Steve Checkoway
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0cb56b6ec2
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GetAllSongs() -> GetSongs().
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2007-04-07 05:36:40 +00:00 |
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Steve Checkoway
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a9187f5ce4
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Store the group names in the map case insensitively.
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2007-04-07 05:27:29 +00:00 |
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Steve Checkoway
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ef22ba5d57
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SONGMAN API change.
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2007-04-07 05:11:47 +00:00 |
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Steve Checkoway
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54035d6334
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API change. SONGMAN->GetSongs( groupName ) returns a const reference to the songs in the group. If you want a copy of the songs, just copy the return value:
vector<Song *> vSongs = SONGMAN->GetSongs( groupName );
If you don't want to change the songs, get a const reference instead to keep it from copying.
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2007-04-07 05:10:29 +00:00 |
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Glenn Maynard
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8d3dc681f4
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not so missing
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2007-04-07 03:46:15 +00:00 |
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Glenn Maynard
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5b2fd23962
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no, APPROACH
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2007-04-07 03:46:04 +00:00 |
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Glenn Maynard
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f1edc0ba96
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missing copy
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2007-04-07 03:45:46 +00:00 |
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Glenn Maynard
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995e1e2b06
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add GRADE_TIER01_IS_ALL_W2S, GRADE_TIER02_IS_FULL_COMBO
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2007-04-07 03:11:34 +00:00 |
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Glenn Maynard
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bdbb7f298d
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fix warning
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2007-04-07 02:53:47 +00:00 |
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Glenn Maynard
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a7f9cc13fb
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checkpoint judgments
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2007-04-07 02:53:05 +00:00 |
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Steve Checkoway
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c29eed3108
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Simplify.
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2007-04-07 02:37:38 +00:00 |
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Steve Checkoway
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de3f6e0618
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Working at cleaning up the n different ways to get songs. 1 is probably sufficient.
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2007-04-07 02:34:17 +00:00 |
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Steve Checkoway
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23131dfb6d
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Push back, rather than insert at end.
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2007-04-07 02:33:13 +00:00 |
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Glenn Maynard
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a9be9db306
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SampleMusicLoops=true
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2007-04-07 02:17:19 +00:00 |
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Glenn Maynard
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910047ac31
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cleanup
make checkpoint max combo work
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2007-04-07 00:20:36 +00:00 |
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Glenn Maynard
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e0c23a48c7
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track checkpoints hit per hold; LetGo if missed any
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2007-04-07 00:03:09 +00:00 |
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Glenn Maynard
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063e195c02
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metrics
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2007-04-06 23:29:17 +00:00 |
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Glenn Maynard
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f37fec5530
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metrics
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2007-04-06 23:28:07 +00:00 |
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Glenn Maynard
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f489947085
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old commit
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2007-04-06 23:27:53 +00:00 |
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Glenn Maynard
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8c36383c76
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working on finishing checkpoint holds:
track checkpoints missed and hit
allow it to inlfuence the life meter
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2007-04-06 23:25:32 +00:00 |
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Glenn Maynard
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8864c5b382
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store song options, too
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2007-04-06 20:09:42 +00:00 |
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Glenn Maynard
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ecec4be123
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theme SampleMusicFallbackFadeInSeconds
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2007-04-06 20:08:42 +00:00 |
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Steve Checkoway
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f52f0f4022
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ModsCommand -> ScreenModsCommand.
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2007-04-06 19:03:31 +00:00 |
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Glenn Maynard
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c11213b098
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theme SampleMusicFallbackFadeInSeconds
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2007-04-06 18:59:27 +00:00 |
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Glenn Maynard
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af1d2c40ed
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move params t oa struct
simplify fallback
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2007-04-06 18:56:53 +00:00 |
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Glenn Maynard
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1067755333
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allow alternate loop music for music wheel
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2007-04-06 18:34:43 +00:00 |
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Glenn Maynard
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59aaf0dec9
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add FadeInSeconds property
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2007-04-06 18:26:09 +00:00 |
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Glenn Maynard
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570f17017a
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fFadeOutSeconds
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2007-04-06 18:16:47 +00:00 |
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Glenn Maynard
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f6677b20a3
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p.m_FadeLength -> p.m_fFadeOutSeconds
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2007-04-06 18:09:46 +00:00 |
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Glenn Maynard
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64910a7c0a
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FadeLength -> FadeOutLength
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2007-04-06 18:04:07 +00:00 |
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Glenn Maynard
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9860bca9ea
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m_iFadeFrames -> m_iFadeOutFrames
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2007-04-06 17:52:49 +00:00 |
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Glenn Maynard
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023025e01b
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add ResetOptions
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2007-04-06 16:03:50 +00:00 |
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Glenn Maynard
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c69d045490
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remove odd command loading (also, load commands in Init, not BeginScreen)
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2007-04-06 15:59:07 +00:00 |
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Glenn Maynard
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ff6263a9f3
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fix command name
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2007-04-06 15:58:01 +00:00 |
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Glenn Maynard
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3f776c5bb5
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ResetToDefaultPlayerOptions, ResetToDefaultSongOptions
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2007-04-06 15:44:39 +00:00 |
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Chris Danford
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25a82867cc
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fix long songs showing in last stage and causing crash b/c no steps are playable
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2007-04-04 02:19:09 +00:00 |
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Steve Checkoway
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1ffcdab974
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Apply speed up loading patch from https://sourceforge.net/tracker/?func=detail&atid=421366&aid=1691830&group_id=37892
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2007-04-03 23:04:25 +00:00 |
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Chris Danford
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3f1862a1ee
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explicitly load commands to fix "command not loaded" asserts
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2007-04-03 21:16:28 +00:00 |
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Steve Checkoway
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4f11ae0d98
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Hack to make SetHorizAlign() and SetVertAlign() call the correct functions. Anything using the OptionIcon with TextHAlign and TextVAlign of anything other than 0 needs to be fixed as the alignment is now being properly handled. Values of 1 were being treated as align_right and align_bottom.
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2007-04-03 07:10:56 +00:00 |
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Steve Checkoway
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c330a32ce7
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Make the horizontal and vertical alignment explicit.
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2007-04-03 07:07:16 +00:00 |
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Steve Checkoway
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a856377219
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Change these to their floating point counterparts since BitmapText::SetHorizAlign(float) hides Actor::SetHorizAlign(HorizAlign).
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2007-04-03 06:51:26 +00:00 |
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Glenn Maynard
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f7ce0e3892
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preserve load order
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2007-04-03 03:34:50 +00:00 |
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Glenn Maynard
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5d33947ff0
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theme sort list
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2007-04-03 03:34:17 +00:00 |
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Steve Checkoway
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e501603b52
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Do the scaling/croping in Init, rather than each time through On.
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2007-04-03 03:12:47 +00:00 |
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Glenn Maynard
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594e839bd1
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theme sort list
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2007-04-03 02:50:25 +00:00 |
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Glenn Maynard
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b244f60e84
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merge ThemeMetric and DynamicThemeMetric
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2007-04-03 02:43:41 +00:00 |
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Glenn Maynard
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0efd18575b
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fix rotation keys
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2007-04-03 02:05:36 +00:00 |
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Steve Checkoway
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82c2f596fb
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Use scale_or_crop_background instead of zoom/stretch/scale.
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2007-04-02 19:22:26 +00:00 |
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AJ Kelly
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c3f405eede
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xml -> lua
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2007-04-02 17:36:59 +00:00 |
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AJ Kelly
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a63851f13c
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xml -> lua. should I be using zoomtowidth/zoomtoheight or stretchto,LEFT,TOP,RIGHT,BOTTOM?
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2007-04-02 17:05:40 +00:00 |
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