Glenn Maynard
14605f01c0
Implement HoldHeadIsAboveWavyParts, HoldTailIsAboveWavyParts.
2003-07-17 07:37:56 +00:00
Glenn Maynard
4f9a687dab
We light hold heads; light tails, too.
2003-07-17 06:11:32 +00:00
Glenn Maynard
743c600d0f
Break up the monster HoldNote drawing function. No actual functional
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changes in this commit.
2003-07-17 06:10:25 +00:00
Chris Danford
4dfb7ee6a4
lighting for hold heads
2003-07-10 03:38:45 +00:00
Glenn Maynard
2af0ab21ed
allow using a model for hold tails
2003-07-09 05:57:48 +00:00
Glenn Maynard
f9ff8d49fb
Z-buffer for effects on the Z axis.
2003-07-09 01:34:48 +00:00
Glenn Maynard
1921765e9e
Allow for effects on the Z axis.
2003-07-09 00:49:05 +00:00
Chris Danford
c67d78d948
let Actor subclasses have first crack at parsing commands
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allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Glenn Maynard
3e4e26dd95
fix crash with very long hold notes
2003-06-28 02:15:27 +00:00
Chris Danford
4fcd08a7d5
revert Sprite custom texture coordinate code (to fix rotated banner)
2003-06-23 04:49:28 +00:00
Chris Danford
aac9739fac
Add crop property to Actor - currently only used in Sprite
2003-06-20 23:04:11 +00:00
Glenn Maynard
4200c6051e
fix warning
2003-06-10 05:13:31 +00:00
Chris Danford
428d560a6b
Clean up resolution fallback logic
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Add video settings for G400
Working on composited text
2003-06-05 19:29:27 +00:00
Andrew Livy
1900979e46
fix crash on holdarrows -_-
2003-06-03 22:00:18 +00:00
Chris Danford
f32d40e07c
back out HoldNote step optimization
2003-06-02 17:34:41 +00:00
Chris Danford
6707a05e0d
draw HoldNotes in larger segments if not wavy
2003-05-31 04:54:09 +00:00
Chris Danford
02016ae442
Reorganize RageDisplay
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Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
2003-05-22 05:28:37 +00:00
Chris Danford
6f2ace362f
fix goofy lifemeter and disappearing HoldNote bodies (z-buffer problems)
2003-05-15 06:33:08 +00:00
Chris Danford
54bedc3eba
clean up RageDisplay methods, add ability to mask song banner
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The masking uses the Z-buffer under the assumption that some cards don't have a stencil. Should we be using the stencil instead? It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Chris Danford
a5f09f296c
new battle layout
2003-05-13 13:35:32 +00:00
Chris Danford
dd8331d9fc
add support for models in NoteSkin
2003-05-11 07:23:47 +00:00
Chris Danford
c04b5b993b
add Model to NoteDisplay
2003-05-09 04:42:04 +00:00
Glenn Maynard
924cb3f1bc
allow positioning per-player
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allow moving overlay graphics
2003-04-17 22:53:36 +00:00
Glenn Maynard
920f2022c4
add arrow redirection in positioning types
2003-04-17 21:45:37 +00:00
Glenn Maynard
6e6c60858a
consolidate Enable/DisableTextureWrapping
2003-04-10 18:25:17 +00:00
Chris Danford
a696414cac
Actor tween cleanup
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Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
032bf447f3
per-player NoteSkin
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NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford
5028fab1bc
fixed interaction between arrow brightness and boomerang
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fixing more course problems
2003-02-17 02:45:30 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
b129bd7601
fixed wrong tap darking w/ reverse
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working on course Ranking
2003-02-12 22:52:28 +00:00
Chris Danford
68f4bf1f31
cleaned up ShowSongOptions pref
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Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Glenn Maynard
f5819c7151
fix metrics
2003-02-09 06:33:34 +00:00
Glenn Maynard
2c7db70f4b
instead of toggling head/tail as wavy/not, have a wavy part (top cap
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and bottom cap) and a solid part (head/tail).
allow overriding note skin metric values per-button
(rather larger patch than I intended to commit at once; sorry)
2003-02-08 23:47:47 +00:00
Glenn Maynard
ac8d140c3f
fix solid hold tails
2003-02-08 02:36:42 +00:00
Glenn Maynard
f70f666ee3
remove this hack: i'm not seeing any gaps, and it's making the
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hidden/sudden overdraw worse
2003-02-07 05:48:05 +00:00
Chris Danford
4ff7233799
fixed vivid frame number miscalculation
2003-02-07 01:23:35 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Glenn Maynard
1b5478b736
fix death when fSongBeat < 0
2003-02-05 20:19:25 +00:00
Chris Danford
3ea84b5e5c
NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
2003-02-05 03:53:57 +00:00
Chris Danford
559c3b7248
NEW FEATURE: Added 0.25x scroll speed
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CHANGE: Reorganized options on Player Options screen
NEW FEATURE: New modifier: Acceleration-Land
NEW FEATURE: New modifier: Acceleration-Expand
NEW FEATURE: New modifier: Acceleration-Boomerang
CHANGE: Tweaked Acceleration-Wave for more of a challenge
CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will
need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard
eaf51a944c
fix warnings
2003-01-19 07:51:10 +00:00
Chris Danford
ab9f558c6e
Adding basic coin support
2003-01-19 04:44:22 +00:00
Glenn Maynard
cbeb0d1288
don't update g_bAllowVivid several times each frame
2003-01-18 08:34:41 +00:00
Andrew Livy
134bf066b0
Fixed annoying "Pump Center Pad Bug"
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Basically "tap" was being mistook for "tap explosion"
so now tap is renamed to "tap parts"
stick with it :)
2003-01-16 17:10:19 +00:00
Chris Danford
1258b0c22f
Fixed "floating background". Fixed interaction between COLOR_NOTE, and APPEARANCE_*
2003-01-14 05:56:18 +00:00
Chris Danford
1f8f1766e6
reimplemented NOTE_COLOR
2003-01-14 05:35:12 +00:00
Chris Danford
fa75b5200b
fixed generous Toasty
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CHANGE: Simplified NoteSkin format. Old NoteSkins will need to be updated.
fixed BGAnimationLayer effect_bounce objects getting stuck
2003-01-13 08:31:34 +00:00
Glenn Maynard
1b4ef26e5b
remove another set of old texel alignment shifts
2003-01-09 05:53:31 +00:00