Jason Felds
0d5a3fdfc1
Merge pull request #769 from wolfman2000/wolf-locale-chaos
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Attempt to fix compiling for Windows JP users.
2015-09-08 17:15:31 -04:00
Jason Felds
4149191b54
Attempt to fix compiling for Windows JP users.
2015-09-08 16:57:56 -04:00
Jason Felds
0b2a31491c
Merge pull request #768 from wolfman2000/prcuvu-libmad-windows-src
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Allow libmad to be compiled in Windows.
2015-09-08 16:55:21 -04:00
Jason Felds
381870f9ea
Allow libmad to be compiled in Windows.
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This removes the need for an externally built library, thus officially removing the deprecated Xbox projects.
Other minimal changes were made to ensure consistency. Comments will be made in the PR.
Thanks to @Prcuvu for the initial push.
2015-09-07 09:50:01 -04:00
Kyzentun Keeslala
e1eceda031
Moved AxisFix to GamePreferences so that the preference exists on all platforms and doesn't cause a crash on the Advanced Input Options screen on OS X. Preference does nothing on OS X for now.
2015-09-06 14:10:26 -06:00
Jason Felds
b3c8f28c9d
Merge pull request #765 from wolfman2000/wolf-cmake-feature-detection
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Use proper cmake detection of features.
2015-09-06 09:08:13 -04:00
Jason Felds
2cbec13c5a
Merge pull request #766 from wolfman2000/wolf-travis-container
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Switch to travis's container infrastructure.
2015-09-06 09:05:33 -04:00
Jason Felds
70375a7e26
...I forgot libvorbis? Re-verify.
2015-09-06 08:52:24 -04:00
Jason Felds
e488674987
Whitespace fix.
2015-09-06 08:40:37 -04:00
Jason Felds
02a443460e
Switch to travis's container infrastructure.
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Alledgedly, we'll get faster builds and performance. Considering how complex this repository is, it's worth trying. Note that sudo calls are not allowed with this container format at this time.
2015-09-06 08:33:30 -04:00
Jason Felds
ae83a1c6ec
Fixes for Linux.
2015-09-05 13:14:44 -04:00
Jason Felds
e093d204c8
Use proper cmake detection of features.
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This attempts to organize all needed items and places appropriate defines
in a single location. Redundant comparisons/defines were removed when noticed.
A few caveats, however:
* This may be better targeted towards the 5_1_0 branch instead of master right now.
* Cmake will run a little slower on configuration/generation now. That's due to the sanity checks it runs.
* There are some more checks to be added later, but this should be a solid start.
Thanks to the [libical](https://github.com/libical/libical ) project for inspiration.
2015-09-05 10:51:17 -04:00
Kyzentun Keeslala
92f449c8bf
Updated changelog.
2015-09-03 15:15:00 -06:00
Kyzentun Keeslala
f182a04780
Fixed pausing on ScreenGameplay by making GameState have a pause variable and not force the song position forward if the game is paused. Implementing a working pause button that the player can press is left as an exercise for the reader.
2015-09-03 14:39:57 -06:00
Kyzentun Keeslala
60b69ab6b6
Respliced kanji font images to be more square and under 4096 in each dimension.
2015-09-03 13:01:02 -06:00
Kyzentun Keeslala
b08c60b5dd
Respliced kanji font images to be more square and under 4096 in each dimension.
2015-09-03 12:59:59 -06:00
Kyzentun Keeslala
0bb382f689
Hide mines that have been avoided so that TNS_AvoidMine isn't spammed every frame.
2015-09-02 21:34:32 -06:00
Colby Klein
21055df4a9
Merge pull request #762 from Prcuvu/rewrite_power_of_two
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Rewrite power_of_two, using binary search.
2015-09-02 18:44:12 -07:00
Prcuvu
5af37530d4
Rewrite power_of_two, using binary search.
2015-09-02 20:05:02 +08:00
Jason Felds
89683e0e7c
Merge pull request #761 from Prcuvu/use_vs_implemented_functions
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Use Visual Studio implemented functions.
2015-09-01 20:23:59 -04:00
Prcuvu
2ff411c7fc
Use Visual Studio implemented functions.
2015-09-01 12:21:11 +08:00
Kyzentun Keeslala
06c63364b1
Added check to ScreenEditMenu to force the master player number to Player 1 because edit mode depends on that heavily.
2015-08-29 18:48:44 -06:00
Kyzentun
410a33187a
Merge pull request #751 from Wallacoloo/follow-symlink
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Follow symbolic links when searching for executable directory
2015-08-27 20:30:09 -06:00
Kyzentun
1881a0d871
Merge pull request #754 from zardoru/bms-stuff
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Additional BMS layouts for different styles.
2015-08-24 22:33:09 -06:00
zardoru
82af76a53d
Add preview point and fix offset support, and linear solo bms layout.
2015-08-24 21:24:50 -03:00
zardoru
20422adda7
Add BMS support for myo2 channel layout and kb7 charts.
2015-08-23 23:33:09 -03:00
Colin Wallace
cd40b0aefb
Follow symbolic links when searching for executable directory
2015-08-23 01:02:40 -07:00
Jason Felds
0075192ada
...silly typo.
2015-08-20 18:24:50 -04:00
Kyzentun
2a1d694e14
Merge pull request #749 from wolfman2000/wolf-win32-minimaid
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Have Windows build with Minimaid on by default.
2015-08-20 14:52:22 -06:00
Jason Felds
4344d0114a
Have Windows build with Minimaid on by default.
2015-08-20 16:50:10 -04:00
Kyzentun Keeslala
fbeb76ef65
Default theme should have Allow Extra Stage in ScreenAdvancedOptions.
2015-08-20 10:52:52 -06:00
Kyzentun
d7dc24837e
Merge pull request #748 from wolfy852/patch-2
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Change RandomBGEndsAtLastBeat metric to true by default
2015-08-19 21:01:11 -06:00
Wolfy
b37834ab25
Change RandomBGEndsAtLastBeat metric to true by default
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Setting the variable to true maintains behavior consistent with stable releases.
2015-08-19 19:55:49 -05:00
hanubeki
8538e84448
ja: Fix a typo
2015-08-17 21:14:57 +09:00
Colby Klein
a9b061f8f9
Remove hard-coded 480 for high res textures.
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Now it reads Common::ScreenHeight from the theme like it should.
2015-08-08 14:12:45 -07:00
Colby Klein
0bd06b74e6
Merge pull request #737 from dguzek/quiet-udev
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reduce udev logging of PIUIO LightState changes
2015-08-04 11:16:47 -07:00
Dan Guzek
759c8c0897
have udev only log PIUIO LightState upon change
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Previously, the PIUIO_Leds code logged every LightState of every PIUIO_Led light with every call of Set()
This commit adds checks to see if each of the PIUIO_Leds have changed LightState since the last Set() and skips logging the current LightState if there is no change. Each set of lights was already being looped through; the new code here just issues a continue to skip logging where possible.
This helps reduce CPU usage when PIUIO_Leds are in use as the LightsDriver.
2015-08-04 03:12:49 -04:00
Kyzentun
bb838fdc4d
Merge pull request #736 from hanubeki/techno-hold
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Fix hold bottomcap when NoteDisplay is zoomed out.
2015-08-02 11:15:28 -06:00
hanubeki
b6dc5e43b9
Fix hold bottomcap when NoteDisplay is zoomed out.
2015-08-02 22:17:25 +09:00
Kyzentun Keeslala
fc3b5eed67
Set processer to CPU_X86 if it's not 64 bit on linux.
2015-07-22 09:39:46 -06:00
Jason Felds
76d07bca14
Merge pull request #730 from wolfman2000/wolf-timing-window-ticks
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Partial revert of b61e878 .
2015-07-19 22:12:28 -04:00
Jason Felds
23d9271307
More accurate timing based on chart data.
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Thanks to Skypers for the assist.
2015-07-19 22:09:34 -04:00
Jason Felds
960af12c23
Partial revert of b61e878.
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Pump holds do have a little bit of leeway when it comes to letting go and putting your foot back on as proven by [WinDEU's demonstration of Dignity S20](https://www.youtube.com/watch?v=P2Fw9KPyHIg&feature=youtu.be&t=30 ).
The value used was determined by two video sources: the one mentioned above and a private one sent to me involving a different song/chart combination. 200ms is a rough estimate for what works. There may be other allowed values.
2015-07-19 16:08:50 -04:00
Kyzentun Keeslala
fa7e042da9
Changed GetActualRadarValues to start with a current row of -1 so that certain stuff is initialized right.
2015-07-18 23:17:01 -06:00
Kyzentun Keeslala
a888506b32
Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath.
2015-07-16 17:54:48 -06:00
Kyzentun Keeslala
ffc0c0ecb2
Changed CRYPTMAN to use lua_pushlstring for its hashes and uuids because they have embedded zeros.
2015-07-16 16:12:46 -06:00
Kyzentun Keeslala
e81ebfb5c5
Added AnimationFinished command to Sprite for when the animation starts over.
2015-07-15 01:35:30 -06:00
Kyzentun Keeslala
d7411e6cdb
Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly.
2015-07-13 14:07:38 -06:00
Jason Felds
e7ba881168
Update cmake comments.
2015-07-12 07:31:38 -04:00
Kyzentun Keeslala
d7bd2d60f0
Don't show the warning on ScreenMapControllers if the dismiss time is too short to read it.
2015-07-11 21:14:01 -06:00