Commit Graph

10 Commits

Author SHA1 Message Date
Glenn Maynard 6ea2f37a36 Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible. 2005-09-23 00:44:52 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Charles Lohr 4bc9c40a10 Reorganization of code, and fix of some crashes. 2005-01-10 00:35:43 +00:00
Josh Allen 0292eb99c1 Don't limit max players for net evaluation to 32. 2004-12-08 05:35:03 +00:00
Steve Checkoway 27d4678adf Cleanup. Do not use == true or == false. 2004-09-06 21:28:56 +00:00
Glenn Maynard 13ba2d7794 fix warning 2004-09-06 06:25:21 +00:00
Charles Lohr 34d10acdb9 Added command 10, and added tweening for ScreneNetEvaluation. 2004-09-03 15:33:00 +00:00
Charles Lohr b3905ec2d7 Maybe this will make the player's name show properly? 2004-09-02 23:53:26 +00:00
Charles Lohr 82e4a01612 ScreenNetEvaluation done... Waiting for server implementation. 2004-09-01 04:09:36 +00:00
Charles Lohr 1c3e0ddd22 Basic ScreenNetEvaluation 2004-08-31 16:41:58 +00:00