Chris Danford
21871f7c3d
Parse F theme metrics as Lua expressions. I'll regroup LuaHelpers as a singleton subsystem soon.
2004-09-22 04:55:31 +00:00
Chris Danford
03fbb915f3
remove VC6 scoping hacks
2004-09-21 07:53:39 +00:00
Steve Checkoway
a613d4d9fa
s/RAGE_ASSERT/ASSERT/
2004-06-16 00:38:31 +00:00
Glenn Maynard
211f9b852a
use Dialog
2004-06-10 22:47:51 +00:00
Glenn Maynard
12bf8f87fd
license updates
2004-06-01 00:53:06 +00:00
Glenn Maynard
01970b2eb2
accept "Condition"
2004-05-29 20:18:51 +00:00
Glenn Maynard
c0adadd3a5
IniFile cleanup
2004-05-23 02:27:51 +00:00
Chris Danford
94b4962a88
allow BGA Import to have a Condition
2004-05-03 03:58:41 +00:00
Glenn Maynard
6b55d6840c
Lua::RunExpression support
2004-02-14 23:22:23 +00:00
Chris Danford
69fd514b68
add 3D scrolling to ActorScroller
...
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Glenn Maynard
9a68042e42
fix warnings
2004-01-29 05:23:31 +00:00
Chris Danford
c22f839591
let BGA control scrolling distance
2004-01-26 02:32:09 +00:00
Chris Danford
88cca70487
combine .actor and BGALayer loading
...
make BGAniLayer derive from ActorFrame
2004-01-25 22:22:40 +00:00
Chris Danford
f7647ae391
add pre-parsing for ActorCommands (though not yet used in ThemeManager)
2004-01-10 20:34:18 +00:00
Glenn Maynard
e5ab9e8468
add BGAnimation::InitCommand
2004-01-07 00:13:59 +00:00
Glenn Maynard
e9ae2c0803
continue phasing out BASE_PATH and SLASH
2003-12-10 09:44:16 +00:00
Glenn Maynard
5ddad2d703
cleanup
2003-11-17 16:11:13 +00:00
Chris Danford
47def7d3dc
xbox updates
2003-11-13 00:39:36 +00:00
Glenn Maynard
3fa50f03e0
various overload fixes for using BGAnimation as a generic actor
2003-11-05 06:41:57 +00:00
Glenn Maynard
0a8096b293
Give BGAnimations loaded from AutoActor Actor semantics, not
...
BGAnimation semantics.
2003-11-05 03:56:37 +00:00
Glenn Maynard
48ee51e268
support BGAnimation::FinishTweening
2003-11-05 02:23:21 +00:00
Glenn Maynard
d0a3d7ade4
fix crash
2003-10-31 03:53:48 +00:00
Glenn Maynard
8e9e04e221
generalized BGA command names
2003-10-31 01:55:17 +00:00
Glenn Maynard
0f06936b2a
const fix
2003-10-30 20:50:31 +00:00
Glenn Maynard
c18079e3e6
simplify
2003-10-29 20:32:29 +00:00
Chris Danford
884d915ae9
increase MAX_LAYERS
2003-10-24 07:24:12 +00:00
Chris Danford
278e7cd57d
Add "Import" feature to BGAnimations
2003-10-14 17:05:10 +00:00
Glenn Maynard
b13cb43aa6
IniFile::GetValueB->GetValue, etc. Cleanup.
2003-10-02 02:03:29 +00:00
Glenn Maynard
0c0ec5fbc4
Use RAGE_ASSERT_M for better output.
2003-09-03 18:10:26 +00:00
Steve Checkoway
f83b837d76
fix compiler warnings
2003-07-31 20:34:01 +00:00
Chris Danford
278cb4c3f1
runs on Xbox
2003-07-22 07:47:27 +00:00
Chris Danford
5b3a0330b9
add OffCommand to BGAnimation
2003-07-10 03:37:13 +00:00
Glenn Maynard
31935f1e6a
remove extra code
2003-07-07 02:03:23 +00:00
Chris Danford
c67d78d948
let Actor subclasses have first crack at parsing commands
...
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Glenn Maynard
f8c030e332
Fix BGAnimation lengths; simplify.
2003-07-06 10:26:22 +00:00
Chris Danford
3a3e0c505c
add Actor commands to set blend mode
2003-07-05 21:36:47 +00:00
Chris Danford
cfe1f9ec67
Add parameters to BackgroundChange: fRate, bFadeLast, bRewindMovie, bLoop.
...
I don't like how this changes the syntax for the #BGCHANGES tag in an SM file. I will think more about this - it's important to finalize it quickly.
2003-04-14 04:10:01 +00:00
Chris Danford
6c07fd4d68
BGAnimations layer numbers need not be consecutive
2003-04-13 03:03:01 +00:00
Chris Danford
76815a8242
BGAnimations layer numbers need not be consecutive
2003-04-13 02:58:59 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
3d1162aa52
Support BGAnimation sound defined in BGAnimation.ini
2003-04-02 07:04:17 +00:00
Glenn Maynard
f1a083cee5
autogenerate m_fLengthSeconds if not specified
2003-03-17 01:35:50 +00:00
Jared Roberts
b034804250
s/Song.h/song.h
2003-03-10 05:07:00 +00:00
Chris Danford
f5402584f9
make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage)
2003-03-10 02:46:01 +00:00
Chris Danford
d34102b717
scripting support in BGAnimations
2003-03-05 02:52:40 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
ff38961907
use slashes as a directory separator instead of backslashes
2003-02-14 08:15:15 +00:00
Glenn Maynard
e1c8f0c72b
Search for movies in layers, too.
2002-11-08 20:12:47 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
945a39a247
some more s/GetSize/size/ and other minor STLisms
2002-10-31 02:54:49 +00:00