fix assist tick turning off between songs in a course
This commit is contained in:
@@ -1149,6 +1149,9 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
|
||||
break;
|
||||
case SDLK_F7:
|
||||
GAMESTATE->m_SongOptions.m_bAssistTick ^= 1;
|
||||
|
||||
/* Store this change, so it sticks if we change songs: */
|
||||
GAMESTATE->m_StoredSongOptions.m_bAssistTick = GAMESTATE->m_SongOptions.m_bAssistTick;
|
||||
|
||||
m_textDebug.SetText( ssprintf("Assist Tick is %s", GAMESTATE->m_SongOptions.m_bAssistTick?"ON":"OFF") );
|
||||
m_textDebug.SetDiffuse( RageColor(1,1,1,1) );
|
||||
|
||||
Reference in New Issue
Block a user