Commit Graph

72 Commits

Author SHA1 Message Date
Kyzentun 2aee27a276 Backport custom song support. Prefs are CustomSongsEnable, CustomSongsMaxCount, CustomSongsLoadTimeout, CustomSongsMaxSeconds, CustomSongsMaxMegabytes. Metrics are NumProfileSongGroupColors and the colors with it. Profile custom load function is passed PlayerNumber now. Stepmania must run as root to save USB profile scores. (#1470) 2017-06-06 05:30:06 -07:00
Kyzentun Keeslala d372a6c8fd Added timer to not update loading window after every song to speed up loading. 2016-04-18 13:08:20 -06:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
Kyzentun 2b4cabfb57 Added keybinding for reloading songs on SSM, and lua function for doing it from lua. Added NeverCacheList preference for WIP groups that should never be cached. Rewrote TimingData::CopyRange in preparation for using it to copy/paste timing data from the selected area in edit mode. 2015-03-31 15:20:37 -06:00
Kyzentun 8b09da8e64 Various changes to speed up start up time:
Added delay_save_cache to SongCacheIndex so that it doesn't write the entire cache index file after every song is loaded when loading songs.
Added m_SongsByDir to SongManager so that GetSongFromDir doesn't have to walk the entire list of songs.
Minor changes to when LoadEnabledSongsFromPref occurs and how SanityCheckGroupDir works to speed up loading.
Song::ReloadFromSongDir removes cache file to force an actual reload from the song dir instead of reloading from the cache.  ReloadFromSongDir exposed to lua.
Reordered Actor::LoadFromNode to put Command first because that case is more common.
Course::GetTrailUnsorted reserves entries before starting to save time reallocating.
join in RageUtil calculates the final size of the concatenated strings reserves it to save time reallocating.
Added time log file to RageLog for profiling.
2015-03-30 17:45:52 -06:00
Colin Wallace 473974e52f Add ability to delete songs from disk at the song selection screen (Ctrl+Backspace) 2015-03-27 05:22:55 +00:00
Kyzentun 3fb36af157 Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox. 2014-12-09 22:27:00 -07:00
Kyzentun 4f95bf08ad Function chaining for actors and singletons. 2014-12-01 22:31:30 -07:00
Kyzentun a74a49af78 Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError. 2014-08-02 00:38:18 -07:00
Devin J. Pohly 9916275a8a fix signed-compare warnings
The m_iSelection array could probably be made unsigned... IF we were
confident we never try to assign it a negative number, of which fact I'm
not convinced.
2014-02-08 20:30:33 -05:00
Ben "root" Anderson a040c4a586 1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence 2013-11-30 09:50:54 -06:00
Ben "root" Anderson a16a42cb02 Edit loading overhaul: Load edits from song folders; Allow a songfolder-style hierarchy in profile edit folders; Make the #SONG tag optional if we can infer the intended song from the directory hierarchy. 2013-11-14 13:29:00 -06:00
Ben "root" Anderson 5124186c42 Minor formatting cleanup 2013-11-14 12:03:15 -06:00
Devin J. Pohly 8815da5f1f replace SongManager::GetSongFromSteps with use of song pointer 2013-01-20 19:51:59 -05:00
Devin J. Pohly bd0e2074ad replace ASSERT(0) with useful fail messages 2012-12-27 16:59:35 -05:00
Jason Felds 1fc16698ba War on -Werror, part 12: explicit bool usage.
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Devin J. Pohly 1acbf07466 war on -Werror, part 4: miscellany 2012-12-26 21:45:45 -05:00
AJ Kelly fe8578896b royal freem corporation. 2012-07-17 19:11:26 -05:00
AJ Kelly 87d77d6cde [SongManager] Ending a group's name in PreferredSongs with "/*" will now load all songs from that group automatically. 2012-06-27 20:25:59 -05:00
Thai Pangsakulyanont 3a82222c83 add background support to BMS files (only #BMP, not #BGA) 2012-05-21 13:58:40 +07:00
Jason Felds cdaaeeafd6 [editorKeysounds] This shouldn't crash I think.
This should also be in default.
2012-02-12 14:20:37 -05:00
AJ Kelly c7fab6014f [Various] Allow loading of *.jpeg in addition to *.jpg. 2011-12-17 03:21:12 -06:00
Mark Cannon 5f3a8c446a slightly saner formatting for this block of code 2011-09-16 23:22:16 +00:00
Jason Felds 8d6ccfb098 Whitespace wars. Deal with it later. 2011-09-16 23:01:45 -04:00
Jason Felds 10f0fa54f2 Added GetNumLockedSongs() Lua binding.
This gets the number of songs that are locked for any reason.

I wonder why the unlocked songs functions say that songs locked
by unlock entries are counted there, but fair enough.
2011-09-16 21:52:27 -04:00
AJ Kelly a0455b4fd2 Experiment over, dance is the default game again. 2011-09-07 17:44:37 -05:00
AJ Kelly 183888f4f1 [SongManager] Add SongToPreferredSortSectionName(song), WasLoadedFromAdditionalSongs(song), and WasLoadedFromAdditionalCourses(course) Lua bindings 2011-08-27 15:23:20 -05:00
AJ Kelly d5979dab6a [SongManager] Added GetPreferredSortSongs(), GetPreferredSortCourses(courseType,bIncludeAutogen), GetPopularCourses(courseType) Lua bindings. 2011-08-27 15:09:14 -05:00
AJ Kelly 8d5b50e876 [SongManager] Added GetCoursesInGroup(sCourseGroup,bIncludeAutogen), GetSongGroupBannerPath(songGroup), GetCourseGroupBannerPath(courseGroup), DoesSongGroupExist(songGroup), DoesCourseGroupExist(courseGroup), GetPopularSongs() Lua bindings. 2011-08-27 13:18:41 -05:00
Mark Cannon e1a447cc36 revert henke's loadingwindow "improvements"; if you're reading this, henke, you do *NOT* sacrifice readability for misguided optimization, and you do *NOT* use a globally externed variable for something with a useful lifetime of part of one function 2011-08-06 21:33:49 +00:00
Mark Cannon 067c49e299 and then i actually committed SongManager 2011-08-04 03:09:13 +00:00
Henrik Andersson 363947d46a [default->loading window] Catching up. 2011-07-20 20:06:28 +02:00
Jason Felds dbdab4759e [Xcode4] May as well fix switch warnings.
Still need some assistance for the linker error.
2011-07-20 11:11:04 -04:00
Henrik Andersson 1ee1bd384b [loading window] Hey look, the load can be aborted now!
Also, loading messages are now in the language file.
2011-07-11 14:56:44 +02:00
Jason Felds 376f17213e Only clean if there is a song to clean. 2011-06-20 13:44:20 -04:00
Henrik Andersson d7022c715a [default -> loading window] YAM 2011-06-11 12:22:06 +02:00
Jason Felds b6bf776716 New branch: [notesloader]
Time to better unify our files and refactor properly.
2011-06-09 13:46:30 -04:00
Henrik Andersson 881a6534e8 [loading window] Unloading should be reported as well. 2011-06-05 15:37:22 +02:00
Henrik Andersson 167cd9238a [loading window] Should really have included this in the initial design. Now it can be indeterminate too. 2011-06-05 11:32:51 +02:00
Thai Pangsakulyanont 6f624538ce display progress for song loading 2011-06-05 12:45:28 +07:00
Henrik Andersson 6c7ebfafe8 [loading window] Note to self #2: Refresh the file list before commiting. 2011-06-04 23:37:36 +02:00
Henrik Andersson 1dfb3a6f9a [loading window] More use of the global instead of as an argument. 2011-06-04 23:21:33 +02:00
Henrik Andersson 86cc2818e0 [loading window] Now the loading window has it's own thread. As such, the paint method is no longer needed. 2011-06-04 02:12:08 +02:00
AJ Kelly b5e34f4900 [SongManager] Make autogen courses have "Autogen" as the Scripter. 2011-06-02 22:32:39 -05:00
Jason Felds 750b688de4 Consistent insensitive string comparisons.
This seems to reduce the need for a #define,
but I need someone on the Windows side to check.
2011-05-11 16:48:51 -04:00
AJ Kelly bce91c399f [SongManager] Added GetCourseGroupNames Lua binding. 2011-04-23 21:13:28 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 8880d2fa15 silence a warning 2011-03-16 21:20:42 -05:00
Jason Felds e9df4832f6 Bring shadowed variables back from the dark side.
Alright Colby, happy now?
2011-03-14 02:54:11 -04:00
AJ Kelly f6a0e25d86 Fix .sm-style edits not being loaded. 2011-02-21 03:38:44 -06:00