SetSavedToDisk in Save(), not in SM_SaveSuccessful. When we save the
whole file, all steps are saved to disk; we were only marking the
active steps. This sequence would cause steps to be wrongly deleted:
1: create easy and medium steps for one steps type; save
2: on another steps type, edit easy steps which were autogenned from the above
change the steps
3: f6 to change to medium steps steps which were autogenned from the above
4: menu -> save
This will save all data, but only medium will be marked saved to disk.
5: f5 to change back to easy steps
6: menu -> exit
This will delete the easy steps, because they were not marked saved to disk.
This commit is contained in:
@@ -195,7 +195,7 @@ static RString GetSMNotesTag( const Song &song, const Steps &in, bool bSavingCac
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return JoinLineList( lines );
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}
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bool NotesWriterSM::Write( RString sPath, const Song &out, bool bSavingCache )
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bool NotesWriterSM::Write( RString sPath, const Song &out, const vector<Steps*>& vpStepsToSave, bool bSavingCache )
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{
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/* Flush dir cache when writing steps, so the old size isn't cached. */
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FILEMAN->FlushDirCache( Dirname(sPath) );
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@@ -229,19 +229,11 @@ bool NotesWriterSM::Write( RString sPath, const Song &out, bool bSavingCache )
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}
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//
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// Save all Steps for this file
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// Save specified Steps to this file
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//
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const vector<Steps*>& vpSteps = out.GetAllSteps();
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FOREACH_CONST( Steps*, vpSteps, s )
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FOREACH_CONST( Steps*, vpStepsToSave, s )
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{
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const Steps* pSteps = *s;
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if( pSteps->IsAutogen() )
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continue; /* don't write autogen notes */
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/* Only save steps that weren't loaded from a profile. */
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if( pSteps->WasLoadedFromProfile() )
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continue;
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RString sTag = GetSMNotesTag( out, *pSteps, bSavingCache );
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f.PutLine( sTag );
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}
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@@ -7,7 +7,7 @@ class Song;
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class Steps;
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namespace NotesWriterSM
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{
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bool Write( RString sPath, const Song &out, bool bSavingCache );
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bool Write( RString sPath, const Song &out, const vector<Steps*>& vpStepsToSave, bool bSavingCache );
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void GetEditFileContents( const Song *pSong, const Steps *pSteps, RString &sOut );
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RString GetEditFileName( const Song *pSong, const Steps *pSteps );
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bool WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RString &sErrorOut );
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@@ -2551,7 +2551,6 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
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else if( SM == SM_SaveSuccessful )
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{
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LOG->Trace( "Save successful." );
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m_pSteps->SetSavedToDisk( true );
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CopyToLastSave();
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SetDirty( false );
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SONGMAN->Invalidate( GAMESTATE->m_pCurSong );
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@@ -2806,6 +2805,8 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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break;
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}
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m_pSteps->SetSavedToDisk( true );
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// HACK: clear undo, so "exit" below knows we don't need to save.
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// This only works because important non-steps data can't be changed in
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// home mode (BPMs, stops).
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+25
-1
@@ -819,7 +819,31 @@ bool Song::SaveToSMFile( RString sPath, bool bSavingCache )
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if( !bSavingCache && IsAFile(sPath) )
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FileCopy( sPath, sPath + ".old" );
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return NotesWriterSM::Write( sPath, *this, bSavingCache );
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vector<Steps*> vpStepsToSave;
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FOREACH_CONST( Steps*, m_vpSteps, s )
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{
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Steps *pSteps = *s;
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if( pSteps->IsAutogen() )
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continue; /* don't write autogen notes */
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/* Only save steps that weren't loaded from a profile. */
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if( pSteps->WasLoadedFromProfile() )
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continue;
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vpStepsToSave.push_back( pSteps );
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}
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if( !NotesWriterSM::Write(sPath, *this, vpStepsToSave, bSavingCache) )
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return false;
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if( !bSavingCache )
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{
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/* Mark these steps saved to disk. */
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FOREACH( Steps*, vpStepsToSave, s )
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(*s)->SetSavedToDisk( true );
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}
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return true;
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}
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bool Song::SaveToCacheFile()
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