Glenn Maynard
2ff151586b
GetMetric -> GetString
2007-04-14 19:26:57 +00:00
Glenn Maynard
8a73c1c91e
asserts
2007-04-13 22:25:01 +00:00
Glenn Maynard
317f6f3f03
unneeded
2007-04-13 17:45:39 +00:00
Glenn Maynard
0784aeb104
work on separate top menus
2007-04-12 16:50:44 +00:00
Glenn Maynard
5e2bb6d3e5
It's awkward for speed mods to not switch to exit. Try reversing this: always
...
move to "exit", even on multi-select rows. (Selection of multiple mods on the
same row probably isn't the most common use case, anyway.)
2007-04-12 16:36:44 +00:00
Glenn Maynard
2685c48dea
work on separate top menus
...
tweak r+l/l+r nav
2007-04-12 16:32:15 +00:00
Glenn Maynard
c982ae7079
When an option on a SELECT_ONE row is chosen, don't change focus
...
to "exit".
Only a couple rows are SELECT_ONE; the rest are SELECT_MULTIPLE.
Selecting "exit" automatically changes the flow of the menu on these rows
to be unlike the majority, which makes them clumsy to use: you press start,
then start tapping right to go to "exit" before realizing it's already put you
there (and now you've moved off it). This makes the menus consistent,
which makes the menu much easier to manipulate intuitively.
2007-04-11 22:20:35 +00:00
Glenn Maynard
b03fd00796
fix "reset all" puts linked menus out of sync
2007-04-11 22:08:19 +00:00
Glenn Maynard
61271a6590
bind GetBannerPath
2007-04-11 00:21:28 +00:00
Glenn Maynard
1a3cf3949a
reserve
2007-04-10 23:59:59 +00:00
Glenn Maynard
ab5ef1ef2a
allow courses to set their preferred style
2007-04-10 23:59:14 +00:00
Glenn Maynard
1de53984ad
Remove #SELECTABLE:ROULETTE.
2007-04-10 23:09:28 +00:00
Glenn Maynard
a9d8d0f405
We have two ways of only showing songs in roulette: unlocks and
...
"#SELECTABLE".
I'm not sure if this feature is worth keeping, but there definitely doesn't
need to be two ways to do it. Remove #SELECTABLE:ROULETTE.
2007-04-10 23:08:07 +00:00
Glenn Maynard
3c9f9c1d9e
remove unused popular lists
2007-04-10 22:41:45 +00:00
Glenn Maynard
23664ade33
remove GetSongRank, GetCourseRank
2007-04-10 22:33:58 +00:00
Glenn Maynard
3913f97cd3
fix crash when queued commands finishtweening/stoptweening
2007-04-10 21:12:33 +00:00
Glenn Maynard
493021c784
doesn't work and isn't used
2007-04-10 18:44:06 +00:00
Glenn Maynard
6e45cfb041
2, not 4
2007-04-10 18:24:34 +00:00
Glenn Maynard
20a7545a4c
remove params; do this in lua
2007-04-10 18:24:06 +00:00
Glenn Maynard
8df49a99ac
do this directly
2007-04-10 18:21:42 +00:00
Glenn Maynard
9c87292221
defaults
2007-04-10 18:17:49 +00:00
Glenn Maynard
32342ef5df
default params
2007-04-10 18:16:53 +00:00
Glenn Maynard
bebfffc4b1
remove DynamicThemeMetric
2007-04-10 17:55:38 +00:00
Glenn Maynard
eac521e34a
DynamicThemeMetric -> ThemeMetric
2007-04-10 17:51:21 +00:00
Glenn Maynard
c81013a321
remove unused
2007-04-10 17:43:41 +00:00
Glenn Maynard
5b221a4b80
remove old UseLighting
2007-04-10 16:40:47 +00:00
Glenn Maynard
84acfa0bd3
cleanup, static
2007-04-10 15:40:33 +00:00
Glenn Maynard
48ceb75ddc
These screens aren't used by maintained themes and havn't been touched in a long time, they're pretty out of date for current screen design. Let's remove them from the build for now.
2007-04-10 15:34:21 +00:00
Glenn Maynard
2158a90bca
rearrange: games point to styles, not vice versa
2007-04-09 22:26:11 +00:00
Glenn Maynard
344ca94b8b
DynamicThemeMetric -> ThemeMetric
2007-04-08 18:03:38 +00:00
Glenn Maynard
18a401afa6
cleanup
2007-04-08 17:38:02 +00:00
Glenn Maynard
6f9157ff61
cleanup
2007-04-08 17:37:25 +00:00
Glenn Maynard
0272681a01
unused
2007-04-08 17:37:01 +00:00
Glenn Maynard
f8bd83e376
update (not quite right)
2007-04-08 17:28:36 +00:00
Glenn Maynard
2e4f0a0d26
refactoring
2007-04-08 17:23:02 +00:00
Glenn Maynard
0ae35f62c6
bindings
2007-04-08 17:10:57 +00:00
Glenn Maynard
676ca0fb6e
unused
2007-04-07 23:50:15 +00:00
Glenn Maynard
dd83b61d04
refactor CourseContentsList
2007-04-07 23:49:40 +00:00
Glenn Maynard
7f454cb8af
blank by default
2007-04-07 23:43:10 +00:00
Glenn Maynard
ae2d2f7f88
bind
2007-04-07 23:41:10 +00:00
Glenn Maynard
2c3371687c
remove
2007-04-07 22:33:55 +00:00
Glenn Maynard
83ea1a6807
bind GetSongColor
2007-04-07 22:19:12 +00:00
Glenn Maynard
8d94cf6c4b
map explicitly
2007-04-07 21:29:14 +00:00
Glenn Maynard
03a2f87d1f
lua.CheckType
2007-04-07 16:40:31 +00:00
Glenn Maynard
dca60a0b88
expose CheckLuaObjectType
2007-04-07 16:39:25 +00:00
Glenn Maynard
4a7d5e96d7
bind GetMeter
2007-04-07 15:44:14 +00:00
Glenn Maynard
8d3dc681f4
not so missing
2007-04-07 03:46:15 +00:00
Glenn Maynard
5b2fd23962
no, APPROACH
2007-04-07 03:46:04 +00:00
Glenn Maynard
f1edc0ba96
missing copy
2007-04-07 03:45:46 +00:00
Glenn Maynard
995e1e2b06
add GRADE_TIER01_IS_ALL_W2S, GRADE_TIER02_IS_FULL_COMBO
2007-04-07 03:11:34 +00:00
Glenn Maynard
bdbb7f298d
fix warning
2007-04-07 02:53:47 +00:00
Glenn Maynard
a7f9cc13fb
checkpoint judgments
2007-04-07 02:53:05 +00:00
Glenn Maynard
a9be9db306
SampleMusicLoops=true
2007-04-07 02:17:19 +00:00
Glenn Maynard
910047ac31
cleanup
...
make checkpoint max combo work
2007-04-07 00:20:36 +00:00
Glenn Maynard
e0c23a48c7
track checkpoints hit per hold; LetGo if missed any
2007-04-07 00:03:09 +00:00
Glenn Maynard
063e195c02
metrics
2007-04-06 23:29:17 +00:00
Glenn Maynard
f37fec5530
metrics
2007-04-06 23:28:07 +00:00
Glenn Maynard
f489947085
old commit
2007-04-06 23:27:53 +00:00
Glenn Maynard
8c36383c76
working on finishing checkpoint holds:
...
track checkpoints missed and hit
allow it to inlfuence the life meter
2007-04-06 23:25:32 +00:00
Glenn Maynard
8864c5b382
store song options, too
2007-04-06 20:09:42 +00:00
Glenn Maynard
ecec4be123
theme SampleMusicFallbackFadeInSeconds
2007-04-06 20:08:42 +00:00
Glenn Maynard
c11213b098
theme SampleMusicFallbackFadeInSeconds
2007-04-06 18:59:27 +00:00
Glenn Maynard
af1d2c40ed
move params t oa struct
...
simplify fallback
2007-04-06 18:56:53 +00:00
Glenn Maynard
1067755333
allow alternate loop music for music wheel
2007-04-06 18:34:43 +00:00
Glenn Maynard
59aaf0dec9
add FadeInSeconds property
2007-04-06 18:26:09 +00:00
Glenn Maynard
570f17017a
fFadeOutSeconds
2007-04-06 18:16:47 +00:00
Glenn Maynard
f6677b20a3
p.m_FadeLength -> p.m_fFadeOutSeconds
2007-04-06 18:09:46 +00:00
Glenn Maynard
64910a7c0a
FadeLength -> FadeOutLength
2007-04-06 18:04:07 +00:00
Glenn Maynard
9860bca9ea
m_iFadeFrames -> m_iFadeOutFrames
2007-04-06 17:52:49 +00:00
Glenn Maynard
023025e01b
add ResetOptions
2007-04-06 16:03:50 +00:00
Glenn Maynard
c69d045490
remove odd command loading (also, load commands in Init, not BeginScreen)
2007-04-06 15:59:07 +00:00
Glenn Maynard
ff6263a9f3
fix command name
2007-04-06 15:58:01 +00:00
Glenn Maynard
3f776c5bb5
ResetToDefaultPlayerOptions, ResetToDefaultSongOptions
2007-04-06 15:44:39 +00:00
Glenn Maynard
f7ce0e3892
preserve load order
2007-04-03 03:34:50 +00:00
Glenn Maynard
5d33947ff0
theme sort list
2007-04-03 03:34:17 +00:00
Glenn Maynard
594e839bd1
theme sort list
2007-04-03 02:50:25 +00:00
Glenn Maynard
b244f60e84
merge ThemeMetric and DynamicThemeMetric
2007-04-03 02:43:41 +00:00
Glenn Maynard
0efd18575b
fix rotation keys
2007-04-03 02:05:36 +00:00
Glenn Maynard
c580a8af59
fix backwards (cosmetically)
2007-03-27 06:47:02 +00:00
Glenn Maynard
d1a78c315d
fix m_fTimestampOffset
2007-03-27 06:17:37 +00:00
Glenn Maynard
a8e02fc40e
GL_ARB_pixel_buffer_object check
2007-03-27 00:24:56 +00:00
Glenn Maynard
dc8b481268
temporary fix for
...
004f2fec: void debug_crash(void) [00400000+f2fda+12]
004dc1f0: void sm_crash(char const *) [00400000+dc1d5+1b]
005aa73e: class Style const * GameManager::GetFirstCompatibleStyle(class Game const *,int,enum StepsType)const [00400000+1aa6a9+95]
005ae440: void GameState::JoinPlayer(enum PlayerNumber) [00400000+1ae3c4+7c]
7c421201: MSVCP80!std::char_traits<char>::_Copy_s [7c420000+11ec+15]
00418707: void ScreenEditMenu::Init(void) [00400000+186ee+19]
2007-03-27 00:24:21 +00:00
Glenn Maynard
d4b6b0b7b3
set width, so halign works
2007-03-26 23:20:24 +00:00
Glenn Maynard
6e7b44522e
SetPosition
2007-03-26 22:54:21 +00:00
Glenn Maynard
2663f35be8
kill first draw after BeginScreen
2007-03-26 22:52:54 +00:00
Glenn Maynard
9f259ed879
simplify
...
bindings
looping
negative rates
2007-03-26 02:46:55 +00:00
Glenn Maynard
55ab6954e8
update API
2007-03-26 00:35:14 +00:00
Glenn Maynard
a8ee16a106
add texture autogen flag
2007-03-25 20:49:39 +00:00
Glenn Maynard
813432c98d
Split decode and convert, and do them on alternating frames.
2007-03-25 07:46:20 +00:00
Glenn Maynard
87f1f61021
MovieTextureDirectUpdates. Some drivers are stalling, can't
...
diagnose it right now ...
2007-03-25 07:45:23 +00:00
Glenn Maynard
0161b65ada
Detect when movies have no B-frames, and set CODEC_FLAG_LOW_DELAY
...
on the next loop. FFMpeg can't do this automatically, and it
avoids inconsistent CPU use caused by FFMpeg buffering the first
frame in case of B-frames.
2007-03-25 07:42:40 +00:00
Glenn Maynard
7c8691d661
fix timestamps
2007-03-25 04:26:18 +00:00
Glenn Maynard
3f5d83cb9c
fix initializer
2007-03-25 04:04:23 +00:00
Glenn Maynard
d80b09dd84
ret == 0 means EOF. Don't update the texture; it'll loop and update it again right away. This caused an update before the previous parallel unlock had finished, which apparently triggered the slow path in the driver and caused a 15ms skip.
2007-03-25 04:01:56 +00:00
Glenn Maynard
6cb000f4fc
bindings
2007-03-24 00:43:44 +00:00
Glenn Maynard
15feca28cf
bind
2007-03-24 00:39:49 +00:00
Glenn Maynard
6f71043cc9
add SetTextureFiltering
2007-03-24 00:39:19 +00:00
Glenn Maynard
6182acd032
add SetUpdateFunction
2007-03-24 00:38:11 +00:00
Glenn Maynard
899735538b
implement SetTextureFiltering
2007-03-23 07:59:33 +00:00
Glenn Maynard
303c448c37
allow W4, W5
2007-03-23 01:45:07 +00:00