford
|
d7f0e6c2bc
|
move all high score data into Profile
|
2004-02-09 06:26:13 +00:00 |
|
Thad Ward
|
52a46b9468
|
fix reversed difficulty change logic.
|
2004-02-09 01:39:19 +00:00 |
|
Chris Danford
|
e28cdd3d6d
|
fix AV when drawing Model glow pass for Model that doesn't isn't using temp vertices
|
2004-02-08 20:42:50 +00:00 |
|
Steve Checkoway
|
eb96023eec
|
fix warning
|
2004-02-08 20:42:35 +00:00 |
|
Chris Danford
|
a47e7ef672
|
split Profile from ProfileManager
|
2004-02-08 18:25:30 +00:00 |
|
Chris Danford
|
69769b2c74
|
support sharing of geometry between Models
|
2004-02-08 11:17:03 +00:00 |
|
Andrew Wong
|
75ef4652db
|
fix max score for 5th mix long and marathon versions
|
2004-02-08 10:48:16 +00:00 |
|
Chris Danford
|
4106625ad3
|
split Model into ModelGeometry and materials+animations
single-instance Model geometry
|
2004-02-08 09:04:23 +00:00 |
|
Steve Checkoway
|
5bdae36979
|
Fix scoping error.
|
2004-02-08 06:29:12 +00:00 |
|
Steve Checkoway
|
643fea4201
|
Fix dumb mistake.
|
2004-02-08 06:22:58 +00:00 |
|
Steve Checkoway
|
8dd0879743
|
fix compile
|
2004-02-08 06:15:47 +00:00 |
|
Chris Danford
|
9ca4de158f
|
optimization: don't make a temp copy of vertices if the model has no bones
|
2004-02-08 04:58:43 +00:00 |
|
Chris Danford
|
221b51c2b4
|
add loading of edits from a profile
|
2004-02-08 01:05:53 +00:00 |
|
Glenn Maynard
|
5458f9d9dc
|
const fixes
use "this->foo" in GAMESTATE, not "GAMESTATE->foo", or it'll
circumvent const
|
2004-02-07 22:14:36 +00:00 |
|
Glenn Maynard
|
8de7ef8496
|
cleanup
|
2004-02-07 20:50:42 +00:00 |
|
Glenn Maynard
|
d2ee4ddb01
|
fix m_bAttackEndedThisUpdate being true when an attack begins
fix course global mods tweening
|
2004-02-07 06:11:36 +00:00 |
|
Chris Danford
|
36ffb71851
|
add edit flag
|
2004-02-07 05:57:19 +00:00 |
|
Glenn Maynard
|
8e2033f005
|
fix gcc 3.4 compile
|
2004-02-07 01:58:55 +00:00 |
|
Glenn Maynard
|
f8462d9953
|
g++ 3.4 fixes
|
2004-02-06 22:50:37 +00:00 |
|
Glenn Maynard
|
c11c9fb909
|
conflicting name
|
2004-02-06 22:48:46 +00:00 |
|
Glenn Maynard
|
0306efd64b
|
fix include barrier
|
2004-02-06 22:25:07 +00:00 |
|
Glenn Maynard
|
cdb2339f8e
|
don't shut down video in a thread
|
2004-02-06 04:46:47 +00:00 |
|
Chris Danford
|
fc0192917b
|
fix wrong ROW_STEP options show on SSOM if switch to a course mode then back to a song mode
|
2004-02-06 04:01:08 +00:00 |
|
Chris Danford
|
4654e5049a
|
more helpful assert message
|
2004-02-06 03:59:55 +00:00 |
|
Glenn Maynard
|
0c4d8a5b29
|
fix nonstop showing in menus when it shouldn't
|
2004-02-06 03:57:47 +00:00 |
|
Glenn Maynard
|
2847fe01a6
|
fix warnings
|
2004-02-05 23:42:38 +00:00 |
|
Glenn Maynard
|
f863e486c5
|
fix Linux compile
|
2004-02-05 23:42:16 +00:00 |
|
Glenn Maynard
|
2551223128
|
don't cache song backgrounds
|
2004-02-05 21:59:26 +00:00 |
|
Glenn Maynard
|
f80c1b7e0e
|
add GetDefaultTexturePolicy, SetDefaultTexturePolicy
|
2004-02-05 21:58:19 +00:00 |
|
Glenn Maynard
|
f8df67bb00
|
comment
|
2004-02-05 21:32:50 +00:00 |
|
Glenn Maynard
|
d15915412b
|
test_timing_data
|
2004-02-05 21:30:49 +00:00 |
|
Glenn Maynard
|
114f9fe5ba
|
cleanup
|
2004-02-05 21:28:43 +00:00 |
|
Glenn Maynard
|
990eb50e4a
|
fix ALSA problems when going through plug
|
2004-02-05 21:03:03 +00:00 |
|
Glenn Maynard
|
b899848309
|
can't have global RageFile's, since they'll be destructed after RageFileManager
|
2004-02-05 20:57:13 +00:00 |
|
Chris Danford
|
3ca8601390
|
add front face culling
|
2004-02-04 11:05:33 +00:00 |
|
Chris Danford
|
9502f1c262
|
draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet
|
2004-02-04 09:55:18 +00:00 |
|
Chris Danford
|
9c7d8a60c2
|
update comments
|
2004-02-04 07:58:02 +00:00 |
|
Chris Danford
|
2c00b98d1d
|
fix "percent score continues to drop if player is dead and two players are present"
|
2004-02-04 07:54:58 +00:00 |
|
Glenn Maynard
|
72bbadb18b
|
debug
|
2004-02-04 06:45:56 +00:00 |
|
Chris Danford
|
508bc0f6d4
|
add "nomipmaps" hint
|
2004-02-03 07:41:10 +00:00 |
|