use iSongsPlayed in eval

This commit is contained in:
Glenn Maynard
2003-02-24 02:59:27 +00:00
parent c0e898de30
commit 653fd69bea
+1 -5
View File
@@ -360,11 +360,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
m_textSongsSurvived[p].LoadFromNumbers( THEME->GetPathTo("Numbers","evaluation stage numbers") );
m_textSongsSurvived[p].TurnShadowOff();
m_textSongsSurvived[p].SetXY( SONGS_SURVIVED_X(p), SONGS_SURVIVED_Y );
int StagesPlayed = stageStats.iSongsPassed[p];
/* If the last song was failed, count it anyway: */
if(stageStats.bFailed[p]) StagesPlayed++;
m_textSongsSurvived[p].SetText( ssprintf("%02d", StagesPlayed) );
m_textSongsSurvived[p].SetText( ssprintf("%02d", stageStats.iSongsPlayed[p]) );
this->AddChild( &m_textSongsSurvived[p] );
}
break;