Commit Graph
497 Commits
Author SHA1 Message Date
Kyzentun 50560a8b6a Merge branch 'keymapping_sanity' of https://github.com/kyzentun/stepmania 2014-12-08 16:01:47 -07:00
Kyzentun 474d151041 Changed TimingData GetReturnsNumbers metric to optional boolean arg to the functions. 2014-12-02 11:48:43 -07:00
Kyzentun d3b5f5eb98 Added debug menu option for resetting key mappings to default. Added sanity checking requirement to ScreenMapControllers. 2014-11-30 14:45:52 -07:00
Kyzentun 040c0de509 Added MinTNSToHideNotes preference. 2014-11-19 15:59:21 -07:00
Kyzentun 5639a0d31f Lineage reporting for nil commands in RunCommands. Stricter type checking for FormatPercentScore in PercentageDisplay. 2014-10-28 20:32:38 -06:00
freem 7c795fdbb7 our issue tracker moved to github a long time ago, even if we don't currently use this item. 2014-09-30 23:47:05 -05:00
freem 8ca8ad4191 add missing 2d character metrics
I'm surprised people still use them, really
2014-09-30 17:37:00 -05:00
Jonathan Payne f08463defb Update metrics to prevent in-game warnings. 2014-09-25 02:27:25 -07:00
Colby Klein 3d126824e9 Merge pull request #316 from kyzentun/DefaultFailPref
Reinstate DefaultFailType preference
2014-09-21 17:56:50 -07:00
Colby Klein 97e5ff0e63 Merge pull request #85 from kyzentun/TimingData_api_change
Timing data api change
2014-09-21 17:56:36 -07:00
Kyzentun c45b5f053a Added ScreenContinue:ContinueEnabled metric. Changed Actor:hidden and Lua scoring to emit errors because they are deprecated. 2014-09-15 05:09:27 -06:00
Kyzentun 455431d8c3 Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems. 2014-09-15 00:04:41 -06:00
Kyzentun fa7502b7b0 Added ScreenOptionsCustomizeProfile to _fallback and default. 2014-09-14 20:04:10 -06:00
Kyzentun f87afa8a4b Added ScreenHeartEntry to default theme. 2014-09-12 15:07:46 -06:00
Kyzentun 321c2cdc62 Added metric for controlling whether TimingData returns numbers instead of strings. 2014-09-10 04:15:44 -06:00
Colby Klein 867af661df Merge pull request #291 from kyzentun/UnsuckCKJ
Massively improved Config Key/Joy Mappings Screen.
2014-09-04 17:26:40 -07:00
Kyzentun c6f598890b Added max_dimension_use_zoom lua function to control whether an individual BitmapText uses the zoom in maxwidth calculations. 2014-09-04 18:04:51 -06:00
Kyzentun 13066518fe Renamed Header elements to ListHeader. Removed hungarian notation from ScreenMapControllers. 2014-09-04 17:03:11 -06:00
Colby Klein b89bc65178 Change ES/OMES to 2x, extend timer on ScreenCaution
Also, changed indent style in .editorconfig to spaces  for txt files, to
reduce diff noise.
2014-09-04 10:38:37 -07:00
Kyzentun f2fdaa0cf5 Massively improved Config Key/Joy Mappings screen.
Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added:  ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode.  Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
freem 8b93cae13d Remove non-working Export Packages for now; might add later if it works again 2014-09-01 14:05:01 -05:00
Colby Klein d4c7e4e781 Merge pull request #285 from kyzentun/ClearZPref
Added FastNoteRendering preference.
2014-08-31 18:15:25 -07:00
Jonathan Payne 1464f12b16 Implement ScreenCaution, fix CDTitle 2014-08-31 16:59:03 -07:00
Kyzentun 71ed1df5e6 Added FastNoteRendering preference. 2014-08-31 17:17:48 -06:00
Jonathan Payne 3d283a41bc Implement ScreenContinue 2014-08-30 20:17:15 -07:00
Jonathan Payne ab394950e0 fix StageDisplay errors, EvalSummary 2014-08-30 16:14:03 -07:00
Jonathan Payneandfreem 8f0e2246f9 Add a real High Scores screen.
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun c94758b4ca Merge branch 'BGFit' of https://github.com/kyzentun/stepmania 2014-08-25 02:34:43 -06:00
Kyzentun 8ae17b4422 Changed LifeMeterTime to not crash when not in course mode. Changed _fallback's life settings back to forcing together. Added ForceImmediateFailForBattery theme metric. Gave up on FailFadeRemovePlayer lua function and removed it. 2014-08-19 23:58:35 -06:00
Kyzentun 9b2c59de46 Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen. 2014-08-16 03:37:24 -06:00
Kyzentun 7e73892e6e Moved LifeType, DrainType, and BatteryLives from Song Options to Player Options. Added ScreenGameplay:FailFadeRemovePlayer lua function. 2014-08-06 23:26:05 -06:00
Kyzentun 6aad3c8f75 Added CourseSongRewardLives metric to LifeMeterBattery. 2014-08-06 15:26:54 -06:00
Kyzentun 32e5d7e90c Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation. 2014-07-25 14:33:15 -06:00
freem d4aa57e161 add missing Class attribute for ScreenOptionsEditProfile 2014-07-22 20:08:40 -05:00
Kyzentun 22662a3b04 Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment. 2014-07-18 23:54:25 -06:00
Kyzentun 63311ab62f Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics. 2014-07-08 20:01:33 -06:00
Kyzentun e25995267c Fixed invalid LineNames in ScreenOptionsExtended in _fallback metrics. 2014-06-29 12:43:10 -06:00
Kyzentun b08d766657 Fixed fake conflict in ThemeAndGamePrefs.lua. 2014-06-26 23:57:40 -06:00
Kyzentun de8799ebdc Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows. 2014-06-20 22:48:00 -06:00
Kyzentun 3a788651e5 Fixed bug that caused global fail setting to override setting the fail type from song options. Added GAMESTATE:SetFailTypeExplicitlySet so that a theme with a custom song options screen can protect its fail setting from being overridden the same way the engine ScreenSongOptions does. 2014-06-20 13:54:56 -06:00
Kyzentun 045e9edcdd Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange. 2014-06-19 06:41:18 -06:00
Colby Klein bea5f1cef9 Merge pull request #135 from sigatrev/song-options-fail
fix SongOptions fail type to not change fail type preference
2014-04-24 05:07:32 -07:00
Colby Klein ee87494252 Merge pull request #137 from sigatrev/TickHolds
Attempted fix of Tick Holds
2014-04-24 05:06:20 -07:00
sigatrev c4f7aab9a1 Attempted fix of Tick Holds
NoteDataUtil::GetTotalHoldTicks() was not counting the last tick of
holds which ended on the last row of the song. Extended the range to
include the last row.

NoteDataUtil::GetTotalHoldTicks() was counting number of rows held, when
it should only count 1 regardless of number( at least to mimic pump )

Player::CrossedRows() was assuming a constant tick rate over the crossed
rows, leading to potentially inaccurate tick counts.

Pump holds were counting "HoldNote_Held" due to capitalization in the
metrics. Fixed metrics and made "IsGame" function case insensitive.
2014-04-23 21:45:37 -05:00
sigatrev 94053c2dfe fix SongOptions fail type to not change fail type preference
per issue #80. Problem came from commit
231ae7cb32 - May 27, 2011
2014-04-23 15:52:26 -05:00
sigatrev 25ddd69208 added GetHasteRate method, made GiveUpSeconds a metric
without haste rate, it's impossible to display an accurate BPM. Give up
time should be controllable.
2014-04-15 12:27:54 -05:00
sigatrev 343511f4c3 HNS_Missed
Added an HNS type to handle holds which are never initialized due to
missed taps. This fixes a long standing issue with
iCurPossibleDancePoints and allows themes to decide how to handled this
case.
2014-03-16 11:36:40 -05:00
Kyzentun 13c99c1814 Added BodyHeight metric to ComboGraph and set width and height to make zoomtowidth/height work. 2014-02-12 14:38:54 -07:00
Ben "root" Anderson d654bd0142 Time to reopen this big 'ol bag of worms. 2014-02-02 12:53:26 -06:00
Ben "root" Anderson a9ed54ae9b Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use. 2014-01-25 12:46:11 -06:00