remove SConscript; unmaintained and we really don't need to support some obscure build system
This commit is contained in:
@@ -1,845 +0,0 @@
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# XXX: SCons spews bizarre errors if this isn't done before the main configure
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# context is created.
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gtkenv = Environment()
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env = Environment()
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endian_test_C = """
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#include <endian.h>
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int main(int argc, char** argv)
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{
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if(__BYTE_ORDER == __BIG_ENDIAN)
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return 0;
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else
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return 1;
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}
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"""
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def EndianTestPosix(context):
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context.Message("Checking system endianness...")
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if context.TryLink(endian_test_C, ".c"):
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if context.TryRun(endian_test_C, ".c")[0]:
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context.Result(2)
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return 2
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else:
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context.Result(1)
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return 1
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context.Result(0)
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return 0
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Have_GTK = False
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# XXX: are gtkenv['PLATFORM'] and env['PLATFORM'] guaranteed to be the same? I'd assume so...
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if gtkenv['PLATFORM'] == 'posix':
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gtkenv.ParseConfig('pkg-config --cflags --libs gtk+-2.0')
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gtkconf = Configure(gtkenv, custom_tests = {'EndianTestPosix' : EndianTestPosix } )
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if gtkconf.CheckLib('', 'gtk_main_iteration_do'):
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Have_GTK = True
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endian = gtkconf.EndianTestPosix()
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if endian == 2:
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gtkenv.Append(CPPDEFINES=["ENDIAN_BIG"])
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env.Append(CPPDEFINES=["ENDIAN_BIG"])
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elif endian == 1:
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gtkenv.Append(CPPDEFINES=["ENDIAN_LITTLE"])
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env.Append(CPPDEFINES=["ENDIAN_LITTLE"])
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else:
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print "Endian test failed to compile/link! Bailing!"
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Exit(1)
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gtkconf.Finish()
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if Have_GTK:
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gtkenv.Append(CPPPATH=["."])
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gtkenv.SharedLibrary('GtkModule', [ 'arch/LoadingWindow/LoadingWindow_GtkModule.cpp' ])
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gtkenv.Command('GtkModule.so', 'libGtkModule.so', 'cp $SOURCE $TARGET')
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# FIXME: Compilation is broken without -DCRASH_HANDLER
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# TODO: Add command-line switches to turn debug on/off among other things
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env.Append(CPPDEFINES=["DEBUG", "CRASH_HANDLER"])
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# XXX We should check for these.
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env.Append(LIBS=["lua", "lualib", "png", "gif", "rt"])
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arch_test_C = """
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#include <stdio.h>
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int main(int argc, char** argv)
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{
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#if defined(__i386__)
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printf("x86");
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#elif defined(__PPC__)
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printf("ppc");
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#elif defined(__amd64__)
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printf("x86_64");
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#else
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return 1;
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#endif
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return 0;
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}
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"""
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def ArchTest(context):
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context.Message("Determining CPU arch...")
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ct = context.TryRun(arch_test_C, '.c')
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if ct[0] == 0:
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context.Result(0)
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return 0
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if ct[1] == "x86":
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context.Result(1)
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return 1
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elif ct[1] == "ppc":
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context.Result(2)
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return 2;
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elif ct[1] == "x86_64":
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context.Result(3)
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return 3;
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backtrace_symbols_C = """
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#include <execinfo.h>
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int main()
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{
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void *BacktracePointer=main;
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return backtrace_symbols (&BacktracePointer, 1) == 0? 1:0;
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}
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"""
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def BacktraceSymbolsTest(context):
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context.Message("Checking for working backtrace_symbols()")
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res = context.TryRun(backtrace_symbols_C, '.c')[0]
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context.Result(res)
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return res
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cxa_demangle_C = """
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#include <cxxabi.h>
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#include <stdlib.h>
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#include <typeinfo>
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int main()
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{
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struct foo { } fum;
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int status;
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char *realname = abi::__cxa_demangle(typeid(fum).name(), 0, 0, &status);
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free( realname );
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return 0;
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}
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"""
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def CxaDemangleTest(context):
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context.Message("Checking for working cxa_demangle")
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res = context.TryRun(cxa_demangle_C, '.c')[0]
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context.Result(res)
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return res
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alsa_test_C = """
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#include <alsa/asoundlib.h>
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/* ensure backward compatibility */
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#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR)
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#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR
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#endif
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#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR)
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#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR
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#endif
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#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR)
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#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR
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#endif
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# if(SND_LIB_MAJOR > 0)
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# else
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# if(SND_LIB_MAJOR < 0)
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# error not present
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# endif
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# if(SND_LIB_MINOR > 9)
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# else
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# if(SND_LIB_MINOR < 9)
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# error not present
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# endif
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# if(SND_LIB_SUBMINOR < 0)
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# error not present
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# endif
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# endif
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# endif
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"""
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def AlsaVersionTest(context):
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context.Message("Checking for ALSA >= 0.9.0...")
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res = context.TryCompile(alsa_test_C, '.c')
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context.Result(res)
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return res
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oss_getversion_test_C = """
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#include <sys/soundcard.h>
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int main() {
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return OSS_GETVERSION & 0xFF;
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}
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"""
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def OSSGetVersionTest(context):
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context.Message("Checking for OSS_GETVERSION...")
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res = context.TryCompile(oss_getversion_test_C, '.c')
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context.Result(res)
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return res
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cstdlib_llabs_test_CPP = """
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#include <stdlib.h>
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#include <cstdlib>
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using namespace std;
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int foo() { return llabs(1); }
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"""
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def CstdlibLlabsTest(context):
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context.Message("Checking if cstdlib breaks llabs...")
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res = not context.TryCompile(cstdlib_llabs_test_CPP, '.cpp')
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context.Result(res)
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return res
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conf = Configure(env, custom_tests = {
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'EndianTestPosix' : EndianTestPosix,
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'ArchTest' : ArchTest,
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'BacktraceSymbolsTest' : BacktraceSymbolsTest,
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'CxaDemangleTest' : CxaDemangleTest,
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'AlsaVersionTest' : AlsaVersionTest,
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'OSSGetVersionTest' : OSSGetVersionTest,
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'CstdlibLlabsTest' : CstdlibLlabsTest })
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Lights = [
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"arch/Lights/LightsDriver.cpp",
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"arch/Lights/LightsDriver_SystemMessage.cpp",
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]
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cpuTypeI = conf.ArchTest()
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if cpuTypeI == 1:
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env.Append(CPPDEFINES=["CPU_X86"])
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if env['PLATFORM'] == 'posix':
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# NOPORT: Again, assuming Linux
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env.Append(CPPDEFINES=["BACKTRACE_METHOD_X86_LINUX", "LUA_USE_LINUX"])
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Lights += [ "arch/Lights/LightsDriver_LinuxWeedTech.cpp", "arch/Lights/LightsDriver_LinuxParallel.cpp" ]
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elif cpuTypeI == 2:
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env.Append(CPPDEFINES=["CPU_PPC"])
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# XXX: Backtrace components for this arch?
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elif cpuTypeI == 3:
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env.Append(CPPDEFINES=["CPU_X86_64"])
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# XXX: Backtrace components for this arch? Can I use x86 components?
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else:
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print "Couldn't determine CPU type! Bailing!"
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Exit(1)
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Screens = [
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"Screen.cpp",
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"ScreenAttract.cpp",
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"ScreenBookkeeping.cpp",
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"ScreenCenterImage.cpp",
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"ScreenCredits.cpp",
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"ScreenDebugOverlay.cpp",
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"ScreenDemonstration.cpp",
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"ScreenEdit.cpp",
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"ScreenEditMenu.cpp",
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"ScreenEnding.cpp",
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"ScreenEvaluation.cpp",
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"ScreenExit.cpp",
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"ScreenNetEvaluation.cpp",
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"ScreenNetSelectMusic.cpp",
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"ScreenNetSelectBase.cpp",
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"ScreenNetRoom.cpp",
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"ScreenEz2SelectMusic.cpp",
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"ScreenEz2SelectPlayer.cpp",
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"ScreenGameplay.cpp",
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"ScreenGameplayLesson.cpp",
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"ScreenGameplayNormal.cpp",
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"ScreenHowToPlay.cpp",
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"ScreenInstructions.cpp",
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"ScreenJukebox.cpp",
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"ScreenMapControllers.cpp",
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"ScreenMessage.cpp",
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"ScreenMiniMenu.cpp",
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"ScreenMusicScroll.cpp",
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"ScreenNameEntry.cpp",
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"ScreenNameEntryTraditional.cpp",
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"ScreenOptions.cpp",
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"ScreenOptionsEditCourse.cpp",
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"ScreenOptionsEditCourseEntry.cpp",
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"ScreenOptionsEditPlaylist.cpp",
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"ScreenOptionsEditProfile.cpp",
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"ScreenOptionsEditWorkout.cpp",
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"ScreenOptionsManageCourses.cpp",
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"ScreenOptionsManageEditSteps.cpp",
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"ScreenOptionsManageProfiles.cpp",
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"ScreenOptionsManageWorkouts.cpp",
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"ScreenOptionsMaster.cpp",
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"ScreenOptionsMasterPrefs.cpp",
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"ScreenOptionsMemoryCard.cpp",
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"ScreenOptionsReviewWorkout.cpp",
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"ScreenPackages.cpp",
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"ScreenPlayerOptions.cpp",
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"ScreenNetworkOptions.cpp",
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"ScreenPrompt.cpp",
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"ScreenRanking.cpp",
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"ScreenReloadSongs.cpp",
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"ScreenSandbox.cpp",
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"ScreenSaveSync.cpp",
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"ScreenServiceAction.cpp",
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"ScreenStatsOverlay.cpp",
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"ScreenSelect.cpp",
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"ScreenSelectCharacter.cpp",
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"ScreenSelectDifficulty.cpp",
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"ScreenSelectGroup.cpp",
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"ScreenSelectMaster.cpp",
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"ScreenSelectMode.cpp",
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"ScreenSelectMusic.cpp",
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"ScreenSelectStyle.cpp",
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"ScreenSyncOverlay.cpp",
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"ScreenSystemLayer.cpp",
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"ScreenSetTime.cpp",
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"ScreenSongOptions.cpp",
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"ScreenSplash.cpp",
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"ScreenStage.cpp",
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"ScreenTestFonts.cpp",
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"ScreenTestInput.cpp",
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"ScreenTestLights.cpp",
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"ScreenTestSound.cpp",
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"ScreenTextEntry.cpp",
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"ScreenTitleMenu.cpp",
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"ScreenUnlockStatus.cpp",
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"ScreenWithMenuElements.cpp",
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]
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DataStructures = [
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"AdjustSync.cpp",
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"Attack.cpp",
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"AutoKeysounds.cpp",
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"BackgroundUtil.cpp",
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"BannerCache.cpp",
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"CatalogXml.cpp",
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"Character.cpp",
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"CodeDetector.cpp",
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"Command.cpp",
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"CommonMetrics.cpp",
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"Course.cpp",
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"CourseLoaderCRS.cpp",
|
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"CourseUtil.cpp",
|
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"CourseWriterCRS.cpp",
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"DateTime.cpp",
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"Difficulty.cpp",
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||||
"EnumHelper.cpp",
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||||
"Font.cpp",
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"FontCharAliases.cpp",
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"FontCharmaps.cpp",
|
||||
"Game.cpp",
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||||
"GameCommand.cpp",
|
||||
"GameConstantsAndTypes.cpp",
|
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"GameInput.cpp",
|
||||
"GameplayAssist.cpp",
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"GamePreferences.cpp",
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||||
"Grade.cpp",
|
||||
"HighScore.cpp",
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||||
"Inventory.cpp",
|
||||
"LocalizedString.cpp",
|
||||
"LuaReference.cpp",
|
||||
"LuaExpressionTransform.cpp",
|
||||
"LyricsLoader.cpp",
|
||||
"ModsGroup.cpp",
|
||||
"NoteData.cpp",
|
||||
"NoteDataUtil.cpp",
|
||||
"NoteDataWithScoring.cpp",
|
||||
"NoteTypes.cpp",
|
||||
"NotesLoader.cpp",
|
||||
"NotesLoaderBMS.cpp",
|
||||
"NotesLoaderDWI.cpp",
|
||||
"NotesLoaderKSF.cpp",
|
||||
"NotesLoaderSM.cpp",
|
||||
"NotesWriterDWI.cpp",
|
||||
"NotesWriterSM.cpp",
|
||||
"OptionRowHandler.cpp",
|
||||
"PlayerAI.cpp",
|
||||
"PlayerNumber.cpp",
|
||||
"PlayerOptions.cpp",
|
||||
"PlayerStageStats.cpp",
|
||||
"PlayerState.cpp",
|
||||
"Preference.cpp",
|
||||
"Profile.cpp",
|
||||
"RandomSample.cpp",
|
||||
"RadarValues.cpp",
|
||||
"RoomInfoDisplay.cpp",
|
||||
"RoomWheel.cpp",
|
||||
"SampleHistory.cpp",
|
||||
"ScreenDimensions.cpp",
|
||||
"ScoreKeeper.cpp",
|
||||
"ScoreKeeperGuitar.cpp",
|
||||
"ScoreKeeperNormal.cpp",
|
||||
"ScoreKeeperRave.cpp",
|
||||
"Song.cpp",
|
||||
"SongCacheIndex.cpp",
|
||||
"SongOptions.cpp",
|
||||
"SongUtil.cpp",
|
||||
"SoundEffectControl.cpp",
|
||||
"StageStats.cpp",
|
||||
"Steps.cpp",
|
||||
"StepsUtil.cpp",
|
||||
"Style.cpp",
|
||||
"StyleUtil.cpp",
|
||||
"TimingData.cpp",
|
||||
"Trail.cpp",
|
||||
"TrailUtil.cpp",
|
||||
"TitleSubstitution.cpp",
|
||||
"Tween.cpp",
|
||||
"Workout.cpp",
|
||||
]
|
||||
|
||||
FileTypes = [
|
||||
"IniFile.cpp",
|
||||
"MsdFile.cpp",
|
||||
"XmlFile.cpp",
|
||||
"XmlFileUtil.cpp",
|
||||
]
|
||||
|
||||
StepMania = [
|
||||
"StepMania.cpp",
|
||||
"GameLoop.cpp",
|
||||
"global.cpp",
|
||||
"SpecialFiles.cpp",
|
||||
"arch/RageDriver.cpp",
|
||||
]
|
||||
|
||||
Sound = [
|
||||
"arch/Sound/RageSoundDriver.cpp",
|
||||
"arch/Sound/RageSoundDriver_Null.cpp",
|
||||
"arch/Sound/RageSoundDriver_Generic_Software.cpp",
|
||||
]
|
||||
|
||||
MemoryCard = [
|
||||
"arch/MemoryCard/MemoryCardDriver.cpp",
|
||||
]
|
||||
|
||||
Dialog = [
|
||||
"arch/Dialog/Dialog.cpp",
|
||||
"arch/Dialog/DialogDriver.cpp",
|
||||
]
|
||||
|
||||
RageSoundFileReaders = [
|
||||
"RageSoundReader_WAV.cpp",
|
||||
]
|
||||
|
||||
ArchHooks = [
|
||||
'arch/ArchHooks/ArchHooks.cpp',
|
||||
'arch/ArchHooks/ArchHooksUtil.cpp',
|
||||
]
|
||||
|
||||
MovieTexture = [
|
||||
"arch/MovieTexture/MovieTexture.cpp",
|
||||
"arch/MovieTexture/MovieTexture_Null.cpp",
|
||||
]
|
||||
|
||||
InputHandler = [
|
||||
"arch/InputHandler/InputHandler.cpp",
|
||||
"arch/InputHandler/InputHandler_MonkeyKeyboard.cpp",
|
||||
]
|
||||
|
||||
LoadingWindow = [
|
||||
"arch/LoadingWindow/LoadingWindow.cpp",
|
||||
]
|
||||
|
||||
LowLevelWindow = [
|
||||
"arch/LowLevelWindow/LowLevelWindow.cpp",
|
||||
]
|
||||
Threads = []
|
||||
ArchUtils = []
|
||||
|
||||
# # # Detection stuff here, it's easiest
|
||||
|
||||
if conf.CstdlibLlabsTest():
|
||||
env.Append(CPPDEFINES=["NEED_CSTDLIB_WORKAROUND"])
|
||||
|
||||
if not conf.CheckLib('png', 'png_create_read_struct'):
|
||||
print "*** libpng is required to build StepMania; please make sure that"
|
||||
print "*** it is installed to continue the build process."
|
||||
Exit(1)
|
||||
|
||||
# DANGER: There's something funky with the header check. Fails on this system where
|
||||
# autoconf's doesn't. Haven't tested it on others.
|
||||
if conf.CheckLib('jpeg', 'jpeg_read_scanlines'):# and conf.CheckHeader('jpeglib.h')
|
||||
FileTypes += [ "RageSurface_Save_JPEG.cpp", "RageSurface_Load_JPEG.cpp" ]
|
||||
else:
|
||||
# XXX: Bail but allow forcing
|
||||
print "*** WARNING: libjpeg not found. You will not be able to read JPEG files."
|
||||
env.Append(CPPDEFINES=["NO_JPEG_SUPPORT"])
|
||||
|
||||
if conf.CheckLib('vorbisfile', 'ov_info'):
|
||||
RageSoundFileReaders += [ "RageSoundReader_Vorbisfile.cpp" ]
|
||||
else:
|
||||
env.Append(CPPDEFINES=["NO_VORBIS_SUPPORT"])
|
||||
|
||||
if conf.CheckLib('mad', 'mad_stream_buffer'):
|
||||
RageSoundFileReaders += [ "RageSoundReader_MP3.cpp" ]
|
||||
else:
|
||||
env.Append(CPPDEFINES=["NO_MP3_SUPPORT"])
|
||||
|
||||
if not conf.CheckLib('GL', 'glGetError'):
|
||||
print "Can't find suitable OpenGL library."
|
||||
Exit(1)
|
||||
|
||||
if not conf.CheckLib('GLU', 'gluErrorString'):
|
||||
print "Can't find suitable GLU library."
|
||||
Exit(1)
|
||||
|
||||
if env['PLATFORM'] == 'posix':
|
||||
if not conf.CheckLib('pthread', 'pthread_join'):
|
||||
print "Pthread not present! Your system is insane! Bailing!"
|
||||
Exit(1)
|
||||
# NOPORT: This assumes Linux. I don't know how to check for say, FreeBSD or even OS X vs. Linux.
|
||||
env.Append(CPPDEFINES=["UNIX", "LINUX", ("BACKTRACE_METHOD_TEXT", "\"\\\"FIXME\\\"\""),
|
||||
("BACKTRACE_LOOKUP_METHOD_TEXT", "\"\\\"FIXME\\\"\"")])
|
||||
#XXX ^ Why is the builder supposed to define BACKTRACE_*_TEXT?
|
||||
ArchUtils += [
|
||||
"archutils/Unix/LinuxThreadHelpers.cpp",
|
||||
"archutils/Unix/RunningUnderValgrind.cpp",
|
||||
"archutils/Unix/EmergencyShutdown.cpp",
|
||||
"archutils/Unix/GetSysInfo.cpp",
|
||||
"archutils/Unix/AssertionHandler.cpp",
|
||||
"archutils/Unix/SignalHandler.cpp",
|
||||
"archutils/Unix/CrashHandler.cpp",
|
||||
"archutils/Unix/CrashHandlerChild.cpp",
|
||||
"archutils/Unix/CrashHandlerInternal.cpp",
|
||||
"archutils/Unix/Backtrace.cpp",
|
||||
"archutils/Unix/BacktraceNames.cpp",
|
||||
]
|
||||
if not conf.CheckLib('rt', 'clock_gettime'):
|
||||
print "librt is missing?"
|
||||
Exit(1)
|
||||
ArchHooks += [ "arch/ArchHooks/ArchHooks_Unix.cpp" ]
|
||||
Threads += [ "arch/Threads/Threads_Pthreads.cpp" ]
|
||||
MemoryCard += [ "arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp" ]
|
||||
InputHandler += [ "arch/InputHandler/InputHandler_Linux_Joystick.cpp" ]
|
||||
# Backtrace stuff
|
||||
if conf.CheckLib('dl', 'dladdr'):
|
||||
env.Append(CPPDEFINES=['BACKTRACE_LOOKUP_METHOD_DLADDR'], LINKFLAGS="-rdynamic")
|
||||
elif conf.BacktraceSymbolsTest():
|
||||
env.Append(CPPDEFINES=["BACKTRACE_LOOKUP_METHOD_BACKTRACE_SYMBOLS"], LINKFLAGS='-rdynamic')
|
||||
else:
|
||||
print "*** Couldn't find suitable symbol lookup method."
|
||||
print "*** Generated crash logs will be worthless."
|
||||
if conf.CheckHeader('libiberty.h') and conf.CheckLib('iberty', 'cplus_demangle'):
|
||||
env.Append(CPPDEFINES=['HAVE_LIBIBERTY'])
|
||||
else:
|
||||
print "*** Backtrace support has been detected, but libiberty is not installed."
|
||||
print "*** Libiberty will make crash reports for developers much easier to read,"
|
||||
print "*** and is strongly recommended."
|
||||
# ALSA is Linux-exclusive
|
||||
if conf.AlsaVersionTest() and conf.CheckLib('asound', 'snd_ctl_open'):
|
||||
env.Append(CPPDEFINES=["HAVE_ALSA"])
|
||||
Sound += [ "arch/Sound/ALSA9Dynamic.cpp",
|
||||
"arch/Sound/ALSA9Helpers.cpp",
|
||||
"arch/Sound/RageSoundDriver_ALSA9_Software.cpp" ]
|
||||
# OSS is available on POSIX OSes besides Linux
|
||||
if conf.CheckHeader('sys/soundcard.h'):
|
||||
env.Append(CPPDEFINES=["HAVE_OSS"])
|
||||
Sound += [ 'arch/Sound/RageSoundDriver_OSS.cpp' ]
|
||||
if conf.OSSGetVersionTest():
|
||||
env.Append(CPPDEFINES=["HAVE_OSS_GETVERSION"])
|
||||
|
||||
if Have_GTK:
|
||||
env.Append(CPPDEFINES=["HAVE_GTK"])
|
||||
LoadingWindow += [ "arch/LoadingWindow/LoadingWindow_Gtk.cpp" ]
|
||||
|
||||
# REMEMBER, only ONE LowLevelWindow!
|
||||
if conf.CheckLib('X11', 'XMapWindow') and conf.CheckLib('Xrandr', 'XRRSizes'):
|
||||
env.Append(CPPDEFINES=["HAVE_X11"])
|
||||
ArchUtils += [ "archutils/Unix/X11Helper.cpp" ]
|
||||
LowLevelWindow += [ "arch/LowLevelWindow/LowLevelWindow_X11.cpp" ]
|
||||
InputHandler += [ "arch/InputHandler/InputHandler_X11.cpp" ]
|
||||
if conf.CheckLib('Xtst', 'XTestQueryExtension'):
|
||||
env.Append(CPPDEFINES=["HAVE_LIBXTST"])
|
||||
|
||||
Arch = LoadingWindow + Sound + ArchHooks + InputHandler + MovieTexture +\
|
||||
Lights + MemoryCard + LowLevelWindow + ArchUtils + Dialog +\
|
||||
Threads
|
||||
|
||||
ActorsInGameplayAndMenus = [
|
||||
"BGAnimation.cpp",
|
||||
"BGAnimationLayer.cpp",
|
||||
"Banner.cpp",
|
||||
"DifficultyIcon.cpp",
|
||||
"MeterDisplay.cpp",
|
||||
"StreamDisplay.cpp",
|
||||
"Transition.cpp",
|
||||
]
|
||||
|
||||
ActorsInMenus = [
|
||||
"ActiveAttackList.cpp",
|
||||
"BPMDisplay.cpp",
|
||||
"ComboGraph.cpp",
|
||||
"CourseContentsList.cpp",
|
||||
"CourseEntryDisplay.cpp",
|
||||
"DifficultyList.cpp",
|
||||
"DifficultyMeter.cpp",
|
||||
"DifficultyRating.cpp",
|
||||
"DualScrollBar.cpp",
|
||||
"EditMenu.cpp",
|
||||
"FadingBanner.cpp",
|
||||
"GradeDisplay.cpp",
|
||||
"GraphDisplay.cpp",
|
||||
"GrooveRadar.cpp",
|
||||
"GroupList.cpp",
|
||||
"HelpDisplay.cpp",
|
||||
"MemoryCardDisplay.cpp",
|
||||
"MenuTimer.cpp",
|
||||
"ModeSwitcher.cpp",
|
||||
"MusicBannerWheel.cpp",
|
||||
"MusicList.cpp",
|
||||
"MusicSortDisplay.cpp",
|
||||
"MusicWheel.cpp",
|
||||
"MusicWheelItem.cpp",
|
||||
"OptionIcon.cpp",
|
||||
"OptionIconRow.cpp",
|
||||
"OptionRow.cpp",
|
||||
"OptionsCursor.cpp",
|
||||
"PaneDisplay.cpp",
|
||||
"ScrollBar.cpp",
|
||||
"ScrollingList.cpp",
|
||||
"SnapDisplay.cpp",
|
||||
"TextBanner.cpp",
|
||||
"WheelBase.cpp",
|
||||
"WheelItemBase.cpp",
|
||||
"WheelNotifyIcon.cpp",
|
||||
"WorkoutGraph.cpp",
|
||||
]
|
||||
|
||||
ActorsInGameplay = [
|
||||
"ArrowEffects.cpp",
|
||||
"AttackDisplay.cpp",
|
||||
"Background.cpp",
|
||||
"BeginnerHelper.cpp",
|
||||
"CombinedLifeMeterTug.cpp",
|
||||
"Combo.cpp",
|
||||
"DancingCharacters.cpp",
|
||||
"Foreground.cpp",
|
||||
"GhostArrowRow.cpp",
|
||||
"HoldJudgment.cpp",
|
||||
"Judgment.cpp",
|
||||
"LifeMeter.cpp",
|
||||
"LifeMeterBar.cpp",
|
||||
"LifeMeterBattery.cpp",
|
||||
"LifeMeterTime.cpp",
|
||||
"LyricDisplay.cpp",
|
||||
"NoteDisplay.cpp",
|
||||
"NoteField.cpp",
|
||||
"PercentageDisplay.cpp",
|
||||
"Player.cpp",
|
||||
"ReceptorArrow.cpp",
|
||||
"ReceptorArrowRow.cpp",
|
||||
"ScoreDisplay.cpp",
|
||||
"ScoreDisplayBattle.cpp",
|
||||
"ScoreDisplayCalories.cpp",
|
||||
"ScoreDisplayLifeTime.cpp",
|
||||
"ScoreDisplayNormal.cpp",
|
||||
"ScoreDisplayOni.cpp",
|
||||
"ScoreDisplayPercentage.cpp",
|
||||
"ScoreDisplayRave.cpp",
|
||||
]
|
||||
|
||||
PCRE = [
|
||||
"pcre/chartables.c",
|
||||
"pcre/get.c",
|
||||
"pcre/maketables.c",
|
||||
"pcre/pcre.c",
|
||||
"pcre/study.c",
|
||||
]
|
||||
|
||||
Lua = [ "lua-5.1/src/lapi.c",
|
||||
"lua-5.1/src/lauxlib.c",
|
||||
"lua-5.1/src/lbaselib.c",
|
||||
"lua-5.1/src/lcode.c",
|
||||
"lua-5.1/src/ldblib.c",
|
||||
"lua-5.1/src/ldebug.c",
|
||||
"lua-5.1/src/ldo.c",
|
||||
"lua-5.1/src/ldump.c",
|
||||
"lua-5.1/src/lfunc.c",
|
||||
"lua-5.1/src/lgc.c",
|
||||
"lua-5.1/src/linit.c",
|
||||
"lua-5.1/src/liolib.c",
|
||||
"lua-5.1/src/llex.c",
|
||||
"lua-5.1/src/lmathlib.c",
|
||||
"lua-5.1/src/lmem.c",
|
||||
"lua-5.1/src/loadlib.c",
|
||||
"lua-5.1/src/lobject.c",
|
||||
"lua-5.1/src/lopcodes.c",
|
||||
"lua-5.1/src/loslib.c",
|
||||
"lua-5.1/src/lparser.c",
|
||||
"lua-5.1/src/lstate.c",
|
||||
"lua-5.1/src/lstring.c",
|
||||
"lua-5.1/src/lstrlib.c",
|
||||
"lua-5.1/src/ltable.c",
|
||||
"lua-5.1/src/ltablib.c",
|
||||
"lua-5.1/src/ltm.c",
|
||||
"lua-5.1/src/lundump.c",
|
||||
"lua-5.1/src/lvm.c",
|
||||
"lua-5.1/src/lzio.c",
|
||||
]
|
||||
|
||||
RageFile = [
|
||||
"RageFileBasic.cpp",
|
||||
"RageFile.cpp",
|
||||
"RageFileDriver.cpp",
|
||||
"RageFileManager.cpp",
|
||||
"RageFileDriverDirect.cpp",
|
||||
"RageFileDriverDirectHelpers.cpp",
|
||||
"RageFileDriverMemory.cpp",
|
||||
"RageFileDriverZip.cpp",
|
||||
"RageFileDriverDeflate.cpp",
|
||||
"RageFileDriverSlice.cpp",
|
||||
"RageFileDriverTimeout.cpp",
|
||||
]
|
||||
|
||||
Rage = PCRE + RageFile + RageSoundFileReaders + [
|
||||
"RageBitmapTexture.cpp",
|
||||
"RageDisplay.cpp",
|
||||
"RageDisplay_OGL.cpp", # XXX: Should we require GL on Windows?
|
||||
"RageDisplay_OGL_Helpers.cpp",
|
||||
"RageDisplay_Null.cpp",
|
||||
"RageException.cpp",
|
||||
"RageInput.cpp",
|
||||
"RageInputDevice.cpp",
|
||||
"RageLog.cpp",
|
||||
"RageMath.cpp",
|
||||
"RageModelGeometry.cpp",
|
||||
"RageSound.cpp",
|
||||
"RageSoundManager.cpp",
|
||||
"RageSoundUtil.cpp",
|
||||
"RageSoundMixBuffer.cpp",
|
||||
"RageSoundPosMap.cpp",
|
||||
"RageSoundReader.cpp",
|
||||
"RageSoundReader_Chain.cpp",
|
||||
"RageSoundReader_Extend.cpp",
|
||||
"RageSoundReader_FileReader.cpp",
|
||||
"RageSoundReader_Pan.cpp",
|
||||
"RageSoundReader_PitchChange.cpp",
|
||||
"RageSoundReader_PostBuffering.cpp",
|
||||
"RageSoundReader_Preload.cpp",
|
||||
"RageSoundReader_Resample_Good.cpp",
|
||||
"RageSoundReader_SpeedChange.cpp",
|
||||
"RageSoundReader_ThreadedBuffer.cpp",
|
||||
"RageSurface.cpp",
|
||||
"RageSurfaceUtils.cpp",
|
||||
"RageSurfaceUtils_Dither.cpp",
|
||||
"RageSurfaceUtils_Palettize.cpp",
|
||||
"RageSurfaceUtils_Zoom.cpp",
|
||||
"RageSurface_Load.cpp",
|
||||
"RageSurface_Load_PNG.cpp", # XXX: Do we have libraries for all these image formats in the tree or something?
|
||||
"RageSurface_Load_GIF.cpp",
|
||||
"RageSurface_Load_BMP.cpp",
|
||||
"RageSurface_Load_XPM.cpp",
|
||||
"RageTexture.cpp",
|
||||
"RageTexturePreloader.cpp",
|
||||
"RageTextureRenderTarget.cpp",
|
||||
"RageSurface_Save_BMP.cpp",
|
||||
"RageSurface_Save_PNG.cpp",
|
||||
"RageTextureID.cpp",
|
||||
"RageTextureManager.cpp",
|
||||
"RageThreads.cpp",
|
||||
"RageTimer.cpp",
|
||||
"RageTypes.cpp",
|
||||
"RageUtil.cpp",
|
||||
"RageUtil_CharConversions.cpp",
|
||||
"RageUtil_BackgroundLoader.cpp",
|
||||
"RageUtil_FileDB.cpp",
|
||||
"RageUtil_WorkerThread.cpp",
|
||||
]
|
||||
|
||||
Actors = [
|
||||
"Actor.cpp",
|
||||
"ActorFrame.cpp",
|
||||
"ActorFrameTexture.cpp",
|
||||
"ActorScroller.cpp",
|
||||
"ActorProxy.cpp",
|
||||
"ActorUtil.cpp",
|
||||
"ActorSound.cpp",
|
||||
"AutoActor.cpp",
|
||||
"BitmapText.cpp",
|
||||
"Model.cpp",
|
||||
"DynamicActorScroller.cpp",
|
||||
"ModelManager.cpp",
|
||||
"ModelTypes.cpp",
|
||||
"Quad.cpp",
|
||||
"RollingNumbers.cpp",
|
||||
"Sprite.cpp",
|
||||
]
|
||||
|
||||
GlobalSingletons = [
|
||||
"AnnouncerManager.cpp",
|
||||
"Bookkeeper.cpp",
|
||||
"CharacterManager.cpp",
|
||||
"CryptManager.cpp",
|
||||
"ExportStrings.cpp",
|
||||
"FontManager.cpp",
|
||||
"GameSoundManager.cpp",
|
||||
"GameManager.cpp",
|
||||
"GameState.cpp",
|
||||
"InputFilter.cpp",
|
||||
"InputMapper.cpp",
|
||||
"InputQueue.cpp",
|
||||
"LuaBinding.cpp",
|
||||
"LuaManager.cpp",
|
||||
"LightsManager.cpp",
|
||||
"MemoryCardManager.cpp",
|
||||
"MessageManager.cpp",
|
||||
"NetworkSyncManager.cpp",
|
||||
"NoteSkinManager.cpp",
|
||||
"PrefsManager.cpp",
|
||||
"ProfileManager.cpp",
|
||||
"ScreenManager.cpp",
|
||||
"SongManager.cpp",
|
||||
"StatsManager.cpp",
|
||||
"ThemeManager.cpp",
|
||||
"UnlockManager.cpp",
|
||||
"WorkoutManager.cpp",
|
||||
]
|
||||
|
||||
# XXX: This wouldn't be included if WITHOUT_NETWORKING, but I don't have that setting implemented (yet)
|
||||
Screens += [ "ScreenSMOnlineLogin.cpp" ]
|
||||
GlobalSingletons += [ "ezsockets.cpp" ]
|
||||
|
||||
crypto = [
|
||||
"crypto/CryptBn.cpp",
|
||||
"crypto/CryptMD5.cpp",
|
||||
"crypto/CryptNoise.cpp",
|
||||
"crypto/CryptPrime.cpp",
|
||||
"crypto/CryptRSA.cpp",
|
||||
"crypto/CryptRand.cpp",
|
||||
"crypto/CryptSH512.cpp",
|
||||
"crypto/CryptSHA.cpp",
|
||||
]
|
||||
|
||||
cryptopp = [
|
||||
"crypto51/algebra.cpp",
|
||||
"crypto51/algparam.cpp",
|
||||
"crypto51/asn.cpp",
|
||||
"crypto51/cryptlib.cpp",
|
||||
"crypto51/files.cpp",
|
||||
"crypto51/filters.cpp",
|
||||
"crypto51/integer.cpp",
|
||||
"crypto51/iterhash.cpp",
|
||||
"crypto51/misc.cpp",
|
||||
"crypto51/mqueue.cpp",
|
||||
"crypto51/nbtheory.cpp",
|
||||
"crypto51/osrng.cpp",
|
||||
"crypto51/pkcspad.cpp",
|
||||
"crypto51/pubkey.cpp",
|
||||
"crypto51/queue.cpp",
|
||||
"crypto51/rsa.cpp",
|
||||
"crypto51/sha.cpp",
|
||||
"CryptHelpers.cpp",
|
||||
]
|
||||
|
||||
env = conf.Finish()
|
||||
|
||||
# This must be after configuration stuff apparently
|
||||
SConscript(['libtommath/SConscript'])
|
||||
SConscript(['libtomcrypt/SConscript'])
|
||||
|
||||
env.Append(LIBS=["tomcrypt", "tommath"],
|
||||
LIBPATH=["libtommath", "libtomcrypt"],
|
||||
CPPFLAGS=' -g2', CPPPATH=['.']) # NOPORT debug symbols?
|
||||
# env.Append(CFLAGS=env['CPPFLAGS'], CPATH=env['CPPPATH'] # For lua
|
||||
env.Program('stepmania',
|
||||
Screens + DataStructures + FileTypes + StepMania + Arch +\
|
||||
ActorsInGameplayAndMenus + ActorsInMenus + ActorsInGameplay + Rage +\
|
||||
Actors + GlobalSingletons + crypto + cryptopp + Lua )
|
||||
|
||||
Reference in New Issue
Block a user