diff --git a/stepmania/src/RageTextureManager.cpp b/stepmania/src/RageTextureManager.cpp index 6de2eb4f75..d7a5256b63 100644 --- a/stepmania/src/RageTextureManager.cpp +++ b/stepmania/src/RageTextureManager.cpp @@ -16,11 +16,8 @@ * player could actually view all banners long enough to transition to them * all in the course of one song select screen. * - * Policy priority is in the order VOLATILE, DEFAULT. Textures that are loaded - * DEFAULT can be changed to VOLATILE. CACHED flags are normally set explicitly - * on a per-texture basis. VOLATILE flags are set for all banners, but banners - * which are explicitly set to CACHED should stay CACHED. Finally, all textures, - * when they're finally used, are loaded as NORMAL, and that should never override. + * If a texture is loaded as DEFAULT that was already loaded as VOLATILE, DEFAULT + * overrides. */ #include "global.h"