Commit Graph

52 Commits

Author SHA1 Message Date
Chris Danford 85dd35ea48 add Blind modifier 2003-08-24 17:20:11 +00:00
Chris Danford 248a61513a Add scrolls: split and alternate 2003-08-17 00:15:54 +00:00
Chris Danford 7429c86ebe Add "tipsy" effect (is there a better name for this?) 2003-08-16 23:34:47 +00:00
Chris Danford e9a452e8da course edit screen functional 2003-08-11 06:09:57 +00:00
Chris Danford 1f8a45cbee Add mines transform 2003-08-10 10:12:50 +00:00
Glenn Maynard e853582baa add m_bProTiming 2003-08-01 00:15:17 +00:00
Glenn Maynard 2c26acc705 disable warning: confusing when norecover, suddendeath, etc are used 2003-07-31 02:06:19 +00:00
Glenn Maynard c893c9aca8 fix scroll parsing 2003-07-28 18:03:50 +00:00
Chris Danford 793107c826 fix parsing of scroll speed in PlayerOptions 2003-07-28 07:55:57 +00:00
Glenn Maynard 2f99e4bfdc add BEAT 2003-07-09 10:40:34 +00:00
Glenn Maynard f9ff8d49fb Z-buffer for effects on the Z axis. 2003-07-09 01:34:48 +00:00
Glenn Maynard 3e5f1592d1 sanity check
fix crash
2003-06-30 18:55:07 +00:00
Glenn Maynard 53a8e22689 cleanup 2003-06-10 23:33:45 +00:00
Glenn Maynard 5e4e0ca375 Fix "1.0x" as a course modifier 2003-06-10 21:53:09 +00:00
Chris Danford 7f3b7b9162 reacquire D3D device when lost in full screen (user alt+tabs out) 2003-05-24 05:44:31 +00:00
Chris Danford 99957a0391 support setting perspective in DefaultModifiers pref 2003-05-13 05:24:30 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Chris Danford 977ad34638 move timespacing on player options screen 2003-04-24 06:16:04 +00:00
Glenn Maynard cc1089510c fix 1.5x 2003-04-22 20:57:33 +00:00
Chris Danford 4b7d640324 support noteskin-changing attacks
cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Chris Danford 15a54aee79 options cleanup 2003-04-21 23:43:51 +00:00
Glenn Maynard 7184d4acd5 add positioning mode selection 2003-04-18 02:13:23 +00:00
Chris Danford 7e46786e0d fix hidden, sudden when using reverse 2003-04-17 21:44:33 +00:00
Chris Danford 25ef2863e0 add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:49:40 +00:00
Glenn Maynard abc65f828f modifer modes update 2003-04-10 08:49:25 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Glenn Maynard d6b5aa10ef add m_bTimingAssist 2003-03-27 00:49:48 +00:00
Chris Danford b8d8eb589d Add Skippy to PlayerOptions 2003-03-13 09:25:57 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Glenn Maynard 7877e7689a Don't Init() in FromString. 2003-02-22 21:56:59 +00:00
Chris Danford 8fc33de8bf split LONG transform into BIG and QUICK 2003-02-20 00:57:52 +00:00
Chris Danford 71134fd2cf rename Big->Wide, add Tall 2003-02-19 22:58:14 +00:00
Chris Danford cdf8214ff7 PlayerOptions::ColorType no longer used 2003-02-19 05:59:19 +00:00
Chris Danford 12756391db Added BIG transform. Haven't yet fixed the weird interaction it has with the score. 2003-02-16 20:27:53 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Chris Danford fa75b5200b fixed generous Toasty
CHANGE:  Simplified NoteSkin format.  Old NoteSkins will need to be updated.
fixed BGAnimationLayer effect_bounce objects getting stuck
2003-01-13 08:31:34 +00:00
Glenn Maynard f4dbed8221 stl-ize some stuff 2003-01-03 05:29:45 +00:00
Glenn Maynard 23254cdd4a more cleanups (lint lint lint) 2002-11-16 09:12:55 +00:00
Glenn Maynard 80c0f04397 use untemplated trim* 2002-10-31 08:05:13 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00
Glenn Maynard 5d94e66b8d Bring speeds out to two decimal places, so we get .75. 2002-10-18 01:36:19 +00:00
Chris Danford ff93d0d0e3 fixed several bugs related to codes 2002-09-30 02:19:02 +00:00
Glenn Maynard 1071ca6ff2 clarify 2002-09-07 01:56:06 +00:00
Chris Danford 7ab487072f option icons working, new font format, more theme metrics cleanup 2002-09-03 22:31:06 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Glenn Maynard ad5f294ae4 m_EffectType is now a bitfield, so we can have multiple effects on
at once.

There's no interface to this, but it works with courses.

drunk, dizzy, dark is amusing. "That arrow goes WHERE?"
2002-08-31 03:04:38 +00:00
Chris Danford 4c3c43abcc Broke noteskin colors into " Tap.colors" and " Hold.colors" 2002-08-03 18:40:09 +00:00
Chris Danford 4c12a0921b Fixes to Extra Stage 2002-08-01 13:42:56 +00:00