Charles Lohr
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7434ab383b
|
Added the basis for ScreenNetEvaluation. It doesn't ACTUALLY do anything
yet, but this will make it easier to work on by committing it.
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2004-08-31 15:44:19 +00:00 |
|
Chris Danford
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081c1e24b5
|
fix incorrect song counts for courses
cleanup: make StageStats hold a list of Songs and Steps that were played during the stage
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2004-08-30 04:09:23 +00:00 |
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Charles Lohr
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842a973831
|
Added active player list to make ScreenNetEvaluation easier to deal with.
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2004-08-29 23:36:16 +00:00 |
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Charles Lohr
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be7eccbae3
|
Worked around the PlayerNames to decrease game-time scoreboard updates.
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2004-08-29 17:15:10 +00:00 |
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Glenn Maynard
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5affade93c
|
cleanup
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2004-08-28 23:25:13 +00:00 |
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Charles Lohr
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ffc99a4648
|
Added server options to ScreenNetworkOptions
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2004-08-28 22:12:56 +00:00 |
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Josh Allen
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94fca63fa4
|
Fixed sync problem when the client is also the server. Fixed disply of player2's name
during chat.
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2004-08-28 16:47:05 +00:00 |
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Josh Allen
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6d5b7910a4
|
Removed overlooked cout statements and headers. Also added code to deal with the scenario of the server not starting.
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2004-08-28 13:41:22 +00:00 |
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Josh Allen
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4d431dc3d5
|
Integrated my SMLan server into Stepmania.
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2004-08-28 05:30:23 +00:00 |
|
Charles Lohr
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d0c5585cfb
|
Oops - fixed dumb errors.
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2004-08-28 04:43:29 +00:00 |
|
Charles Lohr
|
3903354786
|
Added server-automated song selection.
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2004-08-28 03:37:52 +00:00 |
|
Charles Lohr
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d9da39b28c
|
Chat works, and now ScreenNetSelectMusic actaully works like it should.
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2004-08-26 19:43:25 +00:00 |
|
Charles Lohr
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b3e23e2201
|
Reverted change to control ScreenSelectMusic
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2004-08-26 08:52:26 +00:00 |
|
Josh Allen
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d9376563b1
|
Reworked Charles's Read and Write functions in to a class for use with future
developments.
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2004-08-26 06:40:45 +00:00 |
|
Charles Lohr
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7f5644fc8d
|
Added Sending Options info to server on start.
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2004-08-22 08:03:19 +00:00 |
|
Steve Checkoway
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f30232cb0f
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Don't do this if not running SM server.
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2004-08-19 02:47:08 +00:00 |
|
Glenn Maynard
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5cefb943ff
|
fix warnings
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2004-08-19 00:22:29 +00:00 |
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Charles Lohr
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6c34abf843
|
Fixed "Fix" and undid that SM_NET message thing, as per glenn's request.
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2004-08-18 05:16:45 +00:00 |
|
Glenn Maynard
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2fdb1cb61e
|
backslashes are not legal
|
2004-08-18 02:08:43 +00:00 |
|
Glenn Maynard
|
32e1205697
|
deps cleanup
|
2004-08-18 01:29:51 +00:00 |
|
Glenn Maynard
|
d4ab1b248a
|
re-fix
|
2004-08-18 01:28:58 +00:00 |
|
Charles Lohr
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0decd5c7eb
|
ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start.
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2004-08-18 01:02:06 +00:00 |
|
Glenn Maynard
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2b260f61e4
|
fix
|
2004-08-18 00:16:00 +00:00 |
|
Glenn Maynard
|
dd2415bb90
|
fix compile
|
2004-08-17 23:50:59 +00:00 |
|
Charles Lohr
|
472f2752fa
|
BUGFIX: Make sure all data exits sendbuffer before proceeding to blocking wait.
|
2004-08-16 07:40:22 +00:00 |
|
Charles Lohr
|
e431570722
|
Changed around player info stuff so it actually makes sense now.
Also... Made it so it reports who'se playing.
|
2004-08-16 06:55:21 +00:00 |
|
Josh Allen
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4980430b52
|
Fixed an intermittent bug when gathering profile names (Player Names) for use in the Hello Packet destine for the server.
|
2004-08-15 02:57:13 +00:00 |
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Charles Lohr
|
1fe0f5b783
|
Don't trust Swap32BE/LE functions. They only work most of the time.
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2004-08-14 16:57:00 +00:00 |
|
Charles Lohr
|
09ddbed884
|
Made some fixes, and changed protocol for Scoreboard (Josh pointed out some optimizations)
Umm... I have never had to deal with conflicts before. I don't know if I did this right. If I made a mistake on committing, please tell me.
|
2004-08-14 07:14:43 +00:00 |
|
Steve Checkoway
|
f7c9a5191d
|
Fix warning, cleanup a little.
|
2004-08-14 05:29:03 +00:00 |
|
Charles Lohr
|
15c6723c10
|
Only proceed when proper handshake is received
|
2004-08-13 21:03:22 +00:00 |
|
Charles Lohr
|
7ffbfe402b
|
Made profiles actually be checked.
|
2004-08-13 20:57:04 +00:00 |
|
Charles Lohr
|
983c7c8736
|
Oops.. Scoreboard updates will jumpstart game.
|
2004-08-13 20:20:10 +00:00 |
|
Charles Lohr
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a1b3e3b193
|
Added message for if a user is dropped from a server.
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2004-08-13 09:20:55 +00:00 |
|
Charles Lohr
|
c260cb775a
|
Code to be used for in-game scoreboard
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2004-08-13 08:24:11 +00:00 |
|
Glenn Maynard
|
2fe7dc9095
|
fix WITHOUT_NETWORKING
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2004-08-10 23:46:24 +00:00 |
|
Charles Lohr
|
5929cf4e49
|
Added hit offset, for better statistics for SMLAN/SMOnline.
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2004-08-10 06:39:25 +00:00 |
|
Glenn Maynard
|
05bfef06fa
|
fix compile
|
2004-07-22 22:19:14 +00:00 |
|
Glenn Maynard
|
7f2a2c7e44
|
fix warning
|
2004-07-16 23:48:51 +00:00 |
|
Charles Lohr
|
cf5577455a
|
Differentiated between starts. Added course support. Fixed course Crashing bug.
|
2004-07-15 16:17:41 +00:00 |
|
Glenn Maynard
|
6e98197c49
|
compile fix when WITHOUT_NETWORKING
|
2004-07-07 19:32:09 +00:00 |
|
Glenn Maynard
|
27e6cb0cf9
|
fix more warnings
|
2004-07-07 19:28:32 +00:00 |
|
Glenn Maynard
|
ca4a06a850
|
only use ntoh*/hton* for filling in BSD sockets data structures; use our
own byte swaps for other use
more type fixes
|
2004-07-07 19:24:09 +00:00 |
|
Glenn Maynard
|
f0988ea8f4
|
stop casting to void*
|
2004-07-07 19:20:51 +00:00 |
|
Glenn Maynard
|
d77e42115c
|
stop making wrong assumptions about the size of "short" and "int"
|
2004-07-07 19:19:48 +00:00 |
|
Charles Lohr
|
f12a8ea8e6
|
Fixed two little bugs regarding server connecting client.
|
2004-07-04 06:30:16 +00:00 |
|
Charles Lohr
|
22e0c9d674
|
Added rudamentry testing code for in-game networking
|
2004-07-04 05:06:55 +00:00 |
|
Steve Checkoway
|
25288800a5
|
Remove unused headers.
|
2004-07-04 01:38:59 +00:00 |
|
Steve Checkoway
|
41d54e6c4b
|
Fix warnings.
|
2004-07-04 01:33:05 +00:00 |
|
Sean Burke
|
ad00c31149
|
This shouldn't need String.h included, and it breaks compile on some systems.
|
2004-07-03 09:08:18 +00:00 |
|