Commit Graph
13712 Commits
Author SHA1 Message Date
Chris Danford 0ce416cb26 add ScreenSplash - a replacement for ScreenStage 2005-02-17 05:57:21 +00:00
Chris Danford 30587e9248 add header comments 2005-02-17 05:56:29 +00:00
Chris Danford 682bd1364c cleanup 2005-02-17 05:56:02 +00:00
Glenn Maynard 6f88bf18c0 Cleanup: change RunExpression to a RunScript helper. Never tack on
"return "; the caller can do that if it wants.  Instead, just act as a helper to
display a generic dialog on error.
2005-02-17 05:46:31 +00:00
Glenn Maynard d66163ab74 fix error dialog displayed twice: error handling for RunScript is up to the caller 2005-02-17 05:32:50 +00:00
Glenn Maynard e16b72f5ed Actor::RunCommands, etc. can take any LuaReference, not just
ActorCommands
2005-02-17 05:12:23 +00:00
Glenn Maynard 725a50985f add constructor 2005-02-17 04:59:54 +00:00
Glenn Maynard 72435f148c explicit types 2005-02-17 04:55:41 +00:00
Glenn Maynard d6b13fb134 pronoun 2005-02-17 00:44:26 +00:00
Glenn Maynard 8a62baa1d1 cleanup 2005-02-17 00:41:30 +00:00
Glenn Maynard 45159de835 cleanup 2005-02-17 00:00:04 +00:00
Chris Danford 533e83ed00 Don't set two different names for an element. Instead, pass the metrics group name as a parameter to Load() 2005-02-16 23:03:01 +00:00
Chris Danford 21e59e065e peek at the error message in the debugger 2005-02-16 23:00:09 +00:00
Glenn Maynard 7a7233140b fix makefile 2005-02-16 22:09:45 +00:00
Chris Danford da51076d91 revert last 2005-02-16 21:41:07 +00:00
Chris Danford 7e4a302ba4 fix precision loss (might be important someday) 2005-02-16 21:21:36 +00:00
Chris Danford c13accadc0 evaluate PlayerNumber as a lua expression 2005-02-16 21:20:33 +00:00
Chris Danford dd7349d480 add more goal data 2005-02-16 20:24:57 +00:00
Chris Danford ad3c10f251 move GetEvalStageStats into StatsManager
Add GetAccumStageStats
2005-02-16 19:40:09 +00:00
Chris Danford 6e8d275da1 fix missing project file 2005-02-16 17:48:57 +00:00
Chris Danford 08ba7f4251 expose to Lua 2005-02-16 17:35:58 +00:00
Chris Danford 4e12486bf4 fix compile 2005-02-16 17:35:21 +00:00
Chris Danford eb63c30d15 make hack more surgical 2005-02-16 17:33:28 +00:00
Chris Danford fc24b28503 update VC6 proj 2005-02-16 17:30:58 +00:00
Glenn Maynard ce1e6203ee license 2005-02-16 08:37:08 +00:00
Glenn Maynard f710506c6c add TableMetricLookup 2005-02-16 07:50:46 +00:00
Glenn Maynard 97498a4a3e allow specifying the default 2005-02-16 06:50:37 +00:00
Glenn Maynard d5cfb74709 split GameState::ApplyGameCommand from GameState::ApplyCmdline;
expose to Lua
2005-02-16 06:24:33 +00:00
Glenn Maynard f4cd02eca8 utils 2005-02-16 06:12:48 +00:00
Glenn Maynard 44b3d97b38 not local 2005-02-16 05:57:40 +00:00
Glenn Maynard cdf0626ba5 OptionRowTable 2005-02-16 05:56:13 +00:00
Glenn Maynard ac1d2de3ea bring back self parameters 2005-02-16 05:26:11 +00:00
Glenn Maynard 1db4aa2600 SetSelections -> SaveSelections, GetSelections -> LoadSelections 2005-02-16 04:47:01 +00:00
Glenn Maynard 073e891589 SetSelections -> SaveSelections, GetSelections -> LoadSelections to avoid
confusion with OptionRow
2005-02-16 04:45:47 +00:00
Glenn Maynard e67d2eee02 zero selections 2005-02-16 04:12:07 +00:00
Glenn Maynard d470fe11fe fix assertion failure: SetSelections and GetSelections (currently) take no
"self" parameter--you can store the table index in an upvalue if you need
it.  (I havn't worked with this enough, yet, to tell which method is better ...)
2005-02-16 03:45:28 +00:00
Glenn Maynard 51d23bb03c fix comments 2005-02-16 03:40:44 +00:00
Chris Danford 5492de16e4 fix VC6 compile 2005-02-16 03:29:11 +00:00
Chris Danford bb712884bb move global StageStats into a singleton 2005-02-16 03:25:45 +00:00
Glenn Maynard 6cb8d3fe64 GetMachineProfile 2005-02-16 02:48:50 +00:00
Glenn Maynard 0a0da9809e allow saving a lua table for each profile 2005-02-16 02:46:43 +00:00
Glenn Maynard 69e57a659e GetMachineProfile 2005-02-16 02:45:23 +00:00
Glenn Maynard b8605eebf0 fix warning (atof returns a double, not a float) 2005-02-16 02:42:57 +00:00
Glenn Maynard 69383384bf add LuaData::Serialize, LuaData::LoadFromString; fix stack overflow 2005-02-16 02:42:05 +00:00
Chris Danford db86be45ba add Lua binding 2005-02-16 02:11:31 +00:00
Glenn Maynard 4376c828e5 fix LuaData::BeforeReset 2005-02-16 01:46:29 +00:00
Glenn Maynard 6175a16f24 Add LuaData, a reference type that restores itself over Lua resets. This
works only with static data types that can be restored: tables, strings,
numbers, and not functions, userdata, etc.
2005-02-16 00:38:40 +00:00
Chris Danford f0a2c6faff move PlayerStageStats into a separate file 2005-02-16 00:37:50 +00:00
Chris Danford 4d31f3b4c1 evaluate TargetNumber as a Lua expression 2005-02-16 00:16:14 +00:00
Glenn Maynard 40fde98efa add license--just as important for Lua scripts as C++ source 2005-02-16 00:15:36 +00:00