deps cleanup

This commit is contained in:
Glenn Maynard
2004-08-18 01:29:51 +00:00
parent d4ab1b248a
commit 32e1205697
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
NetworkSyncManager *NSMAN;
#if defined(WITHOUT_NETWORKING)
NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld) { useSMserver=false; }
NetworkSyncManager::NetworkSyncManager( LoadingWindow *ld ) { useSMserver=false; }
NetworkSyncManager::~NetworkSyncManager () { }
void NetworkSyncManager::CloseConnection() { }
void NetworkSyncManager::PostStartUp( CString ServerIP ) { }
@@ -37,7 +37,7 @@ const ScreenMessage SM_NET_UpdateScoreboard = ScreenMessage(SM_User+12);
const ScreenMessage SM_NET_SelectSong = ScreenMessage(SM_User+2);
NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld)
NetworkSyncManager::NetworkSyncManager( LoadingWindow *ld )
{
ld->SetText("Initilizing Network...");
NetPlayerClient = new EzSockets;
+2 -2
View File
@@ -4,7 +4,7 @@
#define NetworkSyncManager_H
#include "PlayerNumber.h"
#include "arch\LoadingWindow\LoadingWindow.h"
class LoadingWindow;
const int NETPROTOCOLVERSION=1;
const int NETMAXBUFFERSIZE=1020; //1024 - 4 bytes for EzSockets
@@ -23,7 +23,7 @@ class EzSockets;
class NetworkSyncManager
{
public:
NetworkSyncManager(LoadingWindow * ld = NULL);
NetworkSyncManager( LoadingWindow *ld = NULL );
~NetworkSyncManager();
//If "useSMserver" then send score to server