Commit Graph

44 Commits

Author SHA1 Message Date
Chris Danford 4e6f00ba9e separate explosions for HoldNoteScore 2005-04-26 05:28:32 +00:00
Chris Danford abac6af93b store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath() 2005-04-18 01:19:56 +00:00
Glenn Maynard 8b31bfab71 cleanup 2005-02-28 05:42:36 +00:00
Glenn Maynard d80f3c76db cleanup 2005-02-27 20:31:40 +00:00
Glenn Maynard 0dfdaee605 remove some more old experimental stuff 2005-01-15 02:01:26 +00:00
Glenn Maynard f4391c932b remove some old experimental stuff 2005-01-15 01:35:58 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Glenn Maynard 3e1bc2ef26 NoteSkinManager::ColToButtonName -> Game::ColToButtonName 2004-09-06 02:49:36 +00:00
Glenn Maynard 5aa3bf05d6 cleanup 2004-07-27 04:54:14 +00:00
Steve Checkoway 6349be7f22 Fix warnings. 2004-07-27 04:51:44 +00:00
Glenn Maynard f1254b50de vector<> for members 2004-07-27 04:31:01 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Glenn Maynard ec3268c86c work around odd compiler problem 2004-06-19 23:04:10 +00:00
Glenn Maynard aea0a41a68 clean up STYLE_TECHNO_VERSUS8 hack: Sprite really should not
be depending on GameState
2004-06-08 22:27:37 +00:00
Glenn Maynard 30a9bf3292 license update 2004-06-08 00:08:04 +00:00
Glenn Maynard 2a808602e0 remove unused parameter 2004-06-01 08:15:53 +00:00
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Chris Danford 7fa80e5530 change hold explosion format 2004-01-01 01:53:25 +00:00
Chris Danford 4cf6e96f6b support different explosion graphics per TapNoteScore 2003-12-31 21:40:38 +00:00
Glenn Maynard a1a68b5beb fix tweening when switching receptor note skins 2003-11-28 23:27:12 +00:00
Glenn Maynard 7d84c57efa take note skin name to *Row 2003-11-27 23:45:38 +00:00
Glenn Maynard c575a5cc1a rename functions that have the same name as data types (confusing) 2003-11-27 04:25:52 +00:00
Glenn Maynard 0d194ef2a0 handle Y values in GrayArrowRow and GhostArrowRow 2003-11-26 02:15:55 +00:00
Chris Danford 7bd15144cb add explosion graphic and sound if step on mine 2003-08-10 21:27:54 +00:00
Glenn Maynard cb622760d8 Handle Z on receptors. 2003-07-12 20:10:48 +00:00
Glenn Maynard 920f2022c4 add arrow redirection in positioning types 2003-04-17 21:45:37 +00:00
Glenn Maynard f17e4ceaea Simplify, so I don't have to wrap every call to Mode. 2003-04-15 02:52:58 +00:00
Glenn Maynard abc65f828f modifer modes update 2003-04-10 08:49:25 +00:00
Glenn Maynard 32da97588f Use NoteFieldPositioning.
ArrowGetXPos should probably be XOffset, now.
2003-04-02 21:58:27 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 44baba9fd3 Added NoteSkin metrics to accomodate Prex NoteSkin 2002-09-17 23:02:37 +00:00
Glenn Maynard 6862fedc38 remove unused variables 2002-09-07 10:15:27 +00:00
Chris Danford 5fb403639f Moved even more constants into theme metrics 2002-08-29 01:38:21 +00:00
Glenn Maynard ff7801d807 const safety ... 2002-08-22 22:59:54 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00