s/StopPlaying/SoundIsFinishedPlaying/
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@@ -180,7 +180,7 @@ void RageSound_ALSA9::Update(float delta)
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/* The sound has stopped and flushed all of its buffers. */
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if( str[i]->snd != NULL )
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str[i]->snd->StopPlaying();
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str[i]->snd->SoundIsFinishedPlaying();
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str[i]->snd = NULL;
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str[i]->pcm->Stop();
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