Commit Graph
1006 Commits
Author SHA1 Message Date
Glenn Maynard 406afe4a03 memory card graphics 2005-02-07 00:41:32 +00:00
Chris Danford 7e68ac03b4 change elements to have format "<name> <piece>" 2005-02-06 03:28:22 +00:00
Chris Danford 72fea98241 rename element 2005-02-06 03:01:12 +00:00
Charles Lohr d1ea8c554e More classes 2005-02-05 17:21:51 +00:00
Glenn Maynard 1781faa6b9 fix jukebox 2005-02-02 22:57:57 +00:00
Glenn Maynard 29d72e9964 fix rave options screen 2005-02-02 22:34:02 +00:00
Chris Danford 6e7d4264fe add missing metrics 2005-02-02 08:48:14 +00:00
Chris Danford 0a4bba94fd cache ScreenOptions metrics 2005-02-02 08:32:20 +00:00
Chris Danford 18f81721e6 add missing metrics 2005-02-02 05:37:40 +00:00
Charles Lohr 9bfa5de649 Fix: Another screen's class 2005-02-02 00:37:21 +00:00
Charles Lohr 6967b1f06d ScreenHowToPlay class. 2005-02-01 22:35:35 +00:00
Charles Lohr 3947ab0eca Fix: ScreenExit 2005-02-01 06:29:57 +00:00
Charles Lohr 70bfbadb54 Fix: For that new class thing. 2005-02-01 06:29:03 +00:00
Glenn Maynard aa48ebd081 missing metrics 2005-01-31 22:19:19 +00:00
Chris Danford bab89e1b07 fix underlines showing in ScreenOptionsMenu 2005-01-31 03:32:59 +00:00
Chris Danford 55b44767b4 require "[Screen] Class=foo" so that derived classes can inhereit "Class=" and not have to redefine it 2005-01-31 02:32:08 +00:00
Chris Danford b98c3b8661 footer cleanup 2005-01-30 20:13:01 +00:00
Glenn Maynard 64e3593d49 no need to pass Passed here 2005-01-30 03:01:16 +00:00
Glenn Maynard ee449e1df8 GetGameplayNextScreen() 2005-01-30 02:45:01 +00:00
Glenn Maynard 795380601b remove some hardcoded screen names 2005-01-30 00:01:35 +00:00
Glenn Maynard 8a5bf17203 remove some hardcoded screen names 2005-01-29 23:45:27 +00:00
Chris Danford 7522bcff24 revert metrics test 2005-01-29 22:35:56 +00:00
Chris Danford e273da39c6 replace ScreenMenuJukebox with ScreenOptionsMaster 2005-01-29 21:56:24 +00:00
Glenn Maynard 9e0d0e0763 sort update 2005-01-29 21:04:08 +00:00
Charles Lohr b3ff1f0119 Fix: Don't boot user back to the login screen if they're logged in. 2005-01-29 16:47:19 +00:00
Josh Allen 7747069274 Missing graphic 2005-01-29 05:04:36 +00:00
Josh Allen d44e1b0a4e Update for new method for displaying rooms 2005-01-29 00:03:25 +00:00
Josh Allen c33ca6ff50 Update ScreenNetRoom and ScreenNetSelectMusic 2005-01-27 06:14:52 +00:00
Josh Allen ea59d41ee3 Update 2005-01-27 06:12:32 +00:00
Charles Lohr ccbd5beb7b Modified lua for aplowman's new screen 2005-01-27 04:19:16 +00:00
Charles Lohr d6e911df60 Revert/Merge (manually modified aplowman's commit) 2005-01-27 04:18:37 +00:00
Josh Allen 6e644f3d77 One more file for sprite 2005-01-27 03:33:12 +00:00
Josh Allen 076b48b775 Images for change from quad to sprite 2005-01-27 03:13:23 +00:00
Josh Allen a9afc64d1b Update for change to sprite from quad 2005-01-27 03:10:15 +00:00
Charles Lohr 47355ec6f6 Recommit? Re-add ScreenCaution's optionality. 2005-01-26 13:40:55 +00:00
Adam Lowman 914b8233ee New Pasword Input Screen and SMOnline Login 2005-01-26 08:50:09 +00:00
Charles Lohr e1f6ea5217 Fix: Show or not show Caution screen.... Did I do this right, or should this go in that Scripts thing? 2005-01-26 07:35:33 +00:00
Charles Lohr de21fef1ac Clarify sort changing. 2005-01-26 06:12:02 +00:00
Josh Allen 2f62df57f8 Fix placement of password field and password background 2005-01-24 03:58:43 +00:00
Charles Lohr 288f34a5bd Oops, wrong screen 2005-01-22 05:53:14 +00:00
Glenn Maynard ab06bc76d0 err ... 2005-01-22 05:41:03 +00:00
Charles Lohr 0d7787b9e7 Fix: ReportStyle was not working properly 2005-01-22 05:34:02 +00:00
Charles Lohr e3b09fd0b8 Change: Metrics for new ScreenNetSelectMusic 2005-01-22 05:32:55 +00:00
Glenn Maynard 6b2e1e6d13 more branch conversions 2005-01-20 18:29:20 +00:00
Glenn Maynard 75c7d7ec62 jump through fewer hoops with ScreenStage 2005-01-20 18:13:37 +00:00
Glenn Maynard a2e18e1f78 update 2005-01-20 03:12:02 +00:00
Glenn Maynard 5670caf20d update 2005-01-20 02:39:22 +00:00
Glenn Maynard ae1329802b SelectEvaluationScreen() 2005-01-20 00:38:25 +00:00
Glenn Maynard 6493010e49 Use a Lua script to select the evaluation screen, instead of a ScreenBranch.
This approach has several advantages.  It's more flexible; full conditionals
can be used.  It mixes with things like the "bGoingToPlayTheSameMusic"
logic in ScreenAttract much better; it gets the real real next screen, not
the branch.  It also mixes with screen preloading, such as used by ScreenStage.

(I don't know if grouping functions that are used like branches makes sense;
I'm not sure how Lua will be used in general, so this stuff might get reorganized
later.)
2005-01-20 00:37:33 +00:00
Chris Danford adab436231 consolidate ScreenStage overlays 2005-01-17 04:32:12 +00:00