comment
This commit is contained in:
@@ -138,6 +138,10 @@ void GameState::Reset()
|
||||
// I can't think of a good reason to have both game-specific
|
||||
// default mods and theme specific default mods. We should choose
|
||||
// one or the other. -Chris
|
||||
// Having default modifiers in prefs is needed for several things.
|
||||
// The theme setting is for eg. BM being reverse by default. (This
|
||||
// could be done in the title menu ModeChoice, but then it wouldn't
|
||||
// affect demo, and other non-gameplay things ...) -glenn
|
||||
ApplyModifiers( (PlayerNumber)p, DEFAULT_MODIFIERS );
|
||||
ApplyModifiers( (PlayerNumber)p, PREFSMAN->m_sDefaultModifiers );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user