Commit Graph
23 Commits
Author SHA1 Message Date
Kevin Slaughter 1141e886b8 Added new screen for internal sound volume adjustment. Also, at the request of several people, I moved the `Config Key/Joy' entry into the OPTIONS/OPERATOR menu.. I was told, and agree, that it seems more appropriate to have it in there instead 2003-02-19 10:58:32 +00:00
Glenn Maynard 7e02a6cd55 Remove accelerators; we do them by hand now. 2002-11-17 09:14:18 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 8669f05da3 Update. 2002-10-20 07:15:52 +00:00
Mig Reyes d9e41cb094 FINALLY! Finally fixed the darn alignment of the health bars. However, it may seem to "bounce" a bit much when the chamber is moving to the right, so you guys may wanna check into that. I have the default frames almost done as well.
Also changed ONI stage title from "Challenge Mode" to "Challenging Mode" as it is Challenging in the arcade.
2002-09-25 23:10:59 +00:00
Glenn Maynard ce2efdd9ea remove unused dialog 2002-09-13 18:36:09 +00:00
Glenn Maynard a0fb710580 ... stop asking me if you should send the crash dump and send the
crash dump ...
2002-09-12 23:01:52 +00:00
Chris Danford ccc43c8502 checking in SMMAX2 theme and small fixes to themes and smpackage 2002-09-09 05:22:02 +00:00
Glenn Maynard 6126abbeeb rename "View Log" resource.
(And a bunch of changes VC7 made; it still seems to load fine in VC6,
though.)
2002-09-07 21:14:13 +00:00
Glenn Maynard 307b50179a s/VirtualDub/StepMania/ (in display, anyway) 2002-08-27 23:16:52 +00:00
Glenn Maynard c2379b6a52 Resources for new crash dialog. 2002-08-27 22:00:03 +00:00
Chris Danford 4ec08edf2d Mini-rewrite of input mapping, theme support, and added KSF reader. 2002-07-31 19:40:40 +00:00
Andrew Livy f1e3334757 Ez2 Checkin. (No song select yet) 2002-06-23 11:43:53 +00:00
Chris Danford 1500459bb1 no message 2002-06-23 02:50:33 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford d2eeed810c in the middle of working on 1.70. Now compiles in Visual Studio.net 2002-03-30 20:00:13 +00:00
Chris Danford 4acf0389d2 moved some things around in preparation for new game types 2002-03-19 07:09:49 +00:00
Chris Danford 044ac127da no message 2002-03-06 08:25:09 +00:00
Chris Danford 2949721b40 no message 2002-02-05 05:33:33 +00:00
Chris Danford 49f4997d47 OPTIMIZATION: Major optimization of BitmapText. Now about 2x faster.
NEW FEATURE: F4-F8: Toggle Fullscreen, Change Resolution, Change Display Color, Change
Texture Color, Toggle Statistics
NEW FEATURE: Remebers last selected Steps
NEW FEATURE: Stage number saved to .ini file.
BUG FIX: Default key buttons don't work if .ini file not present on startup
CHANGE: Hold Arrows are now drawn last to first, like in DDR MAX.
NEW FEATURE: Hold Arrows allow you to not hold the button for a second without NG'ing
them.
CHANGE: Regular Arrows on the same line as a Hold Arrow now appear green.
NEW FEATURE: Hold Arrows now turn gray player doesn't hold the button.
NEW FEATURE: More texture loading hints (DITHER, NO_MIP_MAPS) for increased quality and faster loading time.
2002-02-03 20:45:08 +00:00
Chris Danford 2f8cd4feb4 Messed a lot with BMS reading. See changelog.txt. 2002-01-24 08:01:24 +00:00
Chris Danford bbc4097826 kljhfdkjhfjkhdfkjf 2001-12-19 01:50:57 +00:00
Chris Danford 7caffe0c93 Initial checkin 2001-11-03 10:52:42 +00:00