Glenn Maynard
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ef38e772e5
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const fix
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2003-10-04 04:30:00 +00:00 |
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Andrew Wong
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54e490fd20
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oops, forgot to commit:
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
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2003-09-19 07:02:53 +00:00 |
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Glenn Maynard
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66f071bc96
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Handle combo before score.
Remove +1 in ScoreKeeper5th::AddScore. Combo wasn't going
to be +1 in all cases (miss, boo, good, hold note). Not needed anymore
with combo first.
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2003-09-07 01:09:47 +00:00 |
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Glenn Maynard
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9f6a581ec8
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Handle combo announcer messages in Player. The score keeper
doesn't need control over that.
Simplify.
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2003-09-07 01:02:03 +00:00 |
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Glenn Maynard
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d01b711b62
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missing code
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2003-09-07 00:33:43 +00:00 |
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Glenn Maynard
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fa0bfcc1e1
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bring the diff between ScoreKeeperMAX2.cpp and ScoreKeeper5th.cpp down
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2003-09-06 23:44:25 +00:00 |
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Glenn Maynard
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f43bfac43a
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cleanup
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2003-09-06 23:39:48 +00:00 |
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Glenn Maynard
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c3c695e14b
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Remove more duplicated code. Why was over 550 lines of code
copied and pasted? Maintenance nightmare ...
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2003-09-06 02:20:09 +00:00 |
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Glenn Maynard
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449b296133
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Duplicate code.
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2003-09-06 01:20:03 +00:00 |
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Andrew Wong
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a3bfb47be2
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make 5th mix scoring round to the nearest 5 points
make 5th mix combo pre-MAX style
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2003-08-31 00:16:56 +00:00 |
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Chris Danford
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ffea51d6e6
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consolidate battle modes
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2003-08-19 04:27:50 +00:00 |
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Andrew Wong
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18d61edb52
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fix percentages regarding oni mode
fix crash in oni mode when using 5th mix scoring
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2003-08-14 19:46:22 +00:00 |
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Andrew Wong
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8796c8979a
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add 5th mix bonuses
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2003-08-11 12:14:26 +00:00 |
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Andrew Wong
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d017385257
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basic support for 5th scoring mode (only adjusts max score value right now)
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2003-08-11 09:58:18 +00:00 |
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