Kyzentun
50560a8b6a
Merge branch 'keymapping_sanity' of https://github.com/kyzentun/stepmania
2014-12-08 16:01:47 -07:00
Kyzentun
474d151041
Changed TimingData GetReturnsNumbers metric to optional boolean arg to the functions.
2014-12-02 11:48:43 -07:00
Kyzentun
d3b5f5eb98
Added debug menu option for resetting key mappings to default. Added sanity checking requirement to ScreenMapControllers.
2014-11-30 14:45:52 -07:00
Kyzentun
040c0de509
Added MinTNSToHideNotes preference.
2014-11-19 15:59:21 -07:00
Kyzentun
5639a0d31f
Lineage reporting for nil commands in RunCommands. Stricter type checking for FormatPercentScore in PercentageDisplay.
2014-10-28 20:32:38 -06:00
freem
7c795fdbb7
our issue tracker moved to github a long time ago, even if we don't currently use this item.
2014-09-30 23:47:05 -05:00
freem
8ca8ad4191
add missing 2d character metrics
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I'm surprised people still use them, really
2014-09-30 17:37:00 -05:00
Jonathan Payne
f08463defb
Update metrics to prevent in-game warnings.
2014-09-25 02:27:25 -07:00
Colby Klein
3d126824e9
Merge pull request #316 from kyzentun/DefaultFailPref
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Reinstate DefaultFailType preference
2014-09-21 17:56:50 -07:00
Colby Klein
97e5ff0e63
Merge pull request #85 from kyzentun/TimingData_api_change
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Timing data api change
2014-09-21 17:56:36 -07:00
Kyzentun
c45b5f053a
Added ScreenContinue:ContinueEnabled metric. Changed Actor:hidden and Lua scoring to emit errors because they are deprecated.
2014-09-15 05:09:27 -06:00
Kyzentun
455431d8c3
Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems.
2014-09-15 00:04:41 -06:00
Kyzentun
fa7502b7b0
Added ScreenOptionsCustomizeProfile to _fallback and default.
2014-09-14 20:04:10 -06:00
Kyzentun
f87afa8a4b
Added ScreenHeartEntry to default theme.
2014-09-12 15:07:46 -06:00
Kyzentun
321c2cdc62
Added metric for controlling whether TimingData returns numbers instead of strings.
2014-09-10 04:15:44 -06:00
Colby Klein
867af661df
Merge pull request #291 from kyzentun/UnsuckCKJ
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Massively improved Config Key/Joy Mappings Screen.
2014-09-04 17:26:40 -07:00
Kyzentun
c6f598890b
Added max_dimension_use_zoom lua function to control whether an individual BitmapText uses the zoom in maxwidth calculations.
2014-09-04 18:04:51 -06:00
Kyzentun
13066518fe
Renamed Header elements to ListHeader. Removed hungarian notation from ScreenMapControllers.
2014-09-04 17:03:11 -06:00
Colby Klein
b89bc65178
Change ES/OMES to 2x, extend timer on ScreenCaution
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Also, changed indent style in .editorconfig to spaces for txt files, to
reduce diff noise.
2014-09-04 10:38:37 -07:00
Kyzentun
f2fdaa0cf5
Massively improved Config Key/Joy Mappings screen.
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Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added: ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode. Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
freem
8b93cae13d
Remove non-working Export Packages for now; might add later if it works again
2014-09-01 14:05:01 -05:00
Colby Klein
d4c7e4e781
Merge pull request #285 from kyzentun/ClearZPref
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Added FastNoteRendering preference.
2014-08-31 18:15:25 -07:00
Jonathan Payne
1464f12b16
Implement ScreenCaution, fix CDTitle
2014-08-31 16:59:03 -07:00
Kyzentun
71ed1df5e6
Added FastNoteRendering preference.
2014-08-31 17:17:48 -06:00
Jonathan Payne
3d283a41bc
Implement ScreenContinue
2014-08-30 20:17:15 -07:00
Jonathan Payne
ab394950e0
fix StageDisplay errors, EvalSummary
2014-08-30 16:14:03 -07:00
Jonathan Payne and freem
8f0e2246f9
Add a real High Scores screen.
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(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun
c94758b4ca
Merge branch 'BGFit' of https://github.com/kyzentun/stepmania
2014-08-25 02:34:43 -06:00
Kyzentun
8ae17b4422
Changed LifeMeterTime to not crash when not in course mode. Changed _fallback's life settings back to forcing together. Added ForceImmediateFailForBattery theme metric. Gave up on FailFadeRemovePlayer lua function and removed it.
2014-08-19 23:58:35 -06:00
Kyzentun
9b2c59de46
Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen.
2014-08-16 03:37:24 -06:00
Kyzentun
7e73892e6e
Moved LifeType, DrainType, and BatteryLives from Song Options to Player Options. Added ScreenGameplay:FailFadeRemovePlayer lua function.
2014-08-06 23:26:05 -06:00
Kyzentun
6aad3c8f75
Added CourseSongRewardLives metric to LifeMeterBattery.
2014-08-06 15:26:54 -06:00
Kyzentun
32e5d7e90c
Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
2014-07-25 14:33:15 -06:00
freem
d4aa57e161
add missing Class attribute for ScreenOptionsEditProfile
2014-07-22 20:08:40 -05:00
Kyzentun
22662a3b04
Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment.
2014-07-18 23:54:25 -06:00
Kyzentun
63311ab62f
Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
2014-07-08 20:01:33 -06:00
Kyzentun
e25995267c
Fixed invalid LineNames in ScreenOptionsExtended in _fallback metrics.
2014-06-29 12:43:10 -06:00
Kyzentun
b08d766657
Fixed fake conflict in ThemeAndGamePrefs.lua.
2014-06-26 23:57:40 -06:00
Kyzentun
de8799ebdc
Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
2014-06-20 22:48:00 -06:00
Kyzentun
3a788651e5
Fixed bug that caused global fail setting to override setting the fail type from song options. Added GAMESTATE:SetFailTypeExplicitlySet so that a theme with a custom song options screen can protect its fail setting from being overridden the same way the engine ScreenSongOptions does.
2014-06-20 13:54:56 -06:00
Kyzentun
045e9edcdd
Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange.
2014-06-19 06:41:18 -06:00
Colby Klein
bea5f1cef9
Merge pull request #135 from sigatrev/song-options-fail
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fix SongOptions fail type to not change fail type preference
2014-04-24 05:07:32 -07:00
Colby Klein
ee87494252
Merge pull request #137 from sigatrev/TickHolds
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Attempted fix of Tick Holds
2014-04-24 05:06:20 -07:00
sigatrev
c4f7aab9a1
Attempted fix of Tick Holds
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NoteDataUtil::GetTotalHoldTicks() was not counting the last tick of
holds which ended on the last row of the song. Extended the range to
include the last row.
NoteDataUtil::GetTotalHoldTicks() was counting number of rows held, when
it should only count 1 regardless of number( at least to mimic pump )
Player::CrossedRows() was assuming a constant tick rate over the crossed
rows, leading to potentially inaccurate tick counts.
Pump holds were counting "HoldNote_Held" due to capitalization in the
metrics. Fixed metrics and made "IsGame" function case insensitive.
2014-04-23 21:45:37 -05:00
sigatrev
94053c2dfe
fix SongOptions fail type to not change fail type preference
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per issue #80 . Problem came from commit
231ae7cb32 - May 27, 2011
2014-04-23 15:52:26 -05:00
sigatrev
25ddd69208
added GetHasteRate method, made GiveUpSeconds a metric
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without haste rate, it's impossible to display an accurate BPM. Give up
time should be controllable.
2014-04-15 12:27:54 -05:00
sigatrev
343511f4c3
HNS_Missed
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Added an HNS type to handle holds which are never initialized due to
missed taps. This fixes a long standing issue with
iCurPossibleDancePoints and allows themes to decide how to handled this
case.
2014-03-16 11:36:40 -05:00
Kyzentun
13c99c1814
Added BodyHeight metric to ComboGraph and set width and height to make zoomtowidth/height work.
2014-02-12 14:38:54 -07:00
Ben "root" Anderson
d654bd0142
Time to reopen this big 'ol bag of worms.
2014-02-02 12:53:26 -06:00
Ben "root" Anderson
a9ed54ae9b
Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.
2014-01-25 12:46:11 -06:00