Commit Graph

1079 Commits

Author SHA1 Message Date
Glenn Maynard 3195ca664c fix up refresh rate stuff 2002-11-13 02:32:20 +00:00
Glenn Maynard 42ddf7e470 Make sure transitions are always [0..1]. (The fact that this wasn't the
case became a problem due to lack of color clamping; this seems the
right thing to do anyway.)
2002-11-13 02:19:01 +00:00
Glenn Maynard 08c0dcacce Add plib; extremely useful library. We only use sg (and ul, which sg uses). 2002-11-13 01:33:14 +00:00
Chris Gilbert 3bd65dbe56 refresh rate changes fixed 2002-11-13 01:30:01 +00:00
Chris Gilbert 1e5f77f3e1 uploading todo list 2002-11-13 01:28:12 +00:00
Glenn Maynard 086bf5bf89 move extension tests to after opengl init 2002-11-12 20:39:08 +00:00
Glenn Maynard 47a8fcb1a2 don't clamp color values; slow and seems unneeded
(be nice if we didn't have to convert it, either, but there's no
GL_T2F_C4F_V3F)
2002-11-12 20:38:14 +00:00
Glenn Maynard 78fb452cd3 implement vsync 2002-11-12 19:29:45 +00:00
Chris Danford 12c2a81174 stale lock gone yet? 2002-11-12 11:27:32 +00:00
Chris Danford 19244acaf1 Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText 2002-11-12 11:11:16 +00:00
Glenn Maynard 5b33869ed8 uncomment mode switch code 2002-11-12 09:56:57 +00:00
Glenn Maynard 64bf5fbb0d (actually compiled the release version this time ...) 2002-11-12 09:53:17 +00:00
Glenn Maynard 3a43c3f2d7 update 2002-11-12 09:31:53 +00:00
Glenn Maynard 7026fb79d2 set caption
handle selective reloading after video mode change and texture prefs
change
2002-11-12 09:31:08 +00:00
Glenn Maynard 03c2431d01 Move OpenGL init to a function
handle refresh rates
use the SDL change vid mode extension
remove refresh rate stuff
use 16-bit zbuffer, never 32 (we'd probably be fine with 8, even)
2002-11-12 09:29:46 +00:00
Glenn Maynard 33b0eff159 reimplement refresh rates
no MAX; not sure how to do that
2002-11-12 09:24:36 +00:00
Glenn Maynard f56b5e9b6b change refreshratemode to refreshrate 2002-11-12 09:23:50 +00:00
Glenn Maynard 892fcb47dc impement Invalidate() 2002-11-12 09:23:15 +00:00
Glenn Maynard 58dbd9bdb3 Add InvalidateTextures; change reload behavior. (breaks reloading
until I get the rest committed in a moment)
2002-11-12 09:21:44 +00:00
Glenn Maynard 92bfe3d484 fix title menu exit 2002-11-12 07:04:45 +00:00
Glenn Maynard df7aec2eb0 enable fullscreen 2002-11-12 02:43:36 +00:00
Glenn Maynard 0178e1e3df fix hold notes 2002-11-12 01:55:25 +00:00
Glenn Maynard ec764db169 render even when alpha is 0 when zbuffering is on (fixes
ScreenStage, lifebar)
2002-11-12 01:29:19 +00:00
Glenn Maynard ee223ec178 fix version 2002-11-12 01:28:39 +00:00
Glenn Maynard dac8bd4f2d add ZBufferEnabled() query 2002-11-12 01:25:03 +00:00
Chris Danford b4a16fc246 Fixed little compile error in RageDisplay and fixed error in README 2002-11-12 00:59:19 +00:00
Glenn Maynard 5673bec6f2 Add SetBlendMode;
add glexts.h;
log version and available extensions;
implement real glow with GL_EXT_texture_env_combine.
2002-11-12 00:51:27 +00:00
Glenn Maynard 3cca0545d0 add glext.h 2002-11-12 00:43:09 +00:00
Glenn Maynard 3f4b11f495 store and log opengl version 2002-11-11 21:05:02 +00:00
Glenn Maynard b037524db0 finish draw stats 2002-11-11 20:43:30 +00:00
Glenn Maynard b13fe6e6b6 Fix color endianness problems.
Remove operator== and != from POD types.

Scope the disabled warning better.
2002-11-11 20:36:39 +00:00
Glenn Maynard f8027f16c3 ALL MUSIC must come first; fix infinite looping on init 2002-11-11 19:02:33 +00:00
Glenn Maynard bdf364a5aa Fix flushing when setting modulate and when changing textures;
implement stats.
2002-11-11 09:56:07 +00:00
Glenn Maynard 63de3aac42 add alt-f4 2002-11-11 09:06:30 +00:00
Glenn Maynard 8bad0c8a30 fix commandline parsing 2002-11-11 08:53:26 +00:00
Glenn Maynard bd1265168d fix grave+tab to pause time 2002-11-11 08:52:07 +00:00
Glenn Maynard ad8c435d67 args were switched 2002-11-11 08:38:50 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 8f4e1a1675 unneeded header 2002-11-10 23:07:38 +00:00
Glenn Maynard a17ac5edb9 add XXX 2002-11-09 02:26:50 +00:00
Glenn Maynard e1c8f0c72b Search for movies in layers, too. 2002-11-08 20:12:47 +00:00
Glenn Maynard 0264d1c1a7 Maybe I'll switch to brown plastic bags. 2002-11-08 20:12:19 +00:00
Chris Danford 24ce24bbc1 Network server mode accepts multiple connections 2002-11-08 08:17:59 +00:00
Chris Danford 6dcd870c1b fixed dependency problems caused by moving project 2002-11-08 07:47:34 +00:00
Andrew Livy 0cac950d90 Para Theme Update, New ScreenGamePlay element: MAXCOMBO (Currently I set the metric so only PARA sees this one) it gets the maxcombo from m_Combo which is inside the class Player which is inside ScreenGameplay. Lots of passing variables around but it works. Perhaps the maxcombo should become global? 2002-11-07 19:42:39 +00:00
Glenn Maynard 00d85d1c09 remove more assorted unused stuff 2002-11-07 03:58:51 +00:00
Glenn Maynard 4aa9b44bf1 update 2002-11-07 03:57:41 +00:00
Glenn Maynard 4d11e90183 no longer any cap on hold notes 2002-11-07 03:55:42 +00:00
Glenn Maynard cf2e68a72e OK is worth a step, too. 2002-11-07 03:53:54 +00:00
Glenn Maynard 5fcbfa8881 buh, statically link a couple more libraries 2002-11-06 04:06:01 +00:00