Use RAGE_ASSERT_M for better output.

This commit is contained in:
Glenn Maynard
2003-09-03 18:10:26 +00:00
parent 8f60dc6c13
commit 0c0ec5fbc4
+1 -1
View File
@@ -55,7 +55,7 @@ void BGAnimation::LoadFromAniDir( CString sAniDir )
if( !sAniDir.empty() && sAniDir.Right(1) != SLASH )
sAniDir += SLASH;
ASSERT( IsADirectory(sAniDir) );
RAGE_ASSERT_M( IsADirectory(sAniDir), sAniDir + " isn't a directory" );
CString sPathToIni = sAniDir + "BGAnimation.ini";