update comment

This commit is contained in:
Chris Danford
2004-08-31 08:28:59 +00:00
parent c88420c49a
commit 01c0bf35d4
+2
View File
@@ -1045,6 +1045,8 @@ void GameState::GetFinalEvalStats( StageStats& statsOut ) const
/* Scale radar percentages back down to roughly 0..1. Don't scale RADAR_NUM_TAPS_AND_HOLDS
* and the rest, which are counters. */
// FIXME: Weight each song by the number of stages it took to account for
// long, marathon.
FOREACH_EnabledPlayer( p )
{
for( int r = 0; r < RADAR_NUM_TAPS_AND_HOLDS; r++)