Chris Danford
fa2a5bddc3
Don't give awards if GaveUp or UsedAutoplay
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Move bGaveUp into StageStats. It's not really a per-player value.
2005-10-01 00:18:13 +00:00
Glenn Maynard
5ce2502b59
Merge StageResults into PlayerStageStats. Move results calc into StageStats.
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This makes StageStats touch some stuff that I don't think it should, but it's
an improvement over having all this scoring logic inside a special screen.
2005-09-11 01:44:13 +00:00
Glenn Maynard
f61f5ddfed
cleanup
2005-09-10 23:47:10 +00:00
Chris Danford
5a19510ead
struct -> class
2005-08-23 20:49:30 +00:00
Chris Danford
d5b7e5650c
only save life and combo for the range of time between the first and last step
2005-04-23 02:50:26 +00:00
Chris Danford
f57e898966
show life and combo graphs over the whole song/course - not just over the time the player was alive
2005-04-20 06:13:06 +00:00
Chris Danford
00e4c2686e
clear all stage stats to fix accumulating life and combo memory
2005-04-04 12:45:35 +00:00
Chris Danford
bb712884bb
move global StageStats into a singleton
2005-02-16 03:25:45 +00:00
Chris Danford
db86be45ba
add Lua binding
2005-02-16 02:11:31 +00:00
Chris Danford
f0a2c6faff
move PlayerStageStats into a separate file
2005-02-16 00:37:50 +00:00
Chris Danford
9702bca914
track calories in StageStats
2005-02-15 00:54:24 +00:00
Glenn Maynard
faa835f980
rename iMaxScoreToNow -> iCurMaxScore, to look like iCurCombo, iCurMissCombo
2005-01-10 15:26:21 +00:00
Steven Towle
19ac29c9af
added score display options
2005-01-09 07:47:38 +00:00
Chris Danford
09d018444e
split StageStats into player-specific and non-player-specific structs
2004-12-20 10:47:41 +00:00
Chris Danford
081c1e24b5
fix incorrect song counts for courses
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cleanup: make StageStats hold a list of Songs and Steps that were played during the stage
2004-08-30 04:09:23 +00:00
Chris Danford
05257b050c
fix combo and life history don't accumulate correctly in courses
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change combo and life history position units to Seconds from Beats
2004-07-24 18:11:04 +00:00
Chris Danford
96ca652c94
move RadarValues into a separate file
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clean up usage of RadarValues
2004-07-11 07:21:33 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Chris Danford
3809715db0
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
2004-06-27 06:52:49 +00:00
Chris Danford
bc030297c9
fix stale Steps* in Trail being used after reverting songs from disk
2004-06-06 22:03:21 +00:00
Glenn Maynard
549cd7c83f
license updates
2004-05-31 21:35:31 +00:00
Chris Danford
146e057b7e
Add OneGreat and OnePerfect awards
2004-03-25 08:32:47 +00:00
Chris Danford
7fe28a6dae
add PerDifficulty and PeakCombo awards
2004-03-07 04:34:49 +00:00
Glenn Maynard
d5d1ea5ca4
move AllFailedEarlier into StageStats
2003-12-31 20:58:14 +00:00
Glenn Maynard
33899d03d6
combo graph fix
2003-12-23 04:44:34 +00:00
Glenn Maynard
9170e91bcc
Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
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GameState.h depend on StageStats.h is too inconvenient.
2003-12-23 00:26:00 +00:00
Glenn Maynard
a7eb381bbb
combo graph half-fix (but still wrong)
2003-12-22 23:25:33 +00:00
Glenn Maynard
a1458b2095
simplify and fix up combo/life stats
2003-12-22 01:55:03 +00:00
Glenn Maynard
8bea794083
const fix
2003-12-18 03:22:58 +00:00
Chris Danford
8d6b19ad7a
more stats.html categories
2003-12-09 10:20:18 +00:00
Glenn Maynard
cdd1f885bf
mvoe logic to StageStats::AllFailed
2003-11-03 23:55:58 +00:00
Glenn Maynard
54ab1e1382
Add GetMaxCombo.
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Store combo rollover separately in the combo record.
2003-11-02 17:05:11 +00:00
Glenn Maynard
fc97fba3b3
fix stats glitches
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add StageStats::FullCombo
2003-10-30 04:41:03 +00:00
Glenn Maynard
6f1e54a853
add ComboList, Finish
2003-10-23 06:17:12 +00:00
Glenn Maynard
ce9b1909f2
keep track of life
2003-10-16 06:49:02 +00:00
Chris Danford
668d1974f3
add top5 high score saving of Courses and Steps for memory cards/ranking screen
2003-10-14 17:06:30 +00:00
Glenn Maynard
70d4e23d2c
Lock the life meter after failing.
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If m_bTwoPlayerRecovery (normal): only lock and fail in FAIL_END_OF_SONG
if both players were failing at the same point. (Before, FAIL_ARCADE
would pass as long as one player was passing at any given point,
but FAIL_END_OF_SONG would fail at the end if all players were failing
at any point, which made FAIL_END_OF_SONG harder than FAIL_ARCADE
in some cases.)
Don't show the danger animation in FAIL_OFF.
2003-10-13 03:24:28 +00:00
Glenn Maynard
259bbcb40b
add StageStats::GetPercentDancePoints
2003-10-12 21:48:05 +00:00
Glenn Maynard
751ca831c2
Add StageStats::bFailedEarlier, to simplify gameplay logic. This should
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fix course weirdness.
2003-09-15 22:48:37 +00:00
Glenn Maynard
09109196d9
Track number of consecutive misses internally.
2003-09-06 02:26:06 +00:00
Glenn Maynard
5ef82e798b
Rename StageStats::operator+= to AddStats. (easier to grep for)
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Keep track of whether each stage in StageStats was an extra stage.
GAMESTATE->m_vPassedStageStats now holds all played songs,
including failed ones (renaming in a moment).
GameState::GetFinalEvalStatsAndSongs logic was weird. Simplify.
2003-09-06 01:35:29 +00:00
Glenn Maynard
9ff98a51cb
Add StageStats::OnePassed.
2003-09-06 00:33:09 +00:00
Andrew Wong
8796c8979a
add 5th mix bonuses
2003-08-11 12:14:26 +00:00
Glenn Maynard
05de095e0e
Keep track of total error, in ms.
2003-07-31 23:01:02 +00:00
Glenn Maynard
f345edb366
store scores as ints
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nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Chris Danford
9dbbb7949e
ScoreKeeperMAX2:
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- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford
22ef6c358b
moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
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default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Glenn Maynard
788ac6a09d
Keep track of played and passed songs separately; it's too much
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of a hassle to try to derive one from the other.
2003-02-24 02:43:05 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00