Glenn Maynard
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3195ca664c
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fix up refresh rate stuff
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2002-11-13 02:32:20 +00:00 |
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Glenn Maynard
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42ddf7e470
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Make sure transitions are always [0..1]. (The fact that this wasn't the
case became a problem due to lack of color clamping; this seems the
right thing to do anyway.)
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2002-11-13 02:19:01 +00:00 |
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Glenn Maynard
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08c0dcacce
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Add plib; extremely useful library. We only use sg (and ul, which sg uses).
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2002-11-13 01:33:14 +00:00 |
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Chris Gilbert
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3bd65dbe56
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refresh rate changes fixed
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2002-11-13 01:30:01 +00:00 |
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Chris Gilbert
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1e5f77f3e1
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uploading todo list
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2002-11-13 01:28:12 +00:00 |
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Glenn Maynard
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086bf5bf89
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move extension tests to after opengl init
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2002-11-12 20:39:08 +00:00 |
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Glenn Maynard
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47a8fcb1a2
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don't clamp color values; slow and seems unneeded
(be nice if we didn't have to convert it, either, but there's no
GL_T2F_C4F_V3F)
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2002-11-12 20:38:14 +00:00 |
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Glenn Maynard
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78fb452cd3
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implement vsync
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2002-11-12 19:29:45 +00:00 |
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Chris Danford
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12c2a81174
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stale lock gone yet?
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2002-11-12 11:27:32 +00:00 |
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Chris Danford
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19244acaf1
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Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
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2002-11-12 11:11:16 +00:00 |
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Glenn Maynard
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5b33869ed8
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uncomment mode switch code
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2002-11-12 09:56:57 +00:00 |
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Glenn Maynard
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64bf5fbb0d
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(actually compiled the release version this time ...)
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2002-11-12 09:53:17 +00:00 |
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Glenn Maynard
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3a43c3f2d7
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update
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2002-11-12 09:31:53 +00:00 |
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Glenn Maynard
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7026fb79d2
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set caption
handle selective reloading after video mode change and texture prefs
change
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2002-11-12 09:31:08 +00:00 |
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Glenn Maynard
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03c2431d01
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Move OpenGL init to a function
handle refresh rates
use the SDL change vid mode extension
remove refresh rate stuff
use 16-bit zbuffer, never 32 (we'd probably be fine with 8, even)
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2002-11-12 09:29:46 +00:00 |
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Glenn Maynard
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33b0eff159
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reimplement refresh rates
no MAX; not sure how to do that
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2002-11-12 09:24:36 +00:00 |
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Glenn Maynard
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f56b5e9b6b
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change refreshratemode to refreshrate
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2002-11-12 09:23:50 +00:00 |
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Glenn Maynard
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892fcb47dc
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impement Invalidate()
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2002-11-12 09:23:15 +00:00 |
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Glenn Maynard
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58dbd9bdb3
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Add InvalidateTextures; change reload behavior. (breaks reloading
until I get the rest committed in a moment)
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2002-11-12 09:21:44 +00:00 |
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Glenn Maynard
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92bfe3d484
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fix title menu exit
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2002-11-12 07:04:45 +00:00 |
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Glenn Maynard
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df7aec2eb0
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enable fullscreen
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2002-11-12 02:43:36 +00:00 |
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Glenn Maynard
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0178e1e3df
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fix hold notes
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2002-11-12 01:55:25 +00:00 |
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Glenn Maynard
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ec764db169
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render even when alpha is 0 when zbuffering is on (fixes
ScreenStage, lifebar)
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2002-11-12 01:29:19 +00:00 |
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Glenn Maynard
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ee223ec178
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fix version
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2002-11-12 01:28:39 +00:00 |
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Glenn Maynard
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dac8bd4f2d
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add ZBufferEnabled() query
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2002-11-12 01:25:03 +00:00 |
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Chris Danford
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b4a16fc246
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Fixed little compile error in RageDisplay and fixed error in README
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2002-11-12 00:59:19 +00:00 |
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Glenn Maynard
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5673bec6f2
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Add SetBlendMode;
add glexts.h;
log version and available extensions;
implement real glow with GL_EXT_texture_env_combine.
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2002-11-12 00:51:27 +00:00 |
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Glenn Maynard
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3cca0545d0
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add glext.h
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2002-11-12 00:43:09 +00:00 |
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Glenn Maynard
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3f4b11f495
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store and log opengl version
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2002-11-11 21:05:02 +00:00 |
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Glenn Maynard
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b037524db0
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finish draw stats
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2002-11-11 20:43:30 +00:00 |
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Glenn Maynard
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b13fe6e6b6
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Fix color endianness problems.
Remove operator== and != from POD types.
Scope the disabled warning better.
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2002-11-11 20:36:39 +00:00 |
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Glenn Maynard
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f8027f16c3
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ALL MUSIC must come first; fix infinite looping on init
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2002-11-11 19:02:33 +00:00 |
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Glenn Maynard
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bdf364a5aa
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Fix flushing when setting modulate and when changing textures;
implement stats.
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2002-11-11 09:56:07 +00:00 |
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Glenn Maynard
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63de3aac42
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add alt-f4
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2002-11-11 09:06:30 +00:00 |
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Glenn Maynard
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8bad0c8a30
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fix commandline parsing
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2002-11-11 08:53:26 +00:00 |
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Glenn Maynard
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bd1265168d
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fix grave+tab to pause time
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2002-11-11 08:52:07 +00:00 |
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Glenn Maynard
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ad8c435d67
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args were switched
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2002-11-11 08:38:50 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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2002-11-11 04:53:31 +00:00 |
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Glenn Maynard
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8f4e1a1675
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unneeded header
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2002-11-10 23:07:38 +00:00 |
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Glenn Maynard
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a17ac5edb9
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add XXX
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2002-11-09 02:26:50 +00:00 |
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Glenn Maynard
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e1c8f0c72b
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Search for movies in layers, too.
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2002-11-08 20:12:47 +00:00 |
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Glenn Maynard
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0264d1c1a7
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Maybe I'll switch to brown plastic bags.
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2002-11-08 20:12:19 +00:00 |
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Chris Danford
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24ce24bbc1
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Network server mode accepts multiple connections
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2002-11-08 08:17:59 +00:00 |
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Chris Danford
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6dcd870c1b
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fixed dependency problems caused by moving project
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2002-11-08 07:47:34 +00:00 |
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Andrew Livy
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0cac950d90
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Para Theme Update, New ScreenGamePlay element: MAXCOMBO (Currently I set the metric so only PARA sees this one) it gets the maxcombo from m_Combo which is inside the class Player which is inside ScreenGameplay. Lots of passing variables around but it works. Perhaps the maxcombo should become global?
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2002-11-07 19:42:39 +00:00 |
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Glenn Maynard
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00d85d1c09
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remove more assorted unused stuff
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2002-11-07 03:58:51 +00:00 |
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Glenn Maynard
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4aa9b44bf1
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update
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2002-11-07 03:57:41 +00:00 |
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Glenn Maynard
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4d11e90183
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no longer any cap on hold notes
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2002-11-07 03:55:42 +00:00 |
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Glenn Maynard
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cf2e68a72e
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OK is worth a step, too.
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2002-11-07 03:53:54 +00:00 |
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Glenn Maynard
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5fcbfa8881
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buh, statically link a couple more libraries
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2002-11-06 04:06:01 +00:00 |
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