cleanup
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@@ -5,6 +5,11 @@
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#include "Steps.h"
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#include "song.h"
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/*
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* Arcade: for the current stage (one song).
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* Nonstop/Oni/Endless: for current course (which usually contains multiple songs)
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*/
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StageStats::StageStats()
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{
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playMode = PLAY_MODE_INVALID;
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@@ -48,16 +48,6 @@ public:
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void PushSelf( lua_State *L );
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};
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/*
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* This was in GameState, but GameState.h is used by tons of files, and this object
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* is only used by 20 or so.
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*
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* Stage Statistics:
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* Arcade: for the current stage (one song).
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* Nonstop/Oni/Endless: for current course (which usually contains multiple songs)
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*/
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#endif
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/*
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