Glenn Maynard
|
061e5affb6
|
kill(getpid), not kill(0) (maybe this is why X was sometimes killed on
crash, too)
|
2004-04-09 20:57:58 +00:00 |
|
Glenn Maynard
|
ab7e7b1afa
|
fix brake/boost tweening
allow tweening to/from constant speed mods
|
2004-04-09 04:49:29 +00:00 |
|
Glenn Maynard
|
e540237288
|
fix crashes due to there being two RageModelVertexArraySW classes
|
2004-04-09 04:28:37 +00:00 |
|
Glenn Maynard
|
a0efc346bd
|
fix GAMESTATE->m_iCpuSkill going out of bounds
|
2004-04-09 02:16:34 +00:00 |
|
Glenn Maynard
|
c190b2e6c5
|
reenable threaded movie decode by default
|
2004-04-08 20:36:44 +00:00 |
|
Chris Danford
|
ef998e5e84
|
move vertex buffers into a separate object in perparation for HW vertex buffers
|
2004-04-08 08:35:38 +00:00 |
|
Glenn Maynard
|
c58396d7c7
|
cleanup
flush cache due to beginner bugfix in alpha 16
|
2004-04-08 05:33:48 +00:00 |
|
Glenn Maynard
|
61fc9629e2
|
fix both ScoreKeeperRave launch attack p1 and Player attack launch p2
being played when p1 launches an attack
simplify battle/course attack sound handling; do it in the same place;
make the sound filenames clear
|
2004-04-08 03:40:28 +00:00 |
|
Glenn Maynard
|
ebbdf05f9a
|
metric to specify what brightness to fade the background from
|
2004-04-08 00:18:13 +00:00 |
|
Glenn Maynard
|
3219e9d9f0
|
fix warning
|
2004-04-08 00:13:29 +00:00 |
|
Chris Danford
|
66eec3b63a
|
add metric to control difficulties that show in demonstration
|
2004-04-07 23:55:44 +00:00 |
|
Glenn Maynard
|
8c24db7fab
|
add lua CurStyleName
|
2004-04-07 23:26:26 +00:00 |
|
Chris Danford
|
08d952c9c4
|
add helper enum class
|
2004-04-07 20:50:24 +00:00 |
|
Chris Danford
|
5484fc6abc
|
add alias for const CString&
|
2004-04-07 20:48:11 +00:00 |
|
Glenn Maynard
|
82808801f2
|
fix crash
|
2004-04-07 20:17:49 +00:00 |
|
Glenn Maynard
|
5fd6938bd0
|
remove RageSoundBase::StopPlaying
|
2004-04-07 08:06:36 +00:00 |
|
Glenn Maynard
|
6d79666fb0
|
s/StopPlaying/SoundIsFinishedPlaying/
|
2004-04-07 07:42:55 +00:00 |
|
Glenn Maynard
|
66337428c7
|
comment
|
2004-04-07 07:41:58 +00:00 |
|
Glenn Maynard
|
f8d81ce6a9
|
fix hangs after crash
|
2004-04-07 07:40:02 +00:00 |
|
Glenn Maynard
|
837d2d03aa
|
fix RageSoundManager::Update in linux
|
2004-04-07 07:35:26 +00:00 |
|
Glenn Maynard
|
979578427d
|
fix reversed grade NG and OK weights
|
2004-04-07 07:22:53 +00:00 |
|
Glenn Maynard
|
8939214912
|
use SoundIsFinishedPlaying; simplify
|
2004-04-07 04:21:09 +00:00 |
|
Glenn Maynard
|
0f3ed7e635
|
update comment
|
2004-04-07 04:20:32 +00:00 |
|
Glenn Maynard
|
514ad5b37e
|
fix garbled sound and delays on quit
|
2004-04-07 04:14:20 +00:00 |
|
Glenn Maynard
|
e451db6b30
|
use SoundIsFinishedPlaying
when Stop is called, stop the sound immediately; don't wait for it
to flush
|
2004-04-07 04:13:26 +00:00 |
|
Glenn Maynard
|
6274bf9011
|
simplify
|
2004-04-07 04:12:36 +00:00 |
|
Glenn Maynard
|
fb5be14eeb
|
add RageSound::SoundIsFinishedPlaying (replaces StopPlaying for
use from sound drivers)
|
2004-04-07 04:10:26 +00:00 |
|
Glenn Maynard
|
37de4a8898
|
Add RageSoundManager::StopPlayingSoundsForThisThread. We
need to stop playing the sounds that a thread started before exiting
the thread, or it causes unpredictable behavior with DirectSound.
|
2004-04-07 03:47:12 +00:00 |
|
Glenn Maynard
|
960bc1eaac
|
rename RageSoundManager::StopPlayingSound to RageSoundManager::StopPlayingAllCopiesOfSound
|
2004-04-07 03:42:14 +00:00 |
|
Glenn Maynard
|
e1d583dac4
|
add RageThread::GetCurrentThreadID
|
2004-04-07 03:38:15 +00:00 |
|
Glenn Maynard
|
058695b969
|
simplify: get rid of sounds_to_delete
|
2004-04-07 03:31:27 +00:00 |
|
Chris Danford
|
3c62c62a0e
|
fix wrong lights flash on test screen
|
2004-04-07 02:27:11 +00:00 |
|
Chris Danford
|
d93f758024
|
do memory card write test in a separate thread
|
2004-04-07 01:18:11 +00:00 |
|
Glenn Maynard
|
7135f8cc1d
|
extend log timestamps to three decimal places
|
2004-04-06 23:21:27 +00:00 |
|
Glenn Maynard
|
831ac462d1
|
fix waveout underruns due to incorrect locks
|
2004-04-06 23:20:14 +00:00 |
|
Glenn Maynard
|
3462de7511
|
fix waveout underruns cascading into decode underruns because the
decode buffer is smaller than the writeahead
|
2004-04-06 23:18:40 +00:00 |
|
Steve Checkoway
|
6702cfeba9
|
add DARWIN
|
2004-04-06 07:23:36 +00:00 |
|
Glenn Maynard
|
fcd978de7e
|
splash.png
|
2004-04-06 05:15:47 +00:00 |
|
Glenn Maynard
|
db66e17d87
|
a16
|
2004-04-06 05:09:32 +00:00 |
|
Glenn Maynard
|
08984222fb
|
cleanup
|
2004-04-06 04:42:07 +00:00 |
|
Glenn Maynard
|
6691583ce9
|
small output fix
|
2004-04-06 04:41:07 +00:00 |
|
Glenn Maynard
|
2a4681ba09
|
handle song paths more consistently
if a song contains weird paths (eg. "../foo.png"), don't expand them when
writing in the editor
|
2004-04-06 04:39:59 +00:00 |
|
Glenn Maynard
|
f07ece1dc8
|
fix assertion on song paths starting with lots of "../"
|
2004-04-06 04:22:18 +00:00 |
|
Glenn Maynard
|
42d969af9d
|
fix CollapsePath("../../foo") resulting in "foo"
|
2004-04-06 04:21:06 +00:00 |
|
Glenn Maynard
|
9196f0521d
|
metric update
|
2004-04-06 04:12:31 +00:00 |
|
Glenn Maynard
|
29464ea185
|
simplify RageSounds using a qeue (this was actually in Windows a15, just
forgot to commit it)
allow disabling beat alignment
|
2004-04-06 04:10:41 +00:00 |
|
Glenn Maynard
|
9a41c54bf5
|
fix "../" in #MUSIC tag asserting
|
2004-04-06 04:06:37 +00:00 |
|
Glenn Maynard
|
4502507915
|
allow player-specific difficulty icons
|
2004-04-06 04:05:43 +00:00 |
|
Glenn Maynard
|
b1429e6f44
|
debug
|
2004-04-06 04:04:47 +00:00 |
|
Charles Lohr
|
be6a396bab
|
I added a second checkpoint for starting to prevent DeadOnStart issue.
|
2004-04-06 02:05:34 +00:00 |
|