Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
fc18dbd342
make more strings localizable
2006-01-08 18:40:20 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Glenn Maynard
b734b602d2
force TypeName arrays for XToString to be an array of const char*, not CString
2006-01-04 22:30:51 +00:00
Chris Danford
f99b179a5b
themable player number
2005-12-27 17:16:02 +00:00
Chris Danford
0b98adff15
make RadarCategory enum and Lua names consistent
2005-12-24 20:18:56 +00:00
Glenn Maynard
b01308783e
unused headers
2005-12-19 00:42:29 +00:00
Chris Danford
36c7d8e0ed
enum name cleanup
2005-12-01 03:20:25 +00:00
Glenn Maynard
5d1eb4a5f6
more bindings
2005-10-30 04:06:04 +00:00
Glenn Maynard
c622d1a559
lua PerDifficultyAwardToThemedString, PeakComboAwardToThemedString
2005-10-30 03:46:56 +00:00
Glenn Maynard
20274f070e
bind PlayModeToThemedString
2005-10-30 02:36:02 +00:00
Chris Danford
9b3a007551
reduce dependencies
2005-10-26 02:27:48 +00:00
Chris Danford
e4a6fe3b80
judgment name cleanup
2005-10-09 19:56:23 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
0f07808ecc
Use generic names for score values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:10:32 +00:00
Chris Danford
1ead066956
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford
b6cf3477b4
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 00:57:40 +00:00
Glenn Maynard
3f379b80f0
bind Stage
2005-09-08 06:07:38 +00:00
Glenn Maynard
c9b88edeb9
bindings
2005-08-30 04:30:08 +00:00
Chris Danford
2bb7ad763b
add lua STEPS_TYPE_INVALID
2005-08-03 03:13:55 +00:00
Glenn Maynard
71c765ba66
warnings
2005-07-19 00:55:02 +00:00
Chris Danford
8b52f32c8d
Bpm -> BPM
2005-07-16 02:59:58 +00:00
Glenn Maynard
df841ec994
LuaXType
2005-07-05 06:31:45 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
...
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Glenn Maynard
1338593f54
lua TNS/HNS
2005-06-16 07:37:22 +00:00
Glenn Maynard
6be07b3d5d
Don't define CStrings in headers. A new instance will be created in every
...
file that uses the header. A string in GameConstantsAndTypes.h may be duplicated
dozens of times; since it's not a POD, the compiler can't omit or merge it.
2005-06-09 04:03:08 +00:00
Glenn Maynard
c2be4fcb38
LuaXToString( PlayMode )
2005-05-31 06:27:37 +00:00
Chris Danford
dac72665e3
move background file enumerating into BackgroundUtil.*
...
fix editor background change functionality
2005-05-31 01:17:37 +00:00
Glenn Maynard
f5dc5d75f3
simplify
2005-05-29 02:21:24 +00:00
Glenn Maynard
e0a604fd43
simplify
2005-05-29 02:18:00 +00:00
Chris Danford
ac5a99b41f
specify effect and transition in each background change
2005-05-29 01:11:49 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
39350d04be
use Premium constants
2005-05-20 08:08:34 +00:00
Chris Danford
6d49da50ee
doubles -> double
...
add Lua Premium constants
2005-05-20 08:03:01 +00:00
Chris Danford
dd98a6bc7e
move more of autoplay into debugOverlay
2005-05-18 07:15:56 +00:00
Chris Danford
5ebf6942f8
broadcast on coin inserted
2005-05-06 19:51:29 +00:00
Chris Danford
a122528974
Allow AutoActors for Stage and CouseNumber
2005-05-06 10:48:32 +00:00
Chris Danford
3db3500226
remove size on statc CString arrays so that XToString can catch size differences
2005-05-05 19:55:04 +00:00
Glenn Maynard
120b70f06c
add RADAR_NUM_ROLLS
...
ChangeRollsToHolds fix
2005-04-25 09:35:22 +00:00
Chris Danford
228ca9f166
reload SSM help text on sort changed
...
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford
d312ea5bef
add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early.
2005-04-13 01:11:44 +00:00
Chris Danford
bb6592a4e7
use float.h and limit.h constants instead of arbitrary large numbers
2005-03-25 20:01:51 +00:00
Chris Danford
c0d6a59282
move EditMenuAction into EditMenu.h and remove unused Lua binding
2005-03-25 09:52:14 +00:00
Chris Danford
b684b3dd88
EditMenu: remove Autogen and consolidate Blank/Copy into Create
2005-03-25 09:49:34 +00:00
Chris Danford
2957b7939f
mystery -> secret
2005-03-10 22:54:55 +00:00
Chris Danford
b60d135493
don't allow StringToX for *_INVALID values
2005-03-05 21:50:33 +00:00
Chris Danford
5cceae246e
add sort by genre
2005-03-02 01:48:38 +00:00
Chris Danford
246b69ec81
add themed string
2005-02-25 05:28:00 +00:00
Chris Danford
6f6ef25d1d
add Lua bindings
2005-02-23 05:02:28 +00:00
Chris Danford
f9ddb82d98
add EditMenuAction enum
...
add Lua constants
2005-02-22 23:11:59 +00:00