Glenn Maynard
|
07acc3fad4
|
exception handling
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2004-11-30 20:26:30 +00:00 |
|
Glenn Maynard
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6f46898f69
|
make SetVideoMode not throw
|
2004-11-30 20:01:07 +00:00 |
|
Glenn Maynard
|
388fb41404
|
fix comment
|
2004-11-30 09:28:59 +00:00 |
|
Glenn Maynard
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e84e8f6a7a
|
implement RageException::Throw without actually using exceptions
|
2004-11-30 09:08:32 +00:00 |
|
Ryan Dortmans
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d1a1bb4e88
|
Xbox: Fix exception handling
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2004-11-18 09:08:48 +00:00 |
|
Glenn Maynard
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b89305d958
|
call SOUNDMAN->Shutdown
|
2004-11-15 05:25:57 +00:00 |
|
Ryan Dortmans
|
4fb20257b8
|
Allow virtual memory and paging on the Xbox
|
2004-11-08 02:35:14 +00:00 |
|
Chris Danford
|
0a6acd94ae
|
fix centering matrix + perspective projections
|
2004-10-24 22:59:10 +00:00 |
|
Chris Danford
|
722941a646
|
add monkey scripting input driver for longevity testing
|
2004-10-16 15:04:10 +00:00 |
|
Chris Danford
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44e46c74de
|
const
|
2004-10-07 19:24:22 +00:00 |
|
Ryan Dortmans
|
b53fa472fc
|
Xbox: fix so that zips are mounted correctly
|
2004-10-01 02:36:51 +00:00 |
|
Glenn Maynard
|
4650e0cc0c
|
revert 82845
|
2004-09-28 01:32:12 +00:00 |
|
Glenn Maynard
|
6aaa517c62
|
ignore extra FocusChanged calls
|
2004-09-21 09:11:05 +00:00 |
|
Glenn Maynard
|
9be1ea4333
|
don't link SDL in Windows
|
2004-09-21 09:02:50 +00:00 |
|
Glenn Maynard
|
0407093413
|
Intel 82845G: use bSmoothLines
|
2004-09-13 08:08:43 +00:00 |
|
Glenn Maynard
|
36a2a876ff
|
fix p2 back
|
2004-09-13 03:22:33 +00:00 |
|
Glenn Maynard
|
284e33edd7
|
Intel 82845G -> OpenGL
|
2004-09-10 08:26:01 +00:00 |
|
Glenn Maynard
|
8989cc096d
|
log TLS
|
2004-09-09 03:27:56 +00:00 |
|
Glenn Maynard
|
2e7b6fbf30
|
unused
|
2004-09-06 04:25:27 +00:00 |
|
Glenn Maynard
|
f4efbed2b3
|
meaningless comment
|
2004-09-06 04:24:12 +00:00 |
|
Glenn Maynard
|
2decb1774a
|
this is already done in ArchHooks_Xbox
|
2004-09-06 04:03:01 +00:00 |
|
Glenn Maynard
|
712b5fbca0
|
if the selected game isn't available (no note skins), revert
|
2004-09-06 03:25:58 +00:00 |
|
Glenn Maynard
|
a2a21faa55
|
when bSwitchToLastPlayedGame, do so before loading announcer/theme
|
2004-09-06 03:25:03 +00:00 |
|
Ryan Dortmans
|
4a8dcb0f10
|
Changed Xbox main to take no arguments.
Forces the xbe filename as the only argument (argv).
In Xbox execution: added call to XGetCustomLaunchData.
|
2004-09-06 02:37:05 +00:00 |
|
Glenn Maynard
|
48b1d8c9b5
|
GameState::Reset() calls NOTESKIN->RefreshNoteSkinData; reset after
changing the game, so we don't have to do it twice
|
2004-09-06 01:30:10 +00:00 |
|
Glenn Maynard
|
8438dffa0d
|
it's no longer possible to select a nonexistant theme, unless "default"
itself doesn't exist, because ModeChoice only considers a string to be
a note skin if a note skin by that name exists
|
2004-09-06 00:58:34 +00:00 |
|
Glenn Maynard
|
2448cc74fb
|
do HOOKS->DumpDebugInfo before OnFirstRun
|
2004-09-05 01:24:41 +00:00 |
|
Chris Danford
|
c50f72182c
|
fix "FILEMAN->CreateDirectory leaves temp file hanging around"
|
2004-08-31 06:44:16 +00:00 |
|
Glenn Maynard
|
93098cd610
|
cleanup PREFSMAN->m_bForceMipMaps
|
2004-08-28 09:29:55 +00:00 |
|
Chris Danford
|
c51c661fdd
|
fix cases where prefs aren't persisted in case of power loss
|
2004-08-22 21:42:28 +00:00 |
|
Charles Lohr
|
0decd5c7eb
|
ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start.
|
2004-08-18 01:02:06 +00:00 |
|
Glenn Maynard
|
0cb47d0bb4
|
remove old (broken, unused) link
|
2004-08-17 20:35:44 +00:00 |
|
Glenn Maynard
|
124eab74ed
|
uh, oops
|
2004-08-05 18:53:38 +00:00 |
|
Glenn Maynard
|
9cf6223597
|
try d3d on "VIA/S3G KM400/KN400"
|
2004-08-05 17:51:53 +00:00 |
|
Chris Danford
|
9da7a69cb1
|
add pref ConstantUpdateDeltaSeconds
|
2004-07-28 16:04:19 +00:00 |
|
Chris Danford
|
ff4c12b727
|
rename GameDef -> Game
|
2004-07-25 17:07:32 +00:00 |
|
Chris Danford
|
64628fac21
|
remove enum Game. Instead, pass around the GameDef pointer
|
2004-07-25 04:27:20 +00:00 |
|
Glenn Maynard
|
78d9588c4c
|
move XGetCustomLaunchData into ArchHooks
|
2004-07-21 23:09:23 +00:00 |
|
Glenn Maynard
|
07f8e2910f
|
cleanup
|
2004-07-21 23:05:49 +00:00 |
|
Renaud Lepage
|
aaea3cb415
|
Changed the main to change if _XBOX is declared. Maybe a little not-with-standards,
but at least now an outside main is not necessary.
|
2004-07-20 15:53:36 +00:00 |
|
Chris Danford
|
da775dbd3e
|
move all metrics in the "Common" group into one header file
|
2004-07-17 22:15:39 +00:00 |
|
Glenn Maynard
|
94d0cba859
|
RageSounds -> GameSoundManager
|
2004-07-08 00:10:34 +00:00 |
|
Glenn Maynard
|
1b3425ea94
|
renaming RageSounds -> GameSoundManager; it's not low-level
|
2004-07-08 00:03:35 +00:00 |
|
Charles Lohr
|
22e0c9d674
|
Added rudamentry testing code for in-game networking
|
2004-07-04 05:06:55 +00:00 |
|
Glenn Maynard
|
d2c4b0dc56
|
cleanup
|
2004-07-03 18:56:57 +00:00 |
|
Thad Ward
|
f8be9d4762
|
Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
|
2004-07-03 14:43:57 +00:00 |
|
Charles Lohr
|
b5114721c1
|
Removed Send Songs to Server
|
2004-06-30 07:24:35 +00:00 |
|
Chris Danford
|
3dbf16a1ae
|
fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
|
2004-06-26 22:28:25 +00:00 |
|
Chris Danford
|
6bd2a34271
|
Xbox builds again
|
2004-06-20 01:35:25 +00:00 |
|
Glenn Maynard
|
9130137f91
|
cleanup
|
2004-06-16 21:14:56 +00:00 |
|