diff --git a/stepmania/src/RageTexture.h b/stepmania/src/RageTexture.h index 257333d377..8f2d4d5394 100644 --- a/stepmania/src/RageTexture.h +++ b/stepmania/src/RageTexture.h @@ -59,35 +59,35 @@ public: ) = 0; virtual LPDIRECT3DTEXTURE8 GetD3DTexture() = 0; - virtual void Play() {}; - virtual void Stop() {}; - virtual void Pause() {}; - virtual void SetPosition( float fSeconds ) {}; - virtual bool IsAMovie() { return false; }; + virtual void Play() {} + virtual void Stop() {} + virtual void Pause() {} + virtual void SetPosition( float fSeconds ) {} + virtual bool IsAMovie() const { return false; } void SetLooping(bool looping=true) { } - int GetSourceWidth() {return m_iSourceWidth;}; - int GetSourceHeight() {return m_iSourceHeight;}; - int GetTextureWidth() {return m_iTextureWidth;}; - int GetTextureHeight() {return m_iTextureHeight;}; - int GetImageWidth() {return m_iImageWidth;}; - int GetImageHeight() {return m_iImageHeight;}; + int GetSourceWidth() const {return m_iSourceWidth;} + int GetSourceHeight() const {return m_iSourceHeight;} + int GetTextureWidth() const {return m_iTextureWidth;} + int GetTextureHeight() const{return m_iTextureHeight;} + int GetImageWidth() const {return m_iImageWidth;} + int GetImageHeight() const {return m_iImageHeight;} - int GetFramesWide() {return m_iFramesWide;}; - int GetFramesHigh() {return m_iFramesHigh;}; + int GetFramesWide() const {return m_iFramesWide;} + int GetFramesHigh() const {return m_iFramesHigh;} - int GetSourceFrameWidth() {return GetSourceWidth() / GetFramesWide();}; - int GetSourceFrameHeight() {return GetSourceHeight() / GetFramesHigh();}; - int GetTextureFrameWidth() {return GetTextureWidth() / GetFramesWide();}; - int GetTextureFrameHeight(){return GetTextureHeight() / GetFramesHigh();}; - int GetImageFrameWidth() {return GetImageWidth() / GetFramesWide();}; - int GetImageFrameHeight() {return GetImageHeight() / GetFramesHigh();}; + int GetSourceFrameWidth() const {return GetSourceWidth() / GetFramesWide();} + int GetSourceFrameHeight() const {return GetSourceHeight() / GetFramesHigh();} + int GetTextureFrameWidth() const {return GetTextureWidth() / GetFramesWide();} + int GetTextureFrameHeight() const {return GetTextureHeight() / GetFramesHigh();} + int GetImageFrameWidth() const {return GetImageWidth() / GetFramesWide();} + int GetImageFrameHeight() const {return GetImageHeight() / GetFramesHigh();} - FRECT* GetTextureCoordRect( int uFrameNo ) {return &m_TextureCoordRects[uFrameNo];}; - int GetNumFrames() {return m_TextureCoordRects.GetSize();}; - CString GetFilePath() {return m_sFilePath;}; + FRECT* GetTextureCoordRect( int uFrameNo ) {return &m_TextureCoordRects[uFrameNo];} + int GetNumFrames() const {return m_TextureCoordRects.GetSize();} + CString GetFilePath() const {return m_sFilePath;} - INT m_iRefCount; + int m_iRefCount; protected: virtual void CreateFrameRects();