Commit Graph
21935 Commits
Author SHA1 Message Date
Glenn Maynard 2d0bb7955a GAME_BASE_NOTESKIN_NAME -> DEFAULT_NOTESKIN_NAME.
(This isn't the base noteskin that other noteskins derive from, just
the default preference.)
2007-02-04 04:07:14 +00:00
Glenn Maynard a5f71e3cca remove unused GameBaseNoteSkin metric 2007-02-04 03:56:17 +00:00
Steve Checkoway ea316d22a0 The version_time variable is itself const. I.e., constant pointer to constant data. 2007-02-04 02:08:25 +00:00
Glenn Maynard c811dec8ed move some singleton data out of the header 2007-02-04 02:01:16 +00:00
Steve Checkoway 4d27ec506f Follow StepMania.cpp and use unsigned long. 2007-02-04 01:29:17 +00:00
Glenn Maynard 80f2507399 Remove WheelIndex. Bind the m_WheelBaseItems instead. To tween
each wheel item separately, do it in eg. WheelOnCommand, and
iterate over the items.
2007-02-03 23:00:16 +00:00
Glenn Maynard f8a85e32c7 Context -> LuaThreadVariable. This is used instead of Message
parameters because the code that actually uses this is buried deeper
into Lua.
2007-02-03 22:23:42 +00:00
Glenn Maynard a4bf741f08 LuaHelpers::Push<RageColor> 2007-02-03 22:20:51 +00:00
Glenn Maynard 8ec54555e3 remove obsolete Context 2007-02-03 12:22:03 +00:00
Glenn Maynard fc9d79d7b2 remove old actor parameters; obsoleted by LuaThreadVariable 2007-02-03 11:02:45 +00:00
Glenn Maynard 510f900d28 lua.RunWithThreadVariables: Lua interface to LuaThreadVariables 2007-02-03 10:20:15 +00:00
Steve Checkoway a9b94093bd CRASH_HANDLER 2007-02-03 06:37:36 +00:00
Glenn Maynard 9bc27fb390 Messages and commands are nearly identical: they both have a name,
they can both have parameters stashed in a table, and they both play
stuff out of the actor command list.  Merge them; now the only
difference between playing and broadcasting a command is that playing
plays recursively on a tree and broadcasting sends to all subscribers.

The distinction between "messages" and "commands" is cosmetic now;
everything is a message.  The only thing special about commands intended
to be received as a broadcast is the "Message" suffix, which subscribes it.
2007-02-03 06:17:02 +00:00
Glenn Maynard 8dbb54a1c6 do check msg.GetName() 2007-02-03 06:02:46 +00:00
Glenn Maynard a49fd8ec8b fix newline accumulation 2007-02-03 02:39:50 +00:00
Glenn Maynard 38aec56633 add paranoid BackUpAllSongSaves 2007-02-03 02:32:57 +00:00
Glenn Maynard 745237c812 fix:
"// FIXME: This logic fails if the user starts a new steps, changes to
// a different stepchart, and then exits without saving"
2007-02-03 02:14:25 +00:00
Glenn Maynard a41f0c0dec SetSavedToDisk in Save(), not in SM_SaveSuccessful. When we save the
whole file, all steps are saved to disk; we were only marking the
active steps.  This sequence would cause steps to be wrongly deleted:
 1: create easy and medium steps for one steps type; save
 2: on another steps type, edit easy steps which were autogenned from the above
        change the steps
 3: f6 to change to medium steps steps which were autogenned from the above
 4: menu -> save
        This will save all data, but only medium will be marked saved to disk.
 5: f5 to change back to easy steps
 6: menu -> exit
        This will delete the easy steps, because they were not marked saved to disk.
2007-02-03 00:55:52 +00:00
Glenn Maynard f88111380a If writing the SM file fails, don't write cache, either. 2007-02-03 00:54:28 +00:00
Glenn Maynard 65bc007ec6 fix error check 2007-02-03 00:48:07 +00:00
Glenn Maynard de930d2900 error check 2007-02-03 00:30:39 +00:00
Glenn Maynard 9d541532af error returns 2007-02-03 00:13:35 +00:00
Vecais Dumais Laacis 603f863e0c fixed GetLocalProfileIndexFromID 2007-02-02 20:19:14 +00:00
Steve Checkoway d14323bd4a Implement BACKTRACE_METHOD_X86_DARWIN. It isn't enabled since I can't test it though. There's a fair amount of duplicated code with the x86 linux version. This could be refactored but since I don't own a single x86 machine... 2007-02-02 13:58:17 +00:00
Steve Checkoway 631a595bce Too noisy. This was only for debugging anyway. (Finding stuff in log.txt is a pain.) 2007-02-02 11:33:11 +00:00
Glenn Maynard 9e6aab166c fix base calls 2007-02-02 08:01:29 +00:00
Glenn Maynard e6abcd8123 fix path 2007-02-02 07:33:04 +00:00
Glenn Maynard bb60230806 update
fix path
2007-02-02 07:25:42 +00:00
Glenn Maynard 2ba3523f0e only ScreenEdit::CheckNumberOfNotesAndUndo in EditMode_Home 2007-02-02 06:49:49 +00:00
Glenn Maynard a3a8f39905 support all bit depths up to 32-bit and 32-bit float 2007-02-01 21:38:22 +00:00
Glenn Maynard 5c95e56ad8 Only play one copy of each mine sound at a time per player. This reduces clipping from excessive mines and makes them less annoying. 2007-02-01 03:52:50 +00:00
Glenn Maynard 1bdbe78390 support preloading in 16-bit 2007-02-01 03:42:33 +00:00
Glenn Maynard 56c5972fa3 add helpers 2007-02-01 03:26:07 +00:00
Glenn Maynard 39f6bd46c3 fix off-by-one 2007-02-01 02:48:51 +00:00
Glenn Maynard 8539f9db99 fix and merge pdb paths 2007-02-01 01:55:41 +00:00
Glenn Maynard 3eb9e96385 more general color table support 2007-01-31 08:45:53 +00:00
Glenn Maynard e612c615e0 add RageColor::FromStackCompat 2007-01-31 08:44:26 +00:00
Glenn Maynard d401a01553 allow using CryptManager without generating global keys; remove CryptMan dependency on PrefsMan 2007-01-31 05:31:25 +00:00
Glenn Maynard bf3aad4f45 split key generation and key writing 2007-01-31 05:15:18 +00:00
Glenn Maynard c4f600fa9f better api 2007-01-31 03:05:43 +00:00
Glenn Maynard 8d9318adcb Preferences.ini uses "Options". Static.ini and Defaults.ini
use "Preferences".  Use "Options".
2007-01-31 03:04:44 +00:00
Steve Checkoway 58715e319f It seems that gcc decided that even though _mm_load_ps and _mm_loadu_ps are static inline functions calling a gcc builtin, it should emit a call to them because they were used as template parameters. Oh well, the code is short enough to just copy. 2007-01-28 23:12:06 +00:00
Steve Checkoway 1bb3190d62 Year. 2007-01-28 22:27:52 +00:00
Steve Checkoway 3813d5dbd2 Remove unneeded header and comment. 2007-01-28 22:27:25 +00:00
Steve Checkoway 75f7b2d9dc Simplify. 2007-01-28 22:26:49 +00:00
Steve Checkoway 1931be330b Sort of update the vector test for floating point. Still a lot of cruft in there. 2007-01-27 17:14:14 +00:00
Steve Checkoway f4d616e7a2 Update for floating point. No need to bother with the integer read because OS X doesn't use it. 2007-01-27 17:09:15 +00:00
Steve Checkoway 1f67599508 Simplify. 2007-01-27 13:29:36 +00:00
Steve Checkoway a579593c52 Disable vector code for now. It needs to be updated for floats. 2007-01-27 13:24:39 +00:00
Steve Checkoway b0dcd6c57a int -> float. 2007-01-27 13:24:12 +00:00