Jason Felds
da51e26d07
Standardize conversion processes.
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Too many arguments for or against the many methods:
stick to one inside a common function.
This commit will force recompilation of many files.
2011-05-11 15:58:31 -04:00
AJ Kelly
01d9e955ba
make this work with BeginnerHelper
2011-04-28 19:13:44 -05:00
AJ Kelly
438930f794
[ScreenGameplay] Added SongNumberFormat metric.
2011-04-21 13:49:54 -05:00
AJ Kelly
6681e062dd
remove some hardcoded SetShadowLength() calls
2011-04-16 22:03:28 -05:00
AJ Kelly
54415fa8fb
[ScreenGameplay] Announcers say combo messages again.
2011-03-29 12:56:39 -05:00
Jason Felds
220e4e168d
Re-revert, implement right.
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Pay attention to your compiler warnings everyone.
(And also don't test exclusively in the editor.)
2011-03-21 00:58:56 -04:00
Jason Felds
22c3027133
Reverting recent initialization list attempt.
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The old code was behaving better...by that I mean not crashing on me.
Steve is right: time to use different tools to improve our code.
2011-03-21 00:42:30 -04:00
Jason Felds
c4b0b77ab8
More warning fixes.
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Editor didn't break with my NoteData changes.
2011-03-19 16:18:53 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
81ccc7daba
Quickly variables! Into the magic mirror!
2011-03-14 03:32:07 -04:00
Jason Felds
e9df4832f6
Bring shadowed variables back from the dark side.
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Alright Colby, happy now?
2011-03-14 02:54:11 -04:00
AJ Kelly
4eb8117ee7
whitespace, commenting...
2011-02-25 04:14:34 -06:00
AJ Kelly
48b9e6bb38
kill alternative input
2011-02-23 01:54:32 -06:00
Jason Felds
9d13036e08
Add @briefs to the Luna classes.
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Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Jason Felds
00257e7995
Consistent semicolon use.
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This is C++, not Python!
2011-02-18 20:40:51 -05:00
AJ Kelly
0139f8e201
small changes
2011-02-13 16:57:31 -06:00
AJ Kelly
17a76a3dbe
fix compile by using the old code I guess.
2010-12-31 15:11:55 -06:00
AJ Kelly
b28244b3fc
port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox
2010-12-31 14:34:25 -06:00
Alberto Ramos
902d2d4368
small barely notable changes
2010-12-14 17:41:29 -07:00
AJ Kelly
b0f321f188
fix compile
2010-07-19 11:42:41 -05:00
AJ Kelly
cec320d923
slight change; UnpauseOnStart -> UnpauseWithStart to match internal metric name
2010-07-19 11:19:01 -05:00
Alberto Ramos
02a469f287
Allow unpause metric was too wordy, shortened to 'UnpauseOnStart'
2010-07-18 19:10:31 -06:00
Alberto Ramos
daa32fc3f8
Fixed the issue related to trigging holdheads before they reach the receptor, at least I think that, more tests to be done (issue 150)
2010-07-18 18:54:37 -06:00
AJ Kelly
eb504b5963
comment/cleanup
2010-07-17 02:33:13 -05:00
AJ Kelly
53c69088e2
Fix crashes in Rave/Battle mode.
2010-06-10 14:23:31 -05:00
AJ Kelly
32ad5f4e43
some cleanup
2010-05-26 15:59:07 -05:00
AJ Kelly
ce58334d58
Un-hardcode a diffuse command being played on course song number.
2010-05-05 08:17:13 -05:00
AJ Kelly
4bd7076334
Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments.
2010-03-26 01:02:49 -05:00
AJ Kelly
5ef1c42e3b
ScoreKeeperNormal double shot.
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1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this.
2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too.
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Various theme fixes/changes as well.
2010-03-14 19:24:17 -05:00
AJ Kelly
60b86919ba
[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
2010-02-24 02:40:36 -06:00
AJ Kelly
5c5ef54a48
various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
2010-02-18 23:17:24 -06:00
AJ Kelly
a7a8b6b94d
syncing with sm4svn part 1.
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7534867: fix SSM crashes when selecting a song with only one player enabled
cddaab5: simplify SongUtil::GetStepsTypeAndDifficultyFromSortOrder
615aab0: add Style::GetUsesCenteredArrows (doubles + routine)
17f38e7: sanity check
[all code changes by Glenn Maynard]
2010-02-13 12:50:34 -06:00
AJ Kelly
f2f7d2ceeb
add [MusicWheel] RecentSongsToShow metric
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--------
cleanup
small amount of work on guitar-five (still incomplete)
add more commented out stuff for replay data playback
debug trace combo in order to find out issues with smo-ssc
added old packet names as comments in NetworkSyncManager.h
2010-02-05 13:42:55 -06:00
AJ Kelly
ca8f660c4f
syncing changes from ssc svn, mostly.
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[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00