Glenn Maynard
5b8d5e49da
simplify
2003-02-07 05:48:30 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Glenn Maynard
992ff34784
add blending optimization
2003-01-11 04:09:49 +00:00
Glenn Maynard
28294496a2
remove old TranslateLocal comment
2003-01-09 21:21:08 +00:00
Glenn Maynard
e0b472f33e
Textures are now fully ID'd by a single struct.
2002-12-30 02:43:52 +00:00
Glenn Maynard
49f05c9ab8
s/throw RageException/RageException::Throw/
2002-12-21 19:34:02 +00:00
Glenn Maynard
eb59caa86e
use builtins for booleans
2002-12-17 10:39:33 +00:00
Glenn Maynard
2cdd509a92
Texture parameters are bound to the texture, and aren't generic
...
OpenGL state, so we need to set the texture *before* setting other
stuff up.
2002-11-21 22:25:00 +00:00
Glenn Maynard
29c726053c
pass prefs down to RageBitmapTexture
2002-11-20 01:24:36 +00:00
Chris Danford
487b4e9527
Readded texture stretch, texture dither, and 16 bit textures.
2002-11-14 01:26:19 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Glenn Maynard
ec764db169
render even when alpha is 0 when zbuffering is on (fixes
...
ScreenStage, lifebar)
2002-11-12 01:29:19 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
677e6b0a2e
s/FRECT/RectF/
2002-10-31 06:00:30 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Chris Danford
15fc589cc6
Fixed articts in hold note and life frames.
2002-10-18 19:01:32 +00:00
Glenn Maynard
74d7f20479
commented debug function no longer exists
...
fold out a conditional (cosmetic)
2002-10-16 00:28:01 +00:00
Chris Danford
5e9a6a4df6
Added fade between movies and touched up some graphics
2002-10-10 04:11:30 +00:00
Chris Danford
05cb828e81
Yet more theme cleanup. This should be the job of the artists!
2002-09-24 03:12:04 +00:00
Glenn Maynard
2237a894d2
simplify
2002-09-11 05:09:09 +00:00
Chris Danford
7d4cf73000
half-finished codes, options icons, and two new modifiers.
2002-09-02 21:59:58 +00:00
Glenn Maynard
0276234c56
minor simplifications
2002-08-23 08:26:11 +00:00
Glenn Maynard
b841bd7e82
Add missing assert.h.
2002-08-23 01:06:36 +00:00
Chris Danford
0447dc2aad
Bug fixes and deferred rendering architecture
2002-08-18 16:19:26 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00
Chris Danford
cf9b808ea3
no message
2002-06-27 17:49:10 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
b723efdaba
no message
2002-05-27 08:23:27 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d641cb4ae3
middle of working on 1.90
2002-03-31 07:55:25 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
a6b3663a3c
bug fixes
2002-02-28 19:40:40 +00:00
Chris Danford
54f442350a
code cleanup
2002-02-24 01:43:11 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
49f4997d47
OPTIMIZATION: Major optimization of BitmapText. Now about 2x faster.
...
NEW FEATURE: F4-F8: Toggle Fullscreen, Change Resolution, Change Display Color, Change
Texture Color, Toggle Statistics
NEW FEATURE: Remebers last selected Steps
NEW FEATURE: Stage number saved to .ini file.
BUG FIX: Default key buttons don't work if .ini file not present on startup
CHANGE: Hold Arrows are now drawn last to first, like in DDR MAX.
NEW FEATURE: Hold Arrows allow you to not hold the button for a second without NG'ing
them.
CHANGE: Regular Arrows on the same line as a Hold Arrow now appear green.
NEW FEATURE: Hold Arrows now turn gray player doesn't hold the button.
NEW FEATURE: More texture loading hints (DITHER, NO_MIP_MAPS) for increased quality and faster loading time.
2002-02-03 20:45:08 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
2713332a43
no message
2002-01-29 21:56:14 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
1abf916090
kljhfdkjhfjkhdfkjf
2001-12-19 05:04:20 +00:00
Chris Danford
bbc4097826
kljhfdkjhfjkhdfkjf
2001-12-19 01:50:57 +00:00
Chris Danford
ffd50d9087
support for Actor hierarchies, and re-write of RageMusic.
2001-12-11 11:25:37 +00:00