AJ Kelly
17f9da1b3a
add scripter credit for Challenging Random 5
2011-06-02 22:33:25 -05:00
AJ Kelly
b5e34f4900
[SongManager] Make autogen courses have "Autogen" as the Scripter.
2011-06-02 22:32:39 -05:00
Jason Felds
ba6400573a
Minor adjustments.
2011-06-02 15:50:12 -04:00
Jason Felds
9d0dbe8401
Switch R and T keys for debug mode.
2011-06-02 15:49:32 -04:00
Jason Felds
087f77584a
pcre is its own target.
...
That should do it for targets for now.
2011-06-02 15:16:38 -04:00
Jason Felds
6ad076e67d
Glew is its own target.
2011-06-02 15:08:46 -04:00
Jason Felds
320b409817
PNG has its own target.
2011-06-02 14:58:21 -04:00
AJ Kelly
bfe0d24a8e
small credits change
2011-06-02 12:47:03 -05:00
AJ Kelly
746ac768e9
whoops forgot xsd
2011-06-02 12:36:20 -05:00
AJ Kelly
9ed04f02b9
...
2011-06-02 12:35:29 -05:00
AJ Kelly
9cd07b8df7
forcing me to commit this untested code
2011-06-02 12:35:22 -05:00
AJ Kelly
56620dc993
remove now unnecessary sm-ssc='true' behavior
2011-06-02 12:34:35 -05:00
Jason Felds
911fdbee61
Process each file once, not twice.
2011-06-02 13:32:38 -04:00
AJ Kelly
e772991c88
fill out gamestate documentation
2011-06-02 12:19:32 -05:00
AJ Kelly
e07ed2f122
update lua.xml
2011-06-02 11:43:57 -05:00
AJ Kelly
2101c0d451
[BPMDisplay] Added SetFromSteps Lua binding.
2011-06-02 11:33:08 -05:00
AJ Kelly
743b9d09d3
merges make freemco mad
2011-06-02 02:06:51 -05:00
Jonathan Payne
818e621875
if it's easy, why not do it?
2011-06-02 02:06:13 -05:00
Jason Felds
1ef97f5db5
Allow song timing to be used when playing.
...
Admitedly, this may not be the best implementation.
As usual, if you can do better, go for it.
2011-06-01 15:27:14 -04:00
Jason Felds
7b869533da
Make sure default values are used all over.
2011-06-01 14:47:02 -04:00
Jason Felds
90ab6dfca8
Add hack to stop random crashes on editor leave.
...
I'm sure there is a better way, but this works right now.
2011-06-01 14:32:59 -04:00
Jason Felds
7d7e424c8b
<Jax>GOTCHA!</Jax>
...
Holds and rolls can be made right in Song Timing.
Hmm...still another bug or two to find and fix I think.
2011-06-01 14:20:41 -04:00
Jason Felds
63ba56d0be
More flexible song timing.
...
Still not finding the bug I'm after though.
2011-06-01 14:01:35 -04:00
Jason Felds
c249f0eaf5
Paste works under both timings.
2011-06-01 13:50:42 -04:00
Jason Felds
c57d0eeed5
Add function to get appropriate SongPosition.
...
This restore highlighting areas in Song Timing.
This does NOT readjust the highlighted area when
timing modes are switched.
2011-06-01 13:41:49 -04:00
Jason Felds
6faaa92891
Cut comment cruft.
2011-06-01 13:34:04 -04:00
Jason Felds
172ecb8455
Trying different ordering here.
2011-06-01 12:15:13 -04:00
Jason Felds
6c9bb57ddb
Disable the Score Display mod for now.
...
Since scoring is now lua based, these mods
may no longer have a place here.
2011-06-01 11:06:43 -04:00
Jason Felds
b36f172462
Added the HasScrollChanges lua binding.
2011-06-01 10:12:10 -04:00
Jason Felds
e0f36181be
More accurate for CMod checking.
2011-06-01 10:08:40 -04:00
Jason Felds
df6a00b53e
Stops (and Delays) now templated.
...
This is all of them at this present time.
At some point in the future, we should make
DelaySegments separate from StopSegments.
2011-06-01 09:50:34 -04:00
Jason Felds
50e93045cc
Scroll Segments Satisfied.
...
Just the Stops and Delays...in one segment.
Yeah, maybe those should be split up at some point.
2011-06-01 08:44:09 -04:00
Jason Felds
d50eb4830d
The others are just other. Stay consistent.
2011-06-01 07:48:59 -04:00
Thai Pangsakulyanont
6ca0cd1e70
optimizations to NoteDataUtil::CalculateRadarValues, results in 3x faster loading.
2011-06-01 16:01:14 +07:00
Thai Pangsakulyanont
6f83556da7
fix the template mess! it now builds on windows but not sure if it works or if it will build on other platforms.
2011-06-01 14:21:57 +07:00
Jason Felds
d0ff9413e7
Trying this once again...
...
We need to prevent Segments from being
the variable type sent into TimingSegment<WhateverSegment>.
Just have it be ints or floats I think.
2011-06-01 01:08:53 -04:00
Jason Felds
3b2f9510cd
Right, how'd I forget global.h in here?!?
2011-05-31 22:25:53 -04:00
Jason Felds
69c03da032
Bad file, but need a record of key comment.
...
I think this is the key issue.
gcc is doing some magic for us.
VS20** is forcing us to do it right.
Yes AJ, that means Windows is better on something.
Revert this file if needed: the record is now made.
2011-05-31 19:22:51 -04:00
Jason Felds
aa9ba8a31b
May as well add these to .ignore too.
2011-05-31 18:39:52 -04:00
Jason Felds
5d496c41a7
I was told I needed a copy ctor here.
...
May as well see if this builds on Mac OS X.
2011-05-31 18:37:19 -04:00
Jason Felds
f9eb6fb387
Speed Segments Satisfied.
2011-05-31 15:27:27 -04:00
Jason Felds
30dc1d4e92
Right, ignored my windows side.
2011-05-31 15:01:37 -04:00
Jason Felds
2084237b6d
Try this one.
2011-05-31 15:01:20 -04:00
Jason Felds
604bf364e5
Forgot to remove the counterpart.
2011-05-31 14:45:17 -04:00
Jason Felds
b1eab10594
Time Signatures, the other big one. :D
2011-05-31 14:27:55 -04:00
Jason Felds
642ec5ac81
Minor cleanup before I dive back into segments.
2011-05-31 14:04:35 -04:00
Thai Pangsakulyanont
1d2dd19ab1
Yeah, BPM segments, big one :D
2011-05-31 23:41:39 +07:00
Jason Felds
714427f154
ComboSegments brought in.
...
Five to go I believe.
2011-05-31 11:45:25 -04:00
Jason Felds
da73396895
Labels templated.
...
Six more to go.
2011-05-31 11:22:21 -04:00
Thai Pangsakulyanont
860f6c76f0
I forgot to remove the unused operator== functions from TimingSegments.h
2011-05-31 22:05:04 +07:00