Glenn Maynard
181b906137
add GameState::CourseMode
2003-02-28 07:26:43 +00:00
Glenn Maynard
6df3f721cc
cleanup, adds
2003-02-28 07:25:27 +00:00
Chris Danford
7df3d08a88
"SoloSingle" OFF by default. Please be more careful with your changes Kevin.
2003-02-28 06:46:34 +00:00
Chris Danford
5e3a97c45f
remove all battle-related theme elements
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fix order of options on ScreenOptionsMenu
default theme uses ScreenSelectDifficulty, NOT ScreenSelectDifficultyEx
2003-02-28 06:36:45 +00:00
Chris Gomez
33239f43e0
Add in speed modifier codes from EuroMix2
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Zoom dance points in ScreenEval if >10000
2003-02-28 04:31:36 +00:00
Kevin Slaughter
dcbeed4620
Updated my TODO
2003-02-27 11:03:15 +00:00
Chris Gomez
2fc04360c1
Use altered dance point scoring for Nonstop and Endless too
2003-02-27 11:01:04 +00:00
Kevin Slaughter
4f55de1074
Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^
2003-02-27 10:56:37 +00:00
Chris Danford
c767e187cd
smpackage: fix CVS and thumbs.db files not being excluded from export
2003-02-27 08:44:21 +00:00
Chris Danford
b517c55693
smpackage: fix courses and RandomMovies being added to zip file twice
2003-02-27 08:38:24 +00:00
Chris Danford
9ca8e5edde
fixed ScoreKeeping (that I broke yesterday)
2003-02-27 01:53:37 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
f9bc3f125f
smpackage: Added "Abort, Retry, Ignore" on unzip error
2003-02-26 01:35:45 +00:00
Chris Danford
aafd886025
added "Open Program Folder" button to smpackage
2003-02-26 01:08:27 +00:00
Chris Gomez
4c6f823fe6
Rename for clarity (when using dance points it's not exactly a percent)
2003-02-26 00:58:48 +00:00
Chris Danford
54b456aa3c
fixed SnapDisplay ugliness
2003-02-26 00:33:23 +00:00
Chris Danford
22ef6c358b
moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
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default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Gomez
ad40c01161
Oni mode scoring fixes
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(don't subtract dance points in oni mode; marvelous worth 3 in oni only)
2003-02-25 21:50:34 +00:00
Glenn Maynard
aeef5f2874
add missing autoheader call
2003-02-25 21:27:59 +00:00
Glenn Maynard
a441f136de
fix off-by-one (oops)
2003-02-25 21:23:21 +00:00
Glenn Maynard
4241b20f57
add missing init
2003-02-25 21:10:07 +00:00
Glenn Maynard
25f9a19eff
remove unused constants
2003-02-25 20:10:03 +00:00
Glenn Maynard
3b1c7ea32b
unneeded check
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(why do we need to check for >= 0?)
2003-02-25 19:59:29 +00:00
Glenn Maynard
38118ab10d
optimize and clean up a little
2003-02-25 19:49:16 +00:00
Chris Gomez
0b0f154a5e
Actually write out BEGINNER tags for DWI steps
2003-02-25 11:28:38 +00:00
Chris Gomez
9bea3951b6
Add option to view dance points instead of percentage score in oni courses.
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Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford
d77d1cc43c
Little() now removes HoldNotes that don't start on a beat
2003-02-25 08:07:56 +00:00
Chris Danford
1fca3d67c5
more work on Battle
2003-02-25 02:51:04 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
32d2cd8cc1
tween out balloons
2003-02-24 20:25:27 +00:00
Glenn Maynard
17c891c78b
Start the balloons zoomed out, so they don't flicker on screen for a frame
2003-02-24 20:17:02 +00:00
Glenn Maynard
66d66d2821
oni -> michi
2003-02-24 20:14:17 +00:00
Glenn Maynard
d483917c40
closest-match selected difficulty
2003-02-24 19:56:25 +00:00
Glenn Maynard
589d0c6761
tweak
2003-02-24 19:52:45 +00:00
Chris Gomez
21262a9239
er, oops. should do some fact-checking on what I'm told first.
...
(side note, why not do this? oh well)
2003-02-24 11:12:14 +00:00
Chris Gomez
5cf53ebbb7
Fix writing BASIC in a DWI for beginner steps (recent DWI versions support the BEGINNER type)
2003-02-24 11:00:11 +00:00
Glenn Maynard
ab3c8e47b1
Handle up to two wildcards in GetDirListing
2003-02-24 07:07:56 +00:00
Glenn Maynard
848ff56bbc
don't accept presses after hitting start
2003-02-24 04:40:41 +00:00
Glenn Maynard
dfec6b101f
don't reset SongOptions between course songs
2003-02-24 04:15:18 +00:00
Glenn Maynard
43f6a2f97c
fix silly sort bug
2003-02-24 03:46:04 +00:00
Glenn Maynard
0eda984d16
use StoreSelectedOptions and RestoreSelectedOptions
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store options earlier; restore them more consistently
2003-02-24 03:26:33 +00:00
Glenn Maynard
8e21ba6f8a
add StoreSelectedOptions and RestoreSelectedOptions
2003-02-24 03:26:00 +00:00
Glenn Maynard
653fd69bea
use iSongsPlayed in eval
2003-02-24 02:59:27 +00:00
Glenn Maynard
c0e898de30
increment SongsPlayed at the beginning of the song, not the end
2003-02-24 02:58:31 +00:00
Glenn Maynard
c541f11765
use Played here, instead of Passed
2003-02-24 02:45:27 +00:00
Glenn Maynard
c6ccc82b98
Keep track of played and passed songs separately; it's too much
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of a hassle to try to derive one from the other.
always record m_SelectedOptions on the first song played
2003-02-24 02:45:01 +00:00
Glenn Maynard
fc859e5ca5
off-by-one error in banner detection
2003-02-24 02:43:32 +00:00
Glenn Maynard
788ac6a09d
Keep track of played and passed songs separately; it's too much
...
of a hassle to try to derive one from the other.
2003-02-24 02:43:05 +00:00
Glenn Maynard
fff1449239
Add an entry per song for endless courses, to reduce repetition.
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Improve IsPlayableIn.
2003-02-24 00:58:04 +00:00
Chris Danford
bed2c0a74b
fixed crash when saving Course records
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fixed incorrect handing of "accelerate" token in Actor::Fade
2003-02-24 00:47:13 +00:00