the full title when sorting.
Also noticed that a lot of string copying is done during the ABC sort
(and it's call to GetFullTitle)-- optimizing this away may make in-between
songs go much faster...
moving boost out of the effects line had caused an off-by-one
in the effects, plus flip & tornado weren't setting their flags. Also,
there was some b0rkage with the menus not properly treating po.m_EffectType
as a bitmask. If more & more options get moved out of the effects line, care
needs to be taken to prevent special case implosion...
Propegate PlayerOptions down to LifeMeterPills in a way more consistant
with the rest of the project-- using extra variables and copy constructors,
but gaining a SetPlayerOptions() method.
Undo silly title screen debug change.
lifemeter at full yet, I think because LifeMeterPills' constructor
is getting called before the options are exported-- it looks like
it should've worked...
There's also some pngs and stuff that CVS is insisiting I check
in, even though I never modified them, hopefully this doesn't
clobber anything