Commit Graph
11532 Commits
Author SHA1 Message Date
Chris Danford 1875b36c02 fix "use edits to get 100% chance of a locked song when choosing Random" 2004-08-31 08:37:47 +00:00
Chris Danford ec8813aedd fix confusing day and hour formatting 2004-08-31 08:29:34 +00:00
Chris Danford 01c0bf35d4 update comment 2004-08-31 08:28:59 +00:00
Ryan Dortmans c88420c49a Added include for XGetCustomLaunchData 2004-08-31 08:19:49 +00:00
Ryan Dortmans 9bed99724f Removed XboxCompliance/stdafx.h include 2004-08-31 08:18:54 +00:00
Ryan Dortmans fb5038a123 - Fixed lua include path
- Removed non-existing ScreenSelectDifficultyEX.cpp and h file references
2004-08-31 08:18:06 +00:00
Chris Danford c50f72182c fix "FILEMAN->CreateDirectory leaves temp file hanging around" 2004-08-31 06:44:16 +00:00
Chris Danford e78197cd2e differentiate between Songs and Courses % Complete 2004-08-31 04:29:20 +00:00
Chris Danford 1e326dcdd6 fix "Course Completeness doesn't show percent scores in grid" 2004-08-31 04:27:56 +00:00
Chris Danford b2415f5c37 fix "frames still decode when m_Rate == 0" 2004-08-31 03:52:00 +00:00
Glenn Maynard 5ec0d7034f update comment 2004-08-31 01:37:17 +00:00
Glenn Maynard 296ac24e3b const fixes 2004-08-31 01:36:40 +00:00
Glenn Maynard b152c30512 simplify, const fixes 2004-08-31 01:28:51 +00:00
Glenn Maynard 994b2e3935 fix warning in jukebox 2004-08-31 01:17:30 +00:00
Glenn Maynard bb90bca544 remove unused ckey parameter to RageSurfaceUtils::Blit 2004-08-31 01:15:12 +00:00
Glenn Maynard 04c9401034 temp debug hack 2004-08-31 01:06:51 +00:00
Glenn Maynard ac8d095701 hide score frame in oni 2004-08-31 00:12:28 +00:00
Glenn Maynard d78f734ec5 be careful not to adjust or save profile stats/options during jukebox 2004-08-30 23:59:02 +00:00
Glenn Maynard 41fa32138c fix crashes after reverting in gameplay in course mode 2004-08-30 23:15:03 +00:00
Chris Danford 1bf9c5e6b3 fix string position mismatch 2004-08-30 22:43:30 +00:00
Glenn Maynard 1f1b24b7b1 add Course::GetAllCachedTrails 2004-08-30 22:15:57 +00:00
Glenn Maynard d9792f2b31 "this will always succeed" might not: mapOldStepsToStepsID only contains
steps for pSong (fixes some crashes after reverting in course mode and
then going on to eval)
2004-08-30 22:14:25 +00:00
Glenn Maynard b6c039cac3 fix CourseID::ToCourse for autogen courses 2004-08-30 21:55:50 +00:00
Glenn Maynard 5d0b1af78f check for valid texture format 2004-08-30 19:50:13 +00:00
Glenn Maynard 07657c6203 oops, that's wrong; revert until I get it right 2004-08-30 07:27:34 +00:00
Chris Danford 7756e03067 fix compile error 2004-08-30 06:45:43 +00:00
Chris Danford 8668075291 fix warnings 2004-08-30 06:41:56 +00:00
Glenn Maynard d14a66b8e7 simplify 2004-08-30 06:38:08 +00:00
Chris Danford f14d917560 format seconds in H:MM:SS 2004-08-30 06:36:59 +00:00
Chris Danford 3fec094b26 fix misleading name: NumSongs -> NumStages 2004-08-30 06:07:14 +00:00
Glenn Maynard b5fd173a67 simplify 2004-08-30 05:22:50 +00:00
Chris Danford f65af6bf6d Song.h -> song.h 2004-08-30 05:08:08 +00:00
Glenn Maynard 463c81d7f1 const 2004-08-30 04:49:57 +00:00
Chris Danford cf9b4af6cb convert ints and casts to use PlayerNumber and macros 2004-08-30 04:35:14 +00:00
Chris Danford 081c1e24b5 fix incorrect song counts for courses
cleanup: make StageStats hold a list of Songs and Steps that were played during the stage
2004-08-30 04:09:23 +00:00
Glenn Maynard 6ac1d7c449 avoid holding GameSoundManager lock while stopping sounds 2004-08-30 04:03:39 +00:00
Charles Lohr 842a973831 Added active player list to make ScreenNetEvaluation easier to deal with. 2004-08-29 23:36:16 +00:00
Glenn Maynard 085f354f8a allow not timing out on semaphore waits 2004-08-29 22:51:09 +00:00
Chris Danford abe10501f7 change Twister to "max 3 holds at once"
add Floored, "max 2 holds at once"
2004-08-29 21:26:52 +00:00
Chris Danford d59247c03e tweak transform apply order 2004-08-29 21:14:26 +00:00
Josh Allen 9ccfd2b473 Modified server to comply with revised protocol. 2004-08-29 20:36:37 +00:00
Glenn Maynard d4149f2a43 CourseId behavior shouldn't vary depending on PREFSMAN->m_bShowNative 2004-08-29 20:19:34 +00:00
Chris Danford f72b8b15d4 fix "current combo on ScreenEnding shows the previous saved value, not the current value" 2004-08-29 19:10:25 +00:00
Chris Danford ab44cf28fe fix "all song shown as unplayed"
fix "overall completeness percentage is always 0"
2004-08-29 18:15:20 +00:00
Charles Lohr be7eccbae3 Worked around the PlayerNames to decrease game-time scoreboard updates. 2004-08-29 17:15:10 +00:00
Steve Checkoway 44a7d9cefa Compare against the correct value. Does VC not warn about this? Gcc warned me that I was comparing two different enums. 2004-08-29 11:05:16 +00:00
Steve Checkoway cf099800c9 Fix warning 2004-08-29 11:04:13 +00:00
Chris Danford 16e94572e3 fix comment typo 2004-08-29 10:44:51 +00:00
Steve Checkoway da0553609a Is the right thing to do here, or should it be rounded? 2004-08-29 10:00:27 +00:00
Chris Danford 8dcd4d93bb only persist a subset of options that players would want to use for every song. When players turn on tricky options for the last song, they often forget to turn all of the tricky stuff off again in the next game. 2004-08-29 09:19:11 +00:00