Jason Felds
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4d183a1229
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Add Edit difficulty to en.ini.
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2008-03-21 20:06:05 +00:00 |
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Steve Checkoway
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df8280ac72
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If REQUIRE_STEP_ON_HOLD_HEADS is false, don't make the hold head a miss if the player is holding down the button.
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2008-03-21 16:28:12 +00:00 |
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Steve Checkoway
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533c77fcb5
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Add missing language strings.
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2008-03-21 15:36:40 +00:00 |
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Steve Checkoway
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00c5e91c7b
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Variable naming cleanup to match normal SM style.
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2008-03-21 11:13:05 +00:00 |
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Steve Checkoway
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918d5a3ccf
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Cleanup autorelease pools. Only make one (I don't think that one is even necessary since nothing should be using autoreleased objects, but just in case).
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2008-03-21 11:11:00 +00:00 |
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Steve Checkoway
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0a37c9eb60
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Remove files.
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2008-03-21 10:49:41 +00:00 |
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Steve Checkoway
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98aae96424
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Unneeded. This code was a neat idea, build up a list of actions to be performed on the main thread. Ultimately it just made the code look ugly.
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2008-03-21 10:48:48 +00:00 |
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Steve Checkoway
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ae0449ef23
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Rewrite this using the delegate to handle the bits that need to be on the main thread.
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2008-03-21 10:46:53 +00:00 |
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Steve Checkoway
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a2cb35dc89
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Rename LoadingWindow_Cocoa.m to LoadingWindow_Cocoa.mm.
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2008-03-20 12:37:46 +00:00 |
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Steve Checkoway
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4a6f314472
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Change from objective C to objective C++ and rewrite this code in a more natural way.
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2008-03-20 12:34:44 +00:00 |
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Chris Danford
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8f46ac3edd
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almost done with gameplay
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2008-03-19 11:39:06 +00:00 |
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Chris Danford
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0cbbcebd39
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standardize element names
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2008-03-19 11:38:14 +00:00 |
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Chris Danford
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2a90706887
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move decorations into theme
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2008-03-19 11:37:33 +00:00 |
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Glenn Maynard
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95b1ddda5a
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fix some STestMode + preloading
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2008-03-18 16:32:55 +00:00 |
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Glenn Maynard
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9030c1c63a
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remove old "bonus" code; not very well integrated and very niche
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2008-03-18 15:27:26 +00:00 |
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Glenn Maynard
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2b2c0221ab
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fix crash
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2008-03-17 18:52:17 +00:00 |
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Glenn Maynard
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6aecb09f37
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partial revert of 72f119f 'handle whitespace on either side of names and values', breaks fonts and language files
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2008-03-17 18:08:20 +00:00 |
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Chris Danford
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dfb01714c7
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revamp StreamDisplay: remove zbuffer tricks, replace with Sprite pills that can be used to make arbitrary shapes
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2008-03-17 08:57:43 +00:00 |
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Chris Danford
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bd9ba6bd48
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positionIndex -> offsetFromCenter, new StreamDisplay
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2008-03-17 08:56:19 +00:00 |
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Chris Danford
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37d2d42d67
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experimental: allow multi-line values to get rid of many functions unnecessarily moved into other.lua
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2008-03-17 08:46:16 +00:00 |
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Glenn Maynard
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c9f9ab8c9f
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fix dumb parser (thought I fixed this long ago)
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2008-03-14 22:00:40 +00:00 |
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Chris Danford
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b7912fa8bd
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LifeMeterBar cleanup. StreamDisplay needs modification to fix alignment
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2008-03-13 13:44:33 +00:00 |
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Chris Danford
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f4922d6bc4
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fix assert on eval
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2008-03-13 13:42:54 +00:00 |
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Chris Danford
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bfac29219c
|
add missing
|
2008-03-13 12:15:44 +00:00 |
|
Chris Danford
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5e87c2e81a
|
karaoke prototype (disabled)
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2008-03-12 23:17:39 +00:00 |
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Chris Danford
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ecbe89179e
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fix compile
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2008-03-12 17:59:00 +00:00 |
|
Chris Danford
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4587658954
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wider life and judge scales, remove unnecessary granularity
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2008-03-12 10:12:20 +00:00 |
|
Chris Danford
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0ce5436c80
|
much larger Hold window
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2008-03-12 10:06:12 +00:00 |
|
Chris Danford
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82e7612828
|
adapters from DDRGame
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2008-03-12 10:02:15 +00:00 |
|
Chris Danford
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97684a1a88
|
title screen cleanup
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2008-03-12 09:55:11 +00:00 |
|
Chris Danford
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de305ce7b7
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title screen cleanup
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2008-03-12 09:49:46 +00:00 |
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Chris Danford
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c4f7de8180
|
add binding: GetTimingDifficulty
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2008-03-12 09:48:34 +00:00 |
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Chris Danford
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7b677bf603
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add binding: VersionTime
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2008-03-12 09:47:36 +00:00 |
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Steve Checkoway
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fe586e828a
|
File rename.
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2008-03-11 11:17:18 +00:00 |
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Chris Danford
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7f5657901c
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better name: DifficultyMeter -> DifficultyDisplay
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2008-03-11 10:41:11 +00:00 |
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Chris Danford
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e8aa2fb4f6
|
better name: DifficultyMeter -> DifficultyDisplay
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2008-03-11 10:25:30 +00:00 |
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Chris Danford
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c7a0648412
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better name: DifficultyMeter -> DifficultyDisplay
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2008-03-11 10:24:42 +00:00 |
|
Chris Danford
|
d4ffe795bb
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:23:20 +00:00 |
|
Chris Danford
|
62aa6aa45c
|
remove DifficultyRating (old ez2 reminant)
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2008-03-11 10:08:36 +00:00 |
|
Chris Danford
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76732b7254
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remove DifficultyRating (old ez2 reminant)
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2008-03-11 10:07:00 +00:00 |
|
Chris Danford
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da3ee0b654
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remove DifficultyRating (old ez2 reminant)
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2008-03-11 10:02:24 +00:00 |
|
Chris Danford
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dafd1ae754
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temporarily add stage graphic. Move this and the life frame out into the overlay?
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2008-03-11 10:00:31 +00:00 |
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Chris Danford
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6af9a96387
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rough new theme: title, gameplay
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2008-03-11 09:59:15 +00:00 |
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Steve Checkoway
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b006633e02
|
song.h -> Song.h
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2008-03-09 03:51:18 +00:00 |
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Glenn Maynard
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f5cac3ca9b
|
noisy
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2008-03-09 02:26:52 +00:00 |
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Glenn Maynard
|
d1873cfb27
|
old
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2008-03-09 01:58:20 +00:00 |
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Glenn Maynard
|
f390f584e9
|
another unmaintained obscure build system
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2008-03-09 01:57:00 +00:00 |
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Glenn Maynard
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271f95b186
|
remove SConscript; unmaintained and we really don't need to support some obscure build system
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2008-03-09 01:55:23 +00:00 |
|
Glenn Maynard
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d5135a905c
|
song.h
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2008-03-09 01:53:20 +00:00 |
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Glenn Maynard
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3e36a05c5f
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fix song.h!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2008-03-09 01:51:34 +00:00 |
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