Chris Danford
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2f683bee2f
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data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
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2008-03-24 12:00:51 +00:00 |
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Chris Danford
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defedc2c62
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GAMEMAN->GetStepsTypeInfo -> GameManager::GetStepsTypeInfo to allow Lua to call before GameManager singleton is initialized
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2008-03-24 08:53:05 +00:00 |
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Chris Danford
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f714e46b13
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GAMEMAN->GetStepsTypeInfo -> GameManager::GetStepsTypeInfo to allow Lua to call before GameManager singleton is initialized, remove para-versus
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2008-03-24 08:40:06 +00:00 |
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Chris Danford
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7f700deea2
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para-versus is a style, not a StepsType
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2008-03-24 08:39:49 +00:00 |
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Jason Felds
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66c7950726
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Restore old Pump Hold behavior: new behavior requires metric swap.
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2008-03-24 05:14:26 +00:00 |
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Chris Danford
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077a1a3b85
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Add StepsTypeInfo and return the structure rather than having GameManager methods for each piece of data
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2008-03-24 04:39:24 +00:00 |
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Chris Danford
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36c553b0a3
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EditDescription -> Description, set Description to either EditDescription or the localized difficulty string, add AutoGen icon, use DifficultyDisplay in Gameplay
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2008-03-24 04:38:14 +00:00 |
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Chris Danford
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779b23e565
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DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
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2008-03-24 04:37:49 +00:00 |
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Chris Danford
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f6b692823d
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remove DifficultyIcon, use DifficultyDisplay in gameplay, DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
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2008-03-24 04:07:46 +00:00 |
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Josh Allen
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71c8f8b2b2
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Add a branch for use with the new theme and network play. Keep the old around for reference.
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2008-03-23 22:21:21 +00:00 |
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Josh Allen
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cf7052028b
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Needs name.
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2008-03-23 22:06:30 +00:00 |
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Vecais Dumais Laacis
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73e8ac3498
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removed/added missing/required files
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2008-03-23 16:08:50 +00:00 |
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Vecais Dumais Laacis
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61b5308e56
|
removed unnecessary libmingwex reference
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2008-03-23 16:08:09 +00:00 |
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Vecais Dumais Laacis
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84de8006f9
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removed missing DifficutyRating
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2008-03-23 15:49:31 +00:00 |
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Chris Danford
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13897f7e21
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comment typo
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2008-03-23 05:33:24 +00:00 |
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Jason Felds
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822cf00b2b
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Expand Pump Hold behavior: now CHECKPOINT_FREQUENCY_ROWS depends on the TimeSignature of the song. This changes the default behavior of tick incrementing from every 8th to every 16th: this has been approved, however.
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2008-03-23 02:29:22 +00:00 |
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Colby Klein
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64a7d46f6c
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Add reading of the Genre tag in BMS files
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2008-03-23 02:00:11 +00:00 |
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Chris Danford
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60874b3743
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simplify now that we can call zoomto*
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2008-03-22 02:56:30 +00:00 |
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Chris Danford
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b83972c6f6
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cleanup
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2008-03-22 02:55:55 +00:00 |
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Chris Danford
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f04098518b
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add TransformItemDirect for places (StreamDisplay) that don't want to cache the transforms and also want to do non-TweenState things to an item (GetWidth,SetState)
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2008-03-22 02:53:35 +00:00 |
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Chris Danford
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c0cc1d4065
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PositionItem -> TransformItem
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2008-03-22 02:17:08 +00:00 |
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Jason Felds
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4d183a1229
|
Add Edit difficulty to en.ini.
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2008-03-21 20:06:05 +00:00 |
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Steve Checkoway
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df8280ac72
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If REQUIRE_STEP_ON_HOLD_HEADS is false, don't make the hold head a miss if the player is holding down the button.
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2008-03-21 16:28:12 +00:00 |
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Steve Checkoway
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533c77fcb5
|
Add missing language strings.
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2008-03-21 15:36:40 +00:00 |
|
Steve Checkoway
|
00c5e91c7b
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Variable naming cleanup to match normal SM style.
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2008-03-21 11:13:05 +00:00 |
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Steve Checkoway
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918d5a3ccf
|
Cleanup autorelease pools. Only make one (I don't think that one is even necessary since nothing should be using autoreleased objects, but just in case).
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2008-03-21 11:11:00 +00:00 |
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Steve Checkoway
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0a37c9eb60
|
Remove files.
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2008-03-21 10:49:41 +00:00 |
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Steve Checkoway
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98aae96424
|
Unneeded. This code was a neat idea, build up a list of actions to be performed on the main thread. Ultimately it just made the code look ugly.
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2008-03-21 10:48:48 +00:00 |
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Steve Checkoway
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ae0449ef23
|
Rewrite this using the delegate to handle the bits that need to be on the main thread.
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2008-03-21 10:46:53 +00:00 |
|
Steve Checkoway
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a2cb35dc89
|
Rename LoadingWindow_Cocoa.m to LoadingWindow_Cocoa.mm.
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2008-03-20 12:37:46 +00:00 |
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Steve Checkoway
|
4a6f314472
|
Change from objective C to objective C++ and rewrite this code in a more natural way.
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2008-03-20 12:34:44 +00:00 |
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Chris Danford
|
8f46ac3edd
|
almost done with gameplay
|
2008-03-19 11:39:06 +00:00 |
|
Chris Danford
|
0cbbcebd39
|
standardize element names
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2008-03-19 11:38:14 +00:00 |
|
Chris Danford
|
2a90706887
|
move decorations into theme
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2008-03-19 11:37:33 +00:00 |
|
Glenn Maynard
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95b1ddda5a
|
fix some STestMode + preloading
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2008-03-18 16:32:55 +00:00 |
|
Glenn Maynard
|
9030c1c63a
|
remove old "bonus" code; not very well integrated and very niche
|
2008-03-18 15:27:26 +00:00 |
|
Glenn Maynard
|
2b2c0221ab
|
fix crash
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2008-03-17 18:52:17 +00:00 |
|
Glenn Maynard
|
6aecb09f37
|
partial revert of 72f119f 'handle whitespace on either side of names and values', breaks fonts and language files
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2008-03-17 18:08:20 +00:00 |
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Chris Danford
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dfb01714c7
|
revamp StreamDisplay: remove zbuffer tricks, replace with Sprite pills that can be used to make arbitrary shapes
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2008-03-17 08:57:43 +00:00 |
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Chris Danford
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bd9ba6bd48
|
positionIndex -> offsetFromCenter, new StreamDisplay
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2008-03-17 08:56:19 +00:00 |
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Chris Danford
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37d2d42d67
|
experimental: allow multi-line values to get rid of many functions unnecessarily moved into other.lua
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2008-03-17 08:46:16 +00:00 |
|
Glenn Maynard
|
c9f9ab8c9f
|
fix dumb parser (thought I fixed this long ago)
|
2008-03-14 22:00:40 +00:00 |
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Chris Danford
|
b7912fa8bd
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LifeMeterBar cleanup. StreamDisplay needs modification to fix alignment
|
2008-03-13 13:44:33 +00:00 |
|
Chris Danford
|
f4922d6bc4
|
fix assert on eval
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2008-03-13 13:42:54 +00:00 |
|
Chris Danford
|
bfac29219c
|
add missing
|
2008-03-13 12:15:44 +00:00 |
|
Chris Danford
|
5e87c2e81a
|
karaoke prototype (disabled)
|
2008-03-12 23:17:39 +00:00 |
|
Chris Danford
|
ecbe89179e
|
fix compile
|
2008-03-12 17:59:00 +00:00 |
|
Chris Danford
|
4587658954
|
wider life and judge scales, remove unnecessary granularity
|
2008-03-12 10:12:20 +00:00 |
|
Chris Danford
|
0ce5436c80
|
much larger Hold window
|
2008-03-12 10:06:12 +00:00 |
|
Chris Danford
|
82e7612828
|
adapters from DDRGame
|
2008-03-12 10:02:15 +00:00 |
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