This commit is contained in:
Glenn Maynard
2004-02-05 21:32:50 +00:00
parent d15915412b
commit f8df67bb00
+4
View File
@@ -138,6 +138,10 @@ void GameState::Reset()
// I can't think of a good reason to have both game-specific
// default mods and theme specific default mods. We should choose
// one or the other. -Chris
// Having default modifiers in prefs is needed for several things.
// The theme setting is for eg. BM being reverse by default. (This
// could be done in the title menu ModeChoice, but then it wouldn't
// affect demo, and other non-gameplay things ...) -glenn
ApplyModifiers( (PlayerNumber)p, DEFAULT_MODIFIERS );
ApplyModifiers( (PlayerNumber)p, PREFSMAN->m_sDefaultModifiers );
}