Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford
30587e9248
add header comments
2005-02-17 05:56:29 +00:00
Chris Danford
ab37218c47
rename: ModeChoice -> GameCommand
2004-12-02 06:29:20 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Chris Danford
6590bd2d48
don't load multiple copies of "common start" or "common invalid" sound
2004-05-01 23:28:53 +00:00
Glenn Maynard
ab1bd7c2eb
fix choosing rave mode in the default theme with only P1 active
...
simplify
make having course modes in the center of other objects work
2004-02-01 01:13:58 +00:00
Andrew Livy
b6b982b4b8
Allow for oni/nonstop/endless to be selected / disabled appropriately if elements all on page 1 of difficulty select screen
2004-01-28 02:11:27 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
0adf3d8590
cleanup of ScreenSelect
2003-03-03 10:03:02 +00:00
Chris Danford
a696414cac
Actor tween cleanup
...
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Chris Danford
887704d948
revamped SelectDifficulty screen. Metrics can now control the choices available
2003-02-23 23:29:22 +00:00
Chris Danford
ac391552fd
Changed Notes difficulty/description in preparation for edit selection system
2003-01-21 22:23:01 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00
Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
7e9905995d
some more s/GetSize/size/ and other minor STLisms
2002-10-31 03:16:02 +00:00
Chris Danford
ea9a5be821
On SelectDifficulty the "This mode is difficult" sound plays every switch from page 1 to page 2, not just the first time.
2002-10-20 20:03:28 +00:00
Chris Danford
107a1521e6
Added separate icon for smaniac
2002-10-06 16:56:58 +00:00
Chris Danford
6ba1963fbe
Theme element reencoding, resizing, renaming etc...
2002-09-30 16:57:34 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Chris Danford
0e5f97143e
optimizations
2002-08-19 20:02:30 +00:00
Chris Danford
f9046674fb
re-wrote score/statistics tracking
2002-07-28 20:28:37 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
f3c360a7d6
chugging away at 3.0
2002-05-28 20:01:22 +00:00
Chris Danford
7800df57a1
no message
2002-05-27 18:36:01 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00