Commit Graph
8 Commits
Author SHA1 Message Date
Jared Roberts 3503c660f2 Fix cancel not cancelling due to a dangling else ambiguity 2002-09-16 22:33:44 +00:00
Jared Roberts d07748481e capital letter support in ScreenTextEntry 2002-09-16 22:25:23 +00:00
Jared Roberts dba6d11a07 fix "u" and "o" swappage in RageInput 2002-09-16 22:20:28 +00:00
Jared Roberts 9de0c5029a Transliteration support in editor 2002-09-16 22:16:14 +00:00
Jared Roberts a6e74da707 Added #TRANSLITERATION tag, and made it preferred over
the full title when sorting.

Also noticed that a lot of string copying is done during the ABC sort
(and it's call to GetFullTitle)-- optimizing this away may make in-between
songs go much faster...
2002-09-16 05:49:46 +00:00
Jared Roberts e115f1919c Fixed boost & other effects
moving boost out of the effects line had caused an off-by-one
in the effects, plus flip & tornado weren't setting their flags.  Also,
there was some b0rkage with the menus not properly treating po.m_EffectType
as a bitmask.  If more & more options get moved out of the effects line, care
needs to be taken to prevent special case implosion...
2002-09-11 05:30:49 +00:00
Jared Roberts 6b925217b7 Fix LifeMeterPills not being full on non-normal drain
Propegate PlayerOptions down to LifeMeterPills in a way more consistant
with the rest of the project--  using extra variables and copy constructors,
but gaining a SetPlayerOptions() method.

Undo silly title screen debug change.
2002-04-03 21:33:51 +00:00
Jared Roberts be1a1efd18 Add No-Recover and Sudden-Death drain modes. They don't start the
lifemeter at full yet, I think because LifeMeterPills' constructor
is getting called before the options are exported-- it looks like
it should've worked...

There's also some pngs and stuff that CVS is insisiting I check
in, even though I never modified them, hopefully this doesn't
clobber anything
2002-04-02 22:22:54 +00:00