SetSavedToDisk in Save(), not in SM_SaveSuccessful. When we save the

whole file, all steps are saved to disk; we were only marking the
active steps.  This sequence would cause steps to be wrongly deleted:
 1: create easy and medium steps for one steps type; save
 2: on another steps type, edit easy steps which were autogenned from the above
        change the steps
 3: f6 to change to medium steps steps which were autogenned from the above
 4: menu -> save
        This will save all data, but only medium will be marked saved to disk.
 5: f5 to change back to easy steps
 6: menu -> exit
        This will delete the easy steps, because they were not marked saved to disk.
This commit is contained in:
Glenn Maynard
2007-02-03 00:55:52 +00:00
parent f88111380a
commit a41f0c0dec
4 changed files with 31 additions and 14 deletions
+3 -11
View File
@@ -195,7 +195,7 @@ static RString GetSMNotesTag( const Song &song, const Steps &in, bool bSavingCac
return JoinLineList( lines );
}
bool NotesWriterSM::Write( RString sPath, const Song &out, bool bSavingCache )
bool NotesWriterSM::Write( RString sPath, const Song &out, const vector<Steps*>& vpStepsToSave, bool bSavingCache )
{
/* Flush dir cache when writing steps, so the old size isn't cached. */
FILEMAN->FlushDirCache( Dirname(sPath) );
@@ -229,19 +229,11 @@ bool NotesWriterSM::Write( RString sPath, const Song &out, bool bSavingCache )
}
//
// Save all Steps for this file
// Save specified Steps to this file
//
const vector<Steps*>& vpSteps = out.GetAllSteps();
FOREACH_CONST( Steps*, vpSteps, s )
FOREACH_CONST( Steps*, vpStepsToSave, s )
{
const Steps* pSteps = *s;
if( pSteps->IsAutogen() )
continue; /* don't write autogen notes */
/* Only save steps that weren't loaded from a profile. */
if( pSteps->WasLoadedFromProfile() )
continue;
RString sTag = GetSMNotesTag( out, *pSteps, bSavingCache );
f.PutLine( sTag );
}
+1 -1
View File
@@ -7,7 +7,7 @@ class Song;
class Steps;
namespace NotesWriterSM
{
bool Write( RString sPath, const Song &out, bool bSavingCache );
bool Write( RString sPath, const Song &out, const vector<Steps*>& vpStepsToSave, bool bSavingCache );
void GetEditFileContents( const Song *pSong, const Steps *pSteps, RString &sOut );
RString GetEditFileName( const Song *pSong, const Steps *pSteps );
bool WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RString &sErrorOut );
+2 -1
View File
@@ -2551,7 +2551,6 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
else if( SM == SM_SaveSuccessful )
{
LOG->Trace( "Save successful." );
m_pSteps->SetSavedToDisk( true );
CopyToLastSave();
SetDirty( false );
SONGMAN->Invalidate( GAMESTATE->m_pCurSong );
@@ -2806,6 +2805,8 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
break;
}
m_pSteps->SetSavedToDisk( true );
// HACK: clear undo, so "exit" below knows we don't need to save.
// This only works because important non-steps data can't be changed in
// home mode (BPMs, stops).
+25 -1
View File
@@ -819,7 +819,31 @@ bool Song::SaveToSMFile( RString sPath, bool bSavingCache )
if( !bSavingCache && IsAFile(sPath) )
FileCopy( sPath, sPath + ".old" );
return NotesWriterSM::Write( sPath, *this, bSavingCache );
vector<Steps*> vpStepsToSave;
FOREACH_CONST( Steps*, m_vpSteps, s )
{
Steps *pSteps = *s;
if( pSteps->IsAutogen() )
continue; /* don't write autogen notes */
/* Only save steps that weren't loaded from a profile. */
if( pSteps->WasLoadedFromProfile() )
continue;
vpStepsToSave.push_back( pSteps );
}
if( !NotesWriterSM::Write(sPath, *this, vpStepsToSave, bSavingCache) )
return false;
if( !bSavingCache )
{
/* Mark these steps saved to disk. */
FOREACH( Steps*, vpStepsToSave, s )
(*s)->SetSavedToDisk( true );
}
return true;
}
bool Song::SaveToCacheFile()