Glenn Maynard
6ea2f37a36
Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
2005-09-23 00:44:52 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Charles Lohr
4bc9c40a10
Reorganization of code, and fix of some crashes.
2005-01-10 00:35:43 +00:00
Josh Allen
0292eb99c1
Don't limit max players for net evaluation to 32.
2004-12-08 05:35:03 +00:00
Steve Checkoway
27d4678adf
Cleanup. Do not use == true or == false.
2004-09-06 21:28:56 +00:00
Glenn Maynard
13ba2d7794
fix warning
2004-09-06 06:25:21 +00:00
Charles Lohr
34d10acdb9
Added command 10, and added tweening for ScreneNetEvaluation.
2004-09-03 15:33:00 +00:00
Charles Lohr
b3905ec2d7
Maybe this will make the player's name show properly?
2004-09-02 23:53:26 +00:00
Charles Lohr
82e4a01612
ScreenNetEvaluation done... Waiting for server implementation.
2004-09-01 04:09:36 +00:00
Charles Lohr
1c3e0ddd22
Basic ScreenNetEvaluation
2004-08-31 16:41:58 +00:00