Commit Graph
23649 Commits
Author SHA1 Message Date
Glenn Maynard 1869848121 move def to where it belongs 2006-11-21 03:29:39 +00:00
Glenn Maynard 8676a40c8c move PercentScoreWeight, GradeWeight 2006-11-21 03:27:27 +00:00
Glenn Maynard b9e2725852 move TimeMeterSecondsChange 2006-11-21 03:17:05 +00:00
Glenn Maynard f9f485debf On life change, send a message. Remove the duplicate code
from ScoreDisplayLifeTime; actors can catch the message
if they want to do things like this.
2006-11-21 03:11:58 +00:00
Glenn Maynard 2c67ed8391 unused 2006-11-21 02:50:37 +00:00
Glenn Maynard cc0914e9b2 dep fixes: move Player's timing prefs into Player; add and
use accessor; fix using SE_ instead of TW_; move code
back into GCAT (was in PrefsMan due to dependency for
SMPackage)
2006-11-21 02:49:59 +00:00
Glenn Maynard 6207f655e5 fix dep: ScreenManager shouldn't use GameState 2006-11-21 02:01:40 +00:00
Glenn Maynard 70d2d0dbc7 PlayerNumber is a simple, regular data structure, and is depended on
by lower level things (eg. InputMapper).  However, concepts like
"joined players" and "human players" is a high-level, GAMESTATE
concept, and engine stuff shouldn't depend on that.  Move the
GameState-depending stuff into GameState.  Move
IsAnyPlayerUsingMemoryCard as well (and rename to HumanPlayer),
to fix MemoryCardManager dep.
2006-11-21 01:32:05 +00:00
Glenn Maynard 54de64a524 warning C4232: nonstandard extension used : 'pcre_malloc' : address of
dllimport 'malloc' is not static, identity not guaranteed
2006-11-19 19:52:27 +00:00
Glenn Maynard 4d760bd02d update comment 2006-11-19 18:54:25 +00:00
Glenn Maynard 722dca02be cleanup 2006-11-19 18:39:24 +00:00
Jason Felds 2aaf5837ff Add missing files. 2006-11-19 02:41:51 +00:00
Glenn Maynard b6fd51b4fa fix crashes 2006-11-19 02:28:33 +00:00
Steve Checkoway d4c9aa8e00 add missing files. 2006-11-19 02:01:22 +00:00
Steve Checkoway 7f7b0ecb5d Don't create a new class just to register a function with lua. 2006-11-19 00:53:43 +00:00
Glenn Maynard a3a0b16bad "PlayTheSound"? Don't rename functions to ridiculous things like that. This works fine in VC7 and VC8, so I'm reverting it. Ask before making ugly changes. 2006-11-19 00:41:50 +00:00
Steve Checkoway dc4d0317b5 Don't create a new class just to register a screen. 2006-11-19 00:33:52 +00:00
Steve Checkoway 62b0d80b72 Sort by name. 2006-11-18 22:12:23 +00:00
Steve Checkoway 5a0220d780 Add file. 2006-11-18 20:33:59 +00:00
Steve Checkoway 401514e397 Other arches. Untested. 2006-11-18 20:33:35 +00:00
Steve Checkoway b85a488f89 Move the sound driver out of arch.cpp. 2006-11-18 20:33:27 +00:00
Steve Checkoway 1e505ff81e copy/paste error. 2006-11-18 20:27:15 +00:00
Steve Checkoway 7d6a2a7079 fix 2006-11-18 20:07:38 +00:00
Steve Checkoway ce35f77653 simplify 2006-11-18 19:59:25 +00:00
Steve Checkoway a627776c31 Fix path. 2006-11-18 19:55:43 +00:00
Steve Checkoway 762cdd272d Simplify. 2006-11-18 19:53:39 +00:00
Steve Checkoway 729185ed8e Add file. 2006-11-18 19:37:03 +00:00
Steve Checkoway a25915855a Update other arches. Not tested. 2006-11-18 19:35:02 +00:00
Steve Checkoway 6365e3607f Move stuff out of arch using a registration system modeled after Screen. 2006-11-18 19:34:28 +00:00
Jason Felds 2202eb8547 Workaround for Windows API issues (PlaySound -> PlaySound[A/U] bug). Thank rikai for testing on Linux. Untested on Mac right now. 2006-11-18 17:31:18 +00:00
Jason Felds 1f31e2375b Remove deleted files. 2006-11-18 03:44:41 +00:00
Steve Checkoway 2b3c8034f5 Move to arch.cpp along with the other functions defined in arch.h. 2006-11-17 19:46:07 +00:00
Steve Checkoway 5cc2c5e2c4 Fix compile. 2006-11-17 19:42:11 +00:00
Jason Felds ec48a7166d Remove Selector.* 2006-11-17 19:34:08 +00:00
Steve Checkoway 79707403cd Fix paths. 2006-11-17 19:17:11 +00:00
Steve Checkoway 18c7dee53b Remove files. 2006-11-17 18:25:45 +00:00
Steve Checkoway 0d10c76e87 Unscatter arch includes. 2006-11-17 18:25:20 +00:00
Steve Checkoway 5f9ee5c5bd Set sample rate of the device, if possible. 2006-11-17 17:37:51 +00:00
Steve Checkoway db89c28b25 Param table. 2006-11-17 17:18:35 +00:00
Steve Checkoway 1ea6837c02 Header cleanup. 2006-11-17 17:13:39 +00:00
Steve Checkoway fbaccae793 Use the audio unit driver. 2006-11-17 17:00:11 +00:00
Steve Checkoway e988ea9945 Survive device changes, (external) sample rate changes, etc. 2006-11-17 16:59:22 +00:00
Steve Checkoway dee3db204f Add missing files. 2006-11-17 16:58:04 +00:00
Glenn Maynard 8ed8313295 generalize partially 2006-11-17 07:59:31 +00:00
Chris Danford 2bf058e511 fix initial life never set in life records 2006-11-16 12:26:16 +00:00
Chris Danford aaefeac377 fix first life set not broadcasted 2006-11-16 12:25:55 +00:00
Chris Danford e224b1787c add params to AddTapRowScore for calculating score based on num taps in row
fix row scored before combo and score multiplier calculated in guitar
fix CurrentComboChanged not broadcasted on combo stopped
2006-11-16 12:25:05 +00:00
Chris Danford 98f8625834 add Lua binding for life 2006-11-16 12:04:52 +00:00
Steve Checkoway 02bfa44d0f Pass the param table along. 2006-11-16 10:17:08 +00:00
Glenn Maynard c2313737b5 also send ComboChanged at beginning of gameplay 2006-11-16 05:27:59 +00:00