fix p2 back
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@@ -1446,8 +1446,8 @@ static void HandleInputEvents(float fDeltaTime)
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// Filter out all NumLock repeat messages
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/* XXX: Is this still needed? If so, it should probably be done in the
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* affected input driver. */
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if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == KEY_NUMLOCK && type != IET_FIRST_PRESS )
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continue; // skip
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// if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == KEY_NUMLOCK && type != IET_FIRST_PRESS )
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// continue; // skip
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if( HandleGlobalInputs(DeviceI, type, GameI, MenuI, StyleI ) )
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continue; // skip
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