Glenn Maynard
406afe4a03
memory card graphics
2005-02-07 00:41:32 +00:00
Chris Danford
7e68ac03b4
change elements to have format "<name> <piece>"
2005-02-06 03:28:22 +00:00
Chris Danford
72fea98241
rename element
2005-02-06 03:01:12 +00:00
Charles Lohr
d1ea8c554e
More classes
2005-02-05 17:21:51 +00:00
Glenn Maynard
1781faa6b9
fix jukebox
2005-02-02 22:57:57 +00:00
Glenn Maynard
29d72e9964
fix rave options screen
2005-02-02 22:34:02 +00:00
Chris Danford
6e7d4264fe
add missing metrics
2005-02-02 08:48:14 +00:00
Chris Danford
0a4bba94fd
cache ScreenOptions metrics
2005-02-02 08:32:20 +00:00
Chris Danford
18f81721e6
add missing metrics
2005-02-02 05:37:40 +00:00
Charles Lohr
9bfa5de649
Fix: Another screen's class
2005-02-02 00:37:21 +00:00
Charles Lohr
6967b1f06d
ScreenHowToPlay class.
2005-02-01 22:35:35 +00:00
Charles Lohr
3947ab0eca
Fix: ScreenExit
2005-02-01 06:29:57 +00:00
Charles Lohr
70bfbadb54
Fix: For that new class thing.
2005-02-01 06:29:03 +00:00
Glenn Maynard
aa48ebd081
missing metrics
2005-01-31 22:19:19 +00:00
Chris Danford
bab89e1b07
fix underlines showing in ScreenOptionsMenu
2005-01-31 03:32:59 +00:00
Chris Danford
55b44767b4
require "[Screen] Class=foo" so that derived classes can inhereit "Class=" and not have to redefine it
2005-01-31 02:32:08 +00:00
Chris Danford
b98c3b8661
footer cleanup
2005-01-30 20:13:01 +00:00
Glenn Maynard
64e3593d49
no need to pass Passed here
2005-01-30 03:01:16 +00:00
Glenn Maynard
ee449e1df8
GetGameplayNextScreen()
2005-01-30 02:45:01 +00:00
Glenn Maynard
795380601b
remove some hardcoded screen names
2005-01-30 00:01:35 +00:00
Glenn Maynard
8a5bf17203
remove some hardcoded screen names
2005-01-29 23:45:27 +00:00
Chris Danford
7522bcff24
revert metrics test
2005-01-29 22:35:56 +00:00
Chris Danford
e273da39c6
replace ScreenMenuJukebox with ScreenOptionsMaster
2005-01-29 21:56:24 +00:00
Glenn Maynard
9e0d0e0763
sort update
2005-01-29 21:04:08 +00:00
Charles Lohr
b3ff1f0119
Fix: Don't boot user back to the login screen if they're logged in.
2005-01-29 16:47:19 +00:00
Josh Allen
7747069274
Missing graphic
2005-01-29 05:04:36 +00:00
Josh Allen
d44e1b0a4e
Update for new method for displaying rooms
2005-01-29 00:03:25 +00:00
Josh Allen
c33ca6ff50
Update ScreenNetRoom and ScreenNetSelectMusic
2005-01-27 06:14:52 +00:00
Josh Allen
ea59d41ee3
Update
2005-01-27 06:12:32 +00:00
Charles Lohr
ccbd5beb7b
Modified lua for aplowman's new screen
2005-01-27 04:19:16 +00:00
Charles Lohr
d6e911df60
Revert/Merge (manually modified aplowman's commit)
2005-01-27 04:18:37 +00:00
Josh Allen
6e644f3d77
One more file for sprite
2005-01-27 03:33:12 +00:00
Josh Allen
076b48b775
Images for change from quad to sprite
2005-01-27 03:13:23 +00:00
Josh Allen
a9afc64d1b
Update for change to sprite from quad
2005-01-27 03:10:15 +00:00
Charles Lohr
47355ec6f6
Recommit? Re-add ScreenCaution's optionality.
2005-01-26 13:40:55 +00:00
Adam Lowman
914b8233ee
New Pasword Input Screen and SMOnline Login
2005-01-26 08:50:09 +00:00
Charles Lohr
e1f6ea5217
Fix: Show or not show Caution screen.... Did I do this right, or should this go in that Scripts thing?
2005-01-26 07:35:33 +00:00
Charles Lohr
de21fef1ac
Clarify sort changing.
2005-01-26 06:12:02 +00:00
Josh Allen
2f62df57f8
Fix placement of password field and password background
2005-01-24 03:58:43 +00:00
Charles Lohr
288f34a5bd
Oops, wrong screen
2005-01-22 05:53:14 +00:00
Glenn Maynard
ab06bc76d0
err ...
2005-01-22 05:41:03 +00:00
Charles Lohr
0d7787b9e7
Fix: ReportStyle was not working properly
2005-01-22 05:34:02 +00:00
Charles Lohr
e3b09fd0b8
Change: Metrics for new ScreenNetSelectMusic
2005-01-22 05:32:55 +00:00
Glenn Maynard
6b2e1e6d13
more branch conversions
2005-01-20 18:29:20 +00:00
Glenn Maynard
75c7d7ec62
jump through fewer hoops with ScreenStage
2005-01-20 18:13:37 +00:00
Glenn Maynard
a2e18e1f78
update
2005-01-20 03:12:02 +00:00
Glenn Maynard
5670caf20d
update
2005-01-20 02:39:22 +00:00
Glenn Maynard
ae1329802b
SelectEvaluationScreen()
2005-01-20 00:38:25 +00:00
Glenn Maynard
6493010e49
Use a Lua script to select the evaluation screen, instead of a ScreenBranch.
...
This approach has several advantages. It's more flexible; full conditionals
can be used. It mixes with things like the "bGoingToPlayTheSameMusic"
logic in ScreenAttract much better; it gets the real real next screen, not
the branch. It also mixes with screen preloading, such as used by ScreenStage.
(I don't know if grouping functions that are used like branches makes sense;
I'm not sure how Lua will be used in general, so this stuff might get reorganized
later.)
2005-01-20 00:37:33 +00:00
Chris Danford
adab436231
consolidate ScreenStage overlays
2005-01-17 04:32:12 +00:00